Player Matchup

Erlang Shen
Erlang Shen
Azamon
Erlang Shen
Level 87
God Stats
0W - 1L
1,679 SR
Queue Stats
49W - 63L
1,466 Elo+
Party 1
Artemis
Artemis
ENEMY5p0tt3da
Artemis
Level 37
God Stats
3W - 5L
1,500 SR
Queue Stats
84W - 119L
1,500 Elo+
Solo
King Arthur
King Arthur
Gorioken
King Arthur
Level 26
God Stats
14W - 15L
1,455 SR
Queue Stats
60W - 68L
1,516 Elo+
Party 1
Thoth
Thoth
NachoXulo
Thoth
Level 115
God Stats
2W - 1L
1,814 SR
Queue Stats
23W - 24L
1,456 Elo+
Solo
Nox
Nox
Xinibear
Nox
Level 86
God Stats
11W - 9L
1,646 SR
Queue Stats
25W - 32L
1,481 Elo+
Solo
Team Averages
Level 70
1,619 SR
1,484 Elo+

VS

Team Averages
Level 70
1,442 SR
1,596 Elo+
Scylla
Scylla
Cheesoid
Scylla
Level 96
God Stats
4W - 1L
1,500 SR
Queue Stats
27W - 12L
1,536 Elo+
Party 2
Danzaburou
Danzaburou
DaChaos100
Danzaburou
Level 106
God Stats
1W - 0L
1,225 SR
Queue Stats
22W - 9L
1,736 Elo+
Party 2
Sun Wukong
Sun Wukong
Fishmunk
Sun Wukong
Level 89
God Stats
3W - 0L
1,285 SR
Queue Stats
65W - 49L
1,527 Elo+
Party 2
Ymir
Ymir
ImmoralSupport
Ymir
Level 3
God Stats
6W - 0L
1,703 SR
Queue Stats
8W - 1L
1,684 Elo+
Party 2
Janus
Janus
KingJunYi
Janus
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Azamon
Erlang Shen
15
0 / 7 / 5
9,052
823
7,385
18,075
9,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
18
3 / 14 / 11
11,740
1,067
19,279
25,071
9,746
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
Gorioken
King Arthur
17
6 / 11 / 4
11,382
1,035
13,038
31,509
24,335
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thoth
NachoXulo
Thoth
18
6 / 6 / 8
13,007
1,182
23,879
16,862
5,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 3 / 5
9,343
849
4,422
4,592
1,628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cheesoid
Scylla
19
14 / 1 / 22
14,110
1,283
30,744
13,795
4,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
DaChaos100
Danzaburou
19
8 / 5 / 19
12,435
1,130
18,042
15,976
5,419
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
Fishmunk
Sun Wukong
19
10 / 2 / 21
12,048
1,095
17,355
13,470
11,402
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
4 / 5 / 26
11,933
1,085
12,693
15,167
12,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
KingJunYi
Janus
18
5 / 4 / 15
11,057
1,005
11,157
13,757
4,100
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
144
17
Kills
41
41
Deaths
17
33
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Azamon
Erlang Shen
0
7
5
0.36
W
Scylla
Cheesoid
Scylla
14
1
22
25
W
Danzaburou
DaChaos100
Danzaburou
8
5
19
3.5
L
Artemis
3
14
11
0.61
W
Sun Wukong
Fishmunk
Sun Wukong
10
2
21
10.25
L
King Arthur
Gorioken
King Arthur
6
11
4
0.73
W
4
5
26
3.4
W
Janus
KingJunYi
Janus
5
4
15
3.13
L
Thoth
NachoXulo
Thoth
6
6
8
1.67
L
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,003
Damage
89,991
96,109
Taken
72,165
50,639
Mitigated
37,644
8,375
Healing
11,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Azamon
Erlang Shen
7,385
3,560
0
1,717
18,075
9,519
0
9,908
8,048
324
13,458
W
Scylla
Cheesoid
Scylla
30,744
6,147
474
3,634
13,795
4,214
0
5,712
7,864
47,747
0
W
Danzaburou
DaChaos100
Danzaburou
18,042
10,140
0
3,319
15,976
5,419
0
7,140
8,538
0
44,670
L
Artemis
19,279
11,281
0
2,828
25,071
9,746
0
12,823
12,048
0
37,460
W
Sun Wukong
Fishmunk
Sun Wukong
17,355
4,502
0
765
13,470
11,402
0
5,006
8,102
0
24,550
L
King Arthur
Gorioken
King Arthur
13,038
752
0
3,810
31,509
24,335
0
16,750
14,630
82
29,991
W
12,693
2,528
0
639
15,167
12,509
0
4,578
10,082
26,037
0
W
Janus
KingJunYi
Janus
11,157
1,793
340
2,069
13,757
4,100
0
5,148
8,263
32,701
0
L
Thoth
NachoXulo
Thoth
23,879
709
0
0
16,862
5,411
0
11,544
4,962
58,030
0
L
4,422
170
0
20
4,592
1,628
0
2,673
1,827
8,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,524
Gold Earned
61,583
170
Minions Killed
211
7
Camps Cleared
6
781,963
Distance Traveled
998,398
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,052
823
9
1
0
137,456
0
W
Scylla
14,110
1,283
45
4
2
208,186
3
W
Danzaburou
12,435
1,130
58
5
2
201,630
0
L
Artemis
11,740
1,067
37
3
6
165,285
2
W
Sun Wukong
12,048
1,095
17
2
0
234,946
0
L
King Arthur
11,382
1,035
41
4
0
182,916
0
W
Ymir
11,933
1,085
30
3
2
177,337
0
W
Janus
11,057
1,005
61
6
0
176,299
0
L
Thoth
13,007
1,182
71
6
0
206,176
1
L
Nox
9,343
849
12
1
1
90,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role