Player Matchup

Ares
Ares
Elferlus
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,482 Elo+
Solo
Neith
Neith
HideOnMyRoom
Neith
Level 8
God Stats
4W - 4L
1,616 SR
Queue Stats
12W - 6L
1,737 Elo+
Solo
Amaterasu
Amaterasu
Lilginger7
Amaterasu
Level 11
God Stats
1W - 1L
1,722 SR
Queue Stats
18W - 16L
1,586 Elo+
Solo
Da Ji
Da Ji
ZlodeyProhindey
Da Ji
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,575 Elo+
Solo
Agni
Agni
kanterostone
Agni
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 12
1,568 SR
1,576 Elo+

VS

Team Averages
Level 21
1,444 SR
1,599 Elo+
Sol
Sol
Anixaka
Sol
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Harakirî
Zeus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Maktaz
Cupid
Level 16
God Stats
29W - 17L
1,594 SR
Queue Stats
118W - 103L
1,624 Elo+
Solo
Susano
Susano
MarcoIIX
Susano
Level 17
God Stats
20W - 19L
1,340 SR
Queue Stats
118W - 61L
1,692 Elo+
Solo
Osiris
Osiris
xxxCurryKingxxx
Osiris
Level 25
God Stats
1W - 1L
1,286 SR
Queue Stats
26W - 3L
1,679 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
7
2 / 4 / 2
5,268
439
1,843
6,964
4,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 4 / 2
5,899
492
3,109
8,151
2,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
Lilginger7
Amaterasu
9
1 / 5 / 1
5,584
465
2,872
8,800
3,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
3 / 6 / 4
6,218
518
6,778
10,395
3,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
4 / 2 / 4
6,755
563
5,430
5,315
1,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
12
3 / 2 / 2
7,474
623
5,345
5,970
1,441
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
11
3 / 4 / 2
7,514
626
5,008
5,821
1,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
Maktaz
Cupid
14
7 / 0 / 0
8,085
674
7,106
6,686
2,228
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
MarcoIIX
Susano
13
5 / 2 / 2
7,841
653
5,764
9,293
3,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 3 / 3
6,917
576
5,341
9,526
5,301
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
30
11
Kills
21
21
Deaths
11
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sol
3
2
2
2
L
Ares
2
4
2
0.75
W
Zeus
3
4
2
1
L
1
4
2
0.5
L
Amaterasu
Lilginger7
Amaterasu
1
5
1
0.3
W
Cupid
Maktaz
Cupid
7
0
0
7
W
Susano
MarcoIIX
Susano
5
2
2
3
L
3
6
4
0.83
L
4
2
4
3
W
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,032
Damage
28,564
39,625
Taken
37,296
15,520
Mitigated
13,713
7,135
Healing
14,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
5,345
2,367
0
2,519
5,970
1,441
697
115
5,855
42,619
0
L
Ares
1,843
525
0
530
6,964
4,525
0
2,493
4,471
9,479
0
W
Zeus
5,008
1,614
0
1,226
5,821
1,586
734
2,419
3,202
37,353
0
L
3,109
1,441
0
2,682
8,151
2,283
0
0
8,151
0
23,545
L
Amaterasu
Lilginger7
Amaterasu
2,872
1,073
0
2,497
8,800
3,395
0
4,680
4,120
0
23,777
W
Cupid
Maktaz
Cupid
7,106
3,842
0
3,884
6,686
2,228
2,312
744
5,942
0
50,335
W
Susano
MarcoIIX
Susano
5,764
2,298
0
4,032
9,293
3,157
0
1,425
7,726
0
43,478
L
6,778
1,955
0
1,025
10,395
3,575
0
1,724
8,671
0
30,916
L
5,430
549
0
401
5,315
1,742
0
1,456
3,859
30,811
0
W
5,341
1,725
0
2,562
9,526
5,301
0
2,052
7,298
0
25,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,724
Gold Earned
37,831
234
Minions Killed
386
0
Camps Cleared
0
982,456
Distance Traveled
1,067,403
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,474
623
87
7
0
199,486
3
L
Ares
5,268
439
13
1
0
204,194
0
W
Zeus
7,514
626
75
6
0
204,427
4
L
Neith
5,899
492
55
5
0
158,324
3
L
Amaterasu
5,584
465
45
4
0
212,411
1
W
Cupid
8,085
674
105
9
0
205,124
1
W
Susano
7,841
653
89
7
0
232,396
1
L
Da Ji
6,218
518
54
5
0
197,348
0
L
Agni
6,755
563
67
6
0
210,179
4
W
Osiris
6,917
576
30
3
0
225,970
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role