Player Matchup

Osiris
Osiris
Shendom
Osiris
Level 82
God Stats
9W - 8L
1,485 SR
Queue Stats
104W - 100L
1,567 Elo+
Party 3
Anubis
Anubis
Shinichi404
Anubis
Level 28
God Stats
53W - 44L
1,607 SR
Queue Stats
73W - 70L
1,541 Elo+
Party 3
Apollo
Apollo
Shinuex
Apollo
Level 62
God Stats
26W - 10L
1,780 SR
Queue Stats
107W - 103L
1,563 Elo+
Party 3
Scylla
Scylla
TheDarkParadise
Scylla
Level 89
God Stats
34W - 33L
1,455 SR
Queue Stats
136W - 129L
1,565 Elo+
Party 3
Bacchus
Bacchus
tihaad
Bacchus
Level 29
God Stats
37W - 30L
1,530 SR
Queue Stats
73W - 78L
1,493 Elo+
Party 3
Team Averages
Level 58
1,571 SR
1,546 Elo+

VS

Team Averages
Level 73
1,505 SR
1,524 Elo+
Chronos
Chronos
DrυnkenWhaler
Chronos
Level 156
God Stats
54W - 24L
1,158 SR
Queue Stats
311W - 277L
1,534 Elo+
Party 2
Bellona
Bellona
JoyStiCKzEmpire
Bellona
Level 47
God Stats
1W - 1L
1,717 SR
Queue Stats
28W - 22L
1,572 Elo+
Party 1
Thor
Thor
Mc-BlackFoo
Thor
Level 99
God Stats
5W - 12L
1,310 SR
Queue Stats
320W - 340L
1,503 Elo+
Party 1
Skadi
Skadi
TheDozza
Skadi
Level 49
God Stats
6W - 4L
1,883 SR
Queue Stats
149W - 158L
1,466 Elo+
Solo
Jormungandr
Jormungandr
moonrriderr
Jormungandr
Level 14
God Stats
15W - 18L
1,456 SR
Queue Stats
78W - 84L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Shendom
Osiris
14
5 / 0 / 1
8,281
592
6,229
4,005
3,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
13
1 / 1 / 5
7,613
544
2,065
4,831
1,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
Shinuex
Apollo
15
10 / 0 / 1
9,539
681
12,164
8,373
3,031
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
6 / 1 / 6
7,526
538
14,059
7,709
3,110
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
tihaad
Bacchus
11
2 / 2 / 5
7,250
518
3,993
9,335
6,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 1
6,778
484
7,628
12,921
3,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 6 / 0
6,167
441
1,422
9,655
7,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
0 / 4 / 0
5,274
377
1,443
7,374
2,053
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Skadi
TheDozza
Skadi
9
0 / 5 / 4
5,843
417
6,787
10,972
3,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
moonrriderr
Jormungandr
10
2 / 4 / 2
6,535
467
3,479
10,781
4,237
Shoes

Shoes

+6%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
24
Kills
4
4
Deaths
24
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
L
0
6
0
0
L
0
4
0
0
W
Osiris
Shendom
Osiris
5
0
1
5.5
W
Anubis
1
1
5
3.5
W
Apollo
Shinuex
Apollo
10
0
1
10.5
W
6
1
6
9
L
Skadi
TheDozza
Skadi
0
5
4
0.4
L
Jormungandr
moonrriderr
Jormungandr
2
4
2
0.75
W
Bacchus
tihaad
Bacchus
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,510
Damage
20,759
34,253
Taken
51,703
18,076
Mitigated
20,171
14,335
Healing
11,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,628
2,821
0
3,938
12,921
3,494
0
2,615
10,306
40,690
0
L
1,422
156
0
2,094
9,655
7,108
0
125
9,530
0
25,330
L
1,443
131
0
901
7,374
2,053
0
1,806
5,568
0
22,585
W
Osiris
Shendom
Osiris
6,229
2,586
0
500
4,005
3,939
2,570
0
3,745
0
40,546
W
Anubis
2,065
111
0
3,234
4,831
1,812
46
264
4,567
48,578
0
W
Apollo
Shinuex
Apollo
12,164
6,869
0
3,687
8,373
3,031
1,346
5,153
3,220
0
62,128
W
14,059
2,216
0
3,770
7,709
3,110
280
2,285
5,424
41,971
0
L
Skadi
TheDozza
Skadi
6,787
3,064
0
2,788
10,972
3,279
0
6,968
4,004
0
29,331
L
Jormungandr
moonrriderr
Jormungandr
3,479
737
0
1,390
10,781
4,237
0
8,603
2,178
20,994
0
W
Bacchus
tihaad
Bacchus
3,993
158
0
3,144
9,335
6,184
56
3,405
5,930
12,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,209
Gold Earned
30,597
363
Minions Killed
281
0
Camps Cleared
0
1,311,797
Distance Traveled
1,079,373
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,778
484
88
6
0
238,437
3
L
Bellona
6,167
441
69
5
0
187,747
1
L
Thor
5,274
377
42
3
0
198,709
1
W
Osiris
8,281
592
78
6
0
249,390
5
W
Anubis
7,613
544
97
7
0
257,700
0
W
Apollo
9,539
681
123
9
0
298,231
1
W
Scylla
7,526
538
52
4
0
233,815
2
L
Skadi
5,843
417
54
4
0
223,419
6
L
Jormungandr
6,535
467
28
2
0
231,061
5
W
Bacchus
7,250
518
13
1
0
272,661
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role