Player Matchup

Anubis
Anubis
Senctuari
Anubis
Level 29
God Stats
3W - 2L
1,816 SR
Queue Stats
75W - 41L
1,798 Elo+
Solo
Medusa
Medusa
YourMomsFiance
Medusa
Level 13
God Stats
53W - 62L
1,449 SR
Queue Stats
56W - 66L
1,403 Elo+
Solo
Athena
Athena
hhagi
Athena
Level 29
God Stats
6W - 4L
1,590 SR
Queue Stats
83W - 85L
1,454 Elo+
Solo
Merlin
Merlin
suc-slash
Merlin
Level 28
God Stats
11W - 6L
1,590 SR
Queue Stats
103W - 99L
1,422 Elo+
Solo
Amaterasu
Amaterasu
yimplu
Amaterasu
Level 16
God Stats
2W - 4L
1,587 SR
Queue Stats
131W - 121L
1,479 Elo+
Solo
Team Averages
Level 23
1,606 SR
1,511 Elo+

VS

Team Averages
Level 18
1,585 SR
1,477 Elo+
Nemesis
Nemesis
Chaosmaster1223
Nemesis
Level 6
God Stats
8W - 3L
1,862 SR
Queue Stats
23W - 18L
1,772 Elo+
Solo
Cthulhu
Cthulhu
Golgon13
Cthulhu
Level 29
God Stats
3W - 3L
1,663 SR
Queue Stats
87W - 140L
1,315 Elo+
Solo
Kukulkan
Kukulkan
Shadow_Blade450
Kukulkan
Level 18
God Stats
2W - 3L
1,304 SR
Queue Stats
7W - 8L
1,391 Elo+
Party 1
Danzaburou
Danzaburou
TingGoSkraaaa
Danzaburou
Level 29
God Stats
21W - 19L
1,598 SR
Queue Stats
47W - 41L
1,616 Elo+
Solo
Merlin
Merlin
jkeff110803
Merlin
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 8L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Senctuari
Anubis
19
5 / 4 / 2
11,661
583
14,014
15,116
6,558
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

17
9 / 1 / 2
11,603
580
13,822
7,864
2,729
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
hhagi
Athena
14
7 / 1 / 8
10,301
515
7,230
18,614
8,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
suc-slash
Merlin
16
3 / 4 / 9
10,541
527
6,822
11,440
3,912
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
yimplu
Amaterasu
16
5 / 1 / 6
9,942
497
7,645
8,322
5,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 3
9,143
457
7,842
13,640
4,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Golgon13
Cthulhu
13
0 / 7 / 0
8,658
433
2,971
18,236
10,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
11
0 / 7 / 1
7,253
363
6,222
11,503
4,017
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
TingGoSkraaaa
Danzaburou
17
8 / 5 / 1
11,413
571
18,421
17,098
5,019
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
12
0 / 9 / 0
7,070
354
4,281
9,741
3,127
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
16
29
Kills
11
11
Deaths
31
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
3
3
1.5
L
Cthulhu
Golgon13
Cthulhu
0
7
0
0
W
Anubis
Senctuari
Anubis
5
4
2
1.5
L
Kukulkan
0
7
1
0.07
L
Danzaburou
TingGoSkraaaa
Danzaburou
8
5
1
1.7
W
9
1
2
10
W
Athena
hhagi
Athena
7
1
8
11
L
Merlin
0
9
0
0
W
Merlin
suc-slash
Merlin
3
4
9
1.88
W
Amaterasu
yimplu
Amaterasu
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,533
Damage
39,737
61,356
Taken
70,218
27,382
Mitigated
27,412
21,478
Healing
9,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,842
2,412
0
1,097
13,640
4,747
0
4,131
9,401
0
56,629
L
Cthulhu
Golgon13
Cthulhu
2,971
621
0
822
18,236
10,502
759
2,780
15,392
32,613
0
W
Anubis
Senctuari
Anubis
14,014
346
0
8,030
15,116
6,558
342
317
14,799
88,363
0
L
Kukulkan
6,222
1,287
0
1,806
11,503
4,017
0
3,733
7,570
29,267
0
L
Danzaburou
TingGoSkraaaa
Danzaburou
18,421
8,093
0
5,065
17,098
5,019
990
12,342
4,562
0
71,986
W
13,822
6,940
0
2,043
7,864
2,729
3,531
1,614
6,250
0
58,797
W
Athena
hhagi
Athena
7,230
2,524
0
8,611
18,614
8,603
103
7,460
11,154
25,606
0
L
Merlin
4,281
1,407
0
470
9,741
3,127
105
4,394
5,227
29,976
0
W
Merlin
suc-slash
Merlin
6,822
739
0
1,678
11,440
3,912
1,841
1,996
9,444
50,530
0
W
Amaterasu
yimplu
Amaterasu
7,645
1,491
0
1,116
8,322
5,580
2,291
2,087
6,235
0
35,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,048
Gold Earned
43,537
451
Minions Killed
386
0
Camps Cleared
0
1,770,601
Distance Traveled
1,622,345
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,143
457
95
5
0
379,280
5
L
Cthulhu
8,658
433
55
3
0
338,446
0
W
Anubis
11,661
583
161
8
0
310,599
4
L
Kukulkan
7,253
363
60
3
0
304,100
1
L
Danzaburou
11,413
571
123
6
0
294,208
1
W
Medusa
11,603
580
96
5
0
348,199
1
W
Athena
10,301
515
31
2
0
388,188
4
L
Merlin
7,070
354
53
3
0
306,311
0
W
Merlin
10,541
527
105
5
0
300,772
0
W
Amaterasu
9,942
497
58
3
0
422,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role