Player Matchup

Chiron
Chiron
Gold IV
Blacklightning21
Chiron
Gold IV
Level 97
God Stats
2W - 4L
1,408 SR
Queue Stats
408W - 408L
1,420 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
ChaosLaevateinn
Erlang Shen
Silver II
Level 67
God Stats
7W - 6L
1,501 SR
Queue Stats
75W - 83L
1,375 MMR
Solo
Ymir
Ymir
Bronze III
FroppyFeet
Ymir
Bronze III
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 7L
1,400 MMR
Solo
Nemesis
Nemesis
Gold IV
PeterGriffin152
Nemesis
Gold IV
Level 149
God Stats
12W - 12L
1,516 SR
Queue Stats
88W - 81L
1,382 MMR
Solo
Janus
Janus
Gold III
pedrofrituras
Janus
Gold III
Level 155
God Stats
9W - 7L
1,212 SR
Queue Stats
316W - 304L
1,405 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 101
1,427 SR
1,396 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 91
1,529 SR
1,396 MMR
Thoth
Thoth
Gold V
BlondeSage
Thoth
Gold V
Level 118
God Stats
2W - 3L
1,634 SR
Queue Stats
28W - 30L
1,413 MMR
Solo
Sylvanus
Sylvanus
Bronze III
Draiven01
Sylvanus
Bronze III
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 29L
1,381 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
MrJ64
Tsukuyomi
Gold IV
Level 128
God Stats
11W - 9L
1,685 SR
Queue Stats
188W - 175L
1,417 MMR
Solo
Jing Wei
Jing Wei
Gold V
Tragikarc
Jing Wei
Gold V
Level 48
God Stats
1W - 1L
1,684 SR
Queue Stats
42W - 41L
1,397 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
thegreatmaximus
Ao Kuang
Gold IV
Level 109
God Stats
5W - 8L
1,141 SR
Queue Stats
228W - 249L
1,374 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 4
7,949
568
6,745
6,500
2,187
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
ChaosLaevateinn
Erlang Shen
14
3 / 4 / 3
8,062
576
5,169
11,118
7,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 1 / 4
7,341
524
8,100
9,007
4,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
7 / 4 / 4
9,116
651
8,931
9,404
6,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 0 / 6
9,611
687
5,512
6,448
2,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
DanzaburouNu WaSetScyllaCu Chulainn

VS

Bans
ApolloCthulhuCupidGaneshaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
12
1 / 4 / 0
7,107
508
3,397
7,181
2,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
Draiven01
Sylvanus
10
0 / 4 / 0
5,902
422
5,603
15,331
8,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
MrJ64
Tsukuyomi
13
4 / 4 / 1
7,942
567
9,600
11,420
8,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
Tragikarc
Jing Wei
13
1 / 1 / 0
6,949
496
2,398
7,000
2,086
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ao Kuang
11
3 / 6 / 4
7,374
527
5,423
11,919
3,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
19
Kills
9
9
Deaths
19
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
L
Thoth
1
4
0
0.25
W
Erlang Shen
ChaosLaevateinn
Erlang Shen
3
4
3
1.13
L
Sylvanus
Draiven01
Sylvanus
0
4
0
0
W
3
1
4
5
L
Tsukuyomi
MrJ64
Tsukuyomi
4
4
1
1.13
W
7
4
4
2.25
L
Jing Wei
Tragikarc
Jing Wei
1
1
0
1
W
4
0
6
7
L
Ao Kuang
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,457
Damage
26,421
42,477
Taken
52,851
22,508
Mitigated
24,373
15,355
Healing
19,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,745
4,012
506
3,669
6,500
2,187
0
3,119
3,341
0
57,510
L
Thoth
3,397
261
0
1,062
7,181
2,121
0
1,982
5,085
44,561
0
W
Erlang Shen
ChaosLaevateinn
Erlang Shen
5,169
2,405
0
4,069
11,118
7,506
446
784
9,845
0
43,084
L
Sylvanus
Draiven01
Sylvanus
5,603
950
442
6,395
15,331
8,015
0
7,057
8,194
18,365
0
W
8,100
2,445
0
3,198
9,007
4,472
346
4,050
4,947
30,586
0
L
Tsukuyomi
MrJ64
Tsukuyomi
9,600
1,874
0
4,424
11,420
8,243
0
0
11,420
0
42,800
W
8,931
4,440
0
2,151
9,404
6,267
0
2,371
6,897
0
50,484
L
Jing Wei
Tragikarc
Jing Wei
2,398
1,851
0
3,157
7,000
2,086
0
1,332
5,668
0
53,093
W
5,512
563
136
1,626
6,448
2,076
596
3,751
2,447
78,935
0
L
Ao Kuang
5,423
896
0
3,958
11,919
3,908
0
2,957
8,872
32,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,079
Gold Earned
35,274
511
Minions Killed
355
0
Camps Cleared
0
1,415,362
Distance Traveled
1,270,640
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,949
568
122
9
0
279,469
2
L
Thoth
7,107
508
96
7
0
239,819
4
W
Erlang Shen
8,062
576
89
6
0
283,602
5
L
Sylvanus
5,902
422
14
1
0
255,843
4
W
Ymir
7,341
524
42
3
0
250,305
2
L
Tsukuyomi
7,942
567
74
5
0
271,045
3
W
Nemesis
9,116
651
76
5
0
307,030
3
L
Jing Wei
6,949
496
100
7
0
236,749
3
W
Janus
9,611
687
182
13
0
294,956
7
L
Ao Kuang
7,374
527
71
5
0
267,184
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role