Player Matchup

Hercules
Hercules
Elbaciles
Hercules
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,624 Elo+
Party 1
Discordia
Discordia
Sashamar
Discordia
Level 157
God Stats
14W - 12L
1,781 SR
Queue Stats
111W - 127L
1,769 Elo+
Party 3
Scylla
Scylla
TheTrollTime5
Scylla
Level 6
God Stats
10W - 7L
1,722 SR
Queue Stats
10W - 7L
1,726 Elo+
Party 3
Freya
Freya
Wisparth
Freya
Level 24
God Stats
14W - 21L
1,611 SR
Queue Stats
253W - 282L
1,564 Elo+
Solo
Fafnir
Fafnir
cocacolaespacial
Fafnir
Level 9
God Stats
8W - 1L
1,979 SR
Queue Stats
52W - 40L
1,568 Elo+
Party 1
Team Averages
Level 40
1,719 SR
1,650 Elo+

VS

Team Averages
Level 21
1,613 SR
1,681 Elo+
Ganesha
Ganesha
Dyng3
Ganesha
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 4L
1,531 Elo+
Solo
Izanami
Izanami
Mackan903903
Izanami
Level 28
God Stats
16W - 9L
1,720 SR
Queue Stats
16W - 9L
1,645 Elo+
Solo
Achilles
Achilles
Pynot
Achilles
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
27W - 14L
1,733 Elo+
Solo
Ah Puch
Ah Puch
h3llоtomorrow
Ah Puch
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 3L
1,827 Elo+
Party 2
Vulcan
Vulcan
МокраяКріска
Vulcan
Level 18
God Stats
5W - 1L
1,847 SR
Queue Stats
44W - 35L
1,669 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Elbaciles
Hercules
15
2 / 7 / 2
9,647
965
9,755
18,734
9,083
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Sashamar
Discordia
16
3 / 2 / 1
10,266
1,027
7,941
8,698
2,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 0 / 0
8,086
809
173
626
443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Freya
Wisparth
Freya
15
1 / 6 / 0
9,086
909
4,140
13,080
3,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
0 / 2 / 3
9,746
975
2,929
12,032
10,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

140

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dyng3
Ganesha
17
0 / 1 / 15
11,189
1,119
5,584
10,140
10,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Mackan903903
Izanami
16
5 / 3 / 8
10,784
1,078
11,887
7,437
3,642
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
Pynot
Achilles
15
2 / 2 / 9
9,545
955
7,357
7,362
4,068
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
3 / 0 / 11
9,835
984
6,088
1,390
529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 0 / 8
11,459
1,146
19,627
1,374
554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
68
6
Kills
17
17
Deaths
6
6
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Dyng3
Ganesha
0
1
15
7.5
L
Hercules
Elbaciles
Hercules
2
7
2
0.43
W
Izanami
Mackan903903
Izanami
5
3
8
3
W
Achilles
Pynot
Achilles
2
2
9
3.25
L
Discordia
Sashamar
Discordia
3
2
1
1.75
L
0
0
0
0
L
Freya
Wisparth
Freya
1
6
0
0.17
L
0
2
3
0.75
W
3
0
11
8.5
W
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,938
Damage
50,543
53,170
Taken
27,703
26,371
Mitigated
19,321
5,894
Healing
2,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Dyng3
Ganesha
5,584
687
0
1,812
10,140
10,528
0
5,966
3,732
14,485
0
L
Hercules
Elbaciles
Hercules
9,755
3,141
0
3,412
18,734
9,083
0
7,308
11,426
0
23,621
W
Izanami
Mackan903903
Izanami
11,887
9,547
0
0
7,437
3,642
0
2,816
4,469
0
60,278
W
Achilles
Pynot
Achilles
7,357
2,010
0
421
7,362
4,068
0
4,571
2,621
0
15,168
L
Discordia
Sashamar
Discordia
7,941
78
0
0
8,698
2,493
0
6,359
2,339
42,453
0
L
173
0
0
0
626
443
0
572
54
1,395
0
L
Freya
Wisparth
Freya
4,140
1,093
0
1,320
13,080
3,918
0
9,506
3,574
23,124
0
L
2,929
566
0
1,162
12,032
10,434
0
7,554
4,478
9,373
0
W
6,088
0
0
45
1,390
529
0
196
1,098
10,696
0
W
19,627
9,125
145
307
1,374
554
0
674
600
35,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,831
Gold Earned
52,812
188
Minions Killed
214
6
Camps Cleared
7
820,569
Distance Traveled
1,055,716
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,189
1,119
0
0
0
204,517
0
L
Hercules
9,647
965
32
3
1
204,209
0
W
Izanami
10,784
1,078
133
13
3
188,058
0
W
Achilles
9,545
955
34
3
2
212,288
2
L
Discordia
10,266
1,027
83
8
1
178,531
1
L
Scylla
8,086
809
2
0
2
70,889
0
L
Freya
9,086
909
51
5
0
194,265
1
L
Fafnir
9,746
975
20
2
2
172,675
2
W
Ah Puch
9,835
984
8
1
0
209,430
1
W
Vulcan
11,459
1,146
39
4
2
241,423
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role