Player Matchup

Arachne
Arachne
BOMBA22RASTAFARA
Arachne
Level 84
God Stats
1W - 1L
1,158 SR
Queue Stats
31W - 36L
1,389 Elo+
Solo
Merlin
Merlin
BelovedGamer
Merlin
Level 74
God Stats
12W - 11L
1,234 SR
Queue Stats
724W - 676L
1,352 Elo+
Solo
Artemis
Artemis
Peanut29
Artemis
Level 67
God Stats
13W - 6L
1,613 SR
Queue Stats
238W - 248L
1,331 Elo+
Party 1
Ymir
Ymir
Swaiziee
Ymir
Level 68
God Stats
100W - 69L
1,618 SR
Queue Stats
358W - 391L
1,453 Elo+
Solo
Chaac
Chaac
jordantech29
Chaac
Level 129
God Stats
8W - 8L
1,377 SR
Queue Stats
230W - 256L
1,331 Elo+
Party 1
Team Averages
Level 84
1,400 SR
1,371 Elo+

VS

Team Averages
Level 79
1,451 SR
1,395 Elo+
Izanami
Izanami
NACIONALEXDURAN
Izanami
Level 136
God Stats
28W - 18L
1,649 SR
Queue Stats
217W - 221L
1,425 Elo+
Solo
Khepri
Khepri
Phtephen
Khepri
Level 87
God Stats
1W - 4L
1,339 SR
Queue Stats
15W - 14L
1,318 Elo+
Solo
Awilix
Awilix
jon_garcia6
Awilix
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 139L
1,471 Elo+
Solo
Fenrir
Fenrir
pepperpepper
Fenrir
Level 61
God Stats
2W - 3L
1,327 SR
Queue Stats
74W - 97L
1,370 Elo+
Solo
Heimdallr
Heimdallr
z0mbierudy
Heimdallr
Level 43
God Stats
2W - 3L
1,439 SR
Queue Stats
30W - 45L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 10
11,170
508
6,207
15,246
6,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Merlin
18
9 / 5 / 3
12,093
550
11,527
11,505
4,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
Peanut29
Artemis
15
2 / 4 / 8
9,867
449
16,182
15,391
6,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
17
5 / 0 / 8
10,980
499
13,582
16,872
14,650
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
4 / 1 / 9
12,251
557
19,587
18,590
32,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
8,001
364
2,161
9,778
2,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
Phtephen
Khepri
12
1 / 5 / 1
7,534
342
4,653
21,884
24,455
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
16
7 / 6 / 3
10,786
490
14,558
20,570
8,464
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fenrir
17
3 / 4 / 3
10,007
455
8,179
18,444
13,617
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
z0mbierudy
Heimdallr
12
1 / 5 / 3
7,975
363
11,196
16,830
7,657
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
23
24
Kills
12
12
Deaths
24
38
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
2
10
4.5
W
Merlin
9
5
3
2.1
L
0
4
1
0.13
W
Artemis
Peanut29
Artemis
2
4
8
1.5
L
Khepri
Phtephen
Khepri
1
5
1
0.3
W
Ymir
5
0
8
9
L
Awilix
7
6
3
1.42
W
4
1
9
8.5
L
Fenrir
3
4
3
1.13
L
Heimdallr
z0mbierudy
Heimdallr
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,085
Damage
40,747
77,604
Taken
87,506
64,113
Mitigated
57,156
32,860
Healing
17,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,207
4,103
837
6,813
15,246
6,106
0
446
14,775
0
65,731
W
Merlin
11,527
1,800
0
3,132
11,505
4,775
2,302
351
11,129
56,813
0
L
2,161
1,626
0
3,708
9,778
2,963
1,502
1,392
8,386
0
34,152
W
Artemis
Peanut29
Artemis
16,182
10,056
0
7,105
15,391
6,123
3,323
1,604
13,716
0
63,538
L
Khepri
Phtephen
Khepri
4,653
288
744
1,606
21,884
24,455
0
8,879
13,005
21,693
0
W
Ymir
13,582
3,664
1,165
5,737
16,872
14,650
505
1,458
15,414
44,211
0
L
Awilix
14,558
7,020
0
3,260
20,570
8,464
0
5,096
15,474
0
71,594
W
19,587
3,030
0
8,071
18,590
32,459
2,696
794
17,664
0
83,393
L
Fenrir
8,179
3,031
0
5,820
18,444
13,617
98
5,501
12,943
0
57,707
L
Heimdallr
z0mbierudy
Heimdallr
11,196
3,267
0
1,943
16,830
7,657
0
4,241
12,589
0
49,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,361
Gold Earned
44,303
511
Minions Killed
395
0
Camps Cleared
0
2,025,033
Distance Traveled
1,599,422
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,170
508
88
4
0
429,975
0
W
Merlin
12,093
550
102
5
0
377,152
2
L
Izanami
8,001
364
82
4
0
197,106
0
W
Artemis
9,867
449
95
4
0
377,943
4
L
Khepri
7,534
342
23
1
0
299,850
0
W
Ymir
10,980
499
74
3
0
407,983
1
L
Awilix
10,786
490
102
5
0
410,384
4
W
Chaac
12,251
557
152
7
0
431,980
0
L
Fenrir
10,007
455
105
5
0
342,127
5
L
Heimdallr
7,975
363
83
4
0
349,955
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role