Player Matchup

Fenrir
Fenrir
Dandeeylion
Fenrir
Level 66
God Stats
4W - 6L
1,500 SR
Queue Stats
672W - 737L
1,377 Elo+
Party 1
Bellona
Bellona
RhiannePaige
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 24L
1,288 Elo+
Party 1
Ra
Ra
Sboph-Thunder
Ra
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
abu_al-husah
Hou Yi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,316 Elo+
Party 2
Sobek
Sobek
redaxd6140
Sobek
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 16L
1,500 Elo+
Party 2
Team Averages
Level 18
1,500 SR
1,396 Elo+

VS

Team Averages
Level 21
1,547 SR
1,464 Elo+
Ullr
Ullr
Dr__AB0
Ullr
Level 27
God Stats
3W - 2L
1,337 SR
Queue Stats
67W - 60L
1,379 Elo+
Solo
Cthulhu
Cthulhu
MARIOPI85
Cthulhu
Level 7
God Stats
12W - 19L
1,370 SR
Queue Stats
35W - 58L
1,238 Elo+
Solo
Heimdallr
Heimdallr
Pigmann2004
Heimdallr
Level 27
God Stats
21W - 19L
1,700 SR
Queue Stats
97W - 109L
1,639 Elo+
Solo
Ra
Ra
S I IVI IVI Y
Ra
Level 17
God Stats
7W - 5L
1,710 SR
Queue Stats
21W - 14L
1,540 Elo+
Solo
Nemesis
Nemesis
Stofloy
Nemesis
Level 29
God Stats
25W - 13L
1,616 SR
Queue Stats
167W - 164L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
2 / 12 / 0
8,182
455
10,720
19,079
6,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
RhiannePaige
Bellona
12
0 / 12 / 1
7,214
401
3,015
18,574
13,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
3 / 10 / 0
7,261
403
3,560
9,615
2,955
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hou Yi
9
1 / 7 / 2
6,560
364
5,417
13,403
3,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
10
0 / 7 / 4
7,275
404
5,113
16,776
8,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Dr__AB0
Ullr
13
7 / 1 / 9
9,452
525
8,964
5,979
2,345
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
MARIOPI85
Cthulhu
13
4 / 4 / 10
9,681
538
7,364
12,550
11,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
Pigmann2004
Heimdallr
17
12 / 2 / 4
11,328
629
15,582
9,083
4,359
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
10 / 0 / 14
10,842
602
15,881
12,625
7,379
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Stofloy
Nemesis
18
15 / 0 / 5
11,683
649
12,464
12,034
6,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
90
6
Kills
48
48
Deaths
7
7
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
12
0
0.17
W
Ullr
Dr__AB0
Ullr
7
1
9
11.5
W
Cthulhu
MARIOPI85
Cthulhu
4
4
10
2.25
W
Heimdallr
Pigmann2004
Heimdallr
12
2
4
7
L
Bellona
RhiannePaige
Bellona
0
12
1
0.04
W
10
0
14
17
L
3
10
0
0.3
W
Nemesis
Stofloy
Nemesis
15
0
5
17.5
L
Hou Yi
1
7
2
0.29
L
Sobek
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,825
Damage
60,255
77,447
Taken
52,271
35,455
Mitigated
31,364
10,287
Healing
16,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
10,720
2,496
0
2,663
19,079
6,478
0
5,600
13,479
0
37,256
W
Ullr
Dr__AB0
Ullr
8,964
2,449
0
1,940
5,979
2,345
2,827
2,422
3,557
0
31,371
W
Cthulhu
MARIOPI85
Cthulhu
7,364
689
209
778
12,550
11,009
156
2,796
9,754
28,680
0
W
Heimdallr
Pigmann2004
Heimdallr
15,582
11,773
0
397
9,083
4,359
6,560
188
8,820
0
73,445
L
Bellona
RhiannePaige
Bellona
3,015
1,550
0
790
18,574
13,887
187
5,335
13,239
0
22,867
W
15,881
3,638
2,081
8,818
12,625
7,379
3,542
1,651
10,724
58,545
0
L
3,560
1,239
81
231
9,615
2,955
574
3,323
6,292
15,697
0
W
Nemesis
Stofloy
Nemesis
12,464
8,448
0
2,480
12,034
6,272
885
1,616
10,418
0
79,290
L
Hou Yi
5,417
1,345
381
2,654
13,403
3,708
64
3,270
10,133
0
26,811
L
Sobek
5,113
929
0
3,487
16,776
8,427
360
5,717
11,059
15,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,492
Gold Earned
52,986
182
Minions Killed
432
0
Camps Cleared
0
1,267,216
Distance Traveled
1,662,731
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,182
455
46
3
0
312,751
0
W
Ullr
9,452
525
43
2
0
317,443
1
W
Cthulhu
9,681
538
43
2
0
337,305
2
W
Heimdallr
11,328
629
119
7
0
274,131
0
L
Bellona
7,214
401
50
3
0
206,952
0
W
Ra
10,842
602
104
6
0
340,191
4
L
Ra
7,261
403
30
2
0
251,739
0
W
Nemesis
11,683
649
123
7
0
393,661
0
L
Hou Yi
6,560
364
49
3
0
227,172
2
L
Sobek
7,275
404
7
0
0
268,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role