Player Matchup

Mercury
Mercury
Kamenon_87
Mercury
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,376 Elo+
Solo
Loki
Loki
Ploxoiparnie
Loki
Level 4
God Stats
2W - 4L
1,500 SR
Queue Stats
3W - 5L
1,225 Elo+
Solo
Neith
Neith
Retro07
Neith
Level 5
God Stats
2W - 1L
1,286 SR
Queue Stats
17W - 17L
1,621 Elo+
Party 2
Hercules
Hercules
Stoogod
Hercules
Level 28
God Stats
7W - 12L
1,367 SR
Queue Stats
68W - 66L
1,456 Elo+
Solo
Anubis
Anubis
brimar2509
Anubis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,575 Elo+
Party 2
Team Averages
Level 10
1,431 SR
1,451 Elo+

VS

Team Averages
Level 20
1,559 SR
1,493 Elo+
Danzaburou
Danzaburou
Korebaton
Danzaburou
Level 27
God Stats
18W - 11L
1,719 SR
Queue Stats
154W - 149L
1,490 Elo+
Party 1
Yemoja
Yemoja
Schorsch SR
Yemoja
Level 15
God Stats
22W - 10L
1,326 SR
Queue Stats
81W - 61L
1,442 Elo+
Party 1
Hel
Hel
djroll2000
Hel
Level 18
God Stats
5W - 4L
1,752 SR
Queue Stats
101W - 125L
1,502 Elo+
Solo
Loki
Loki
gorogoldhand
Loki
Level 22
God Stats
3W - 1L
1,500 SR
Queue Stats
114W - 112L
1,507 Elo+
Solo
King Arthur
King Arthur
nosmurfvallah
King Arthur
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 30L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Kamenon_87
Mercury
13
0 / 10 / 3
8,401
382
4,160
17,841
5,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 10 / 2
8,719
396
5,049
14,668
4,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
Retro07
Neith
16
5 / 5 / 2
10,483
477
12,337
15,673
5,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hercules
Stoogod
Hercules
17
5 / 2 / 3
10,425
474
12,512
19,488
20,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
brimar2509
Anubis
17
8 / 6 / 5
11,346
516
18,062
18,209
10,887
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Korebaton
Danzaburou
17
14 / 5 / 10
12,616
573
23,344
21,024
8,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
16
3 / 2 / 13
11,610
528
5,762
15,743
16,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 9 / 6
10,645
484
4,273
16,592
5,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 3 / 10
12,039
547
11,601
16,344
7,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
nosmurfvallah
King Arthur
19
5 / 1 / 4
12,580
572
13,740
18,877
22,485
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
74
19
Kills
31
33
Deaths
20
15
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Mercury
Kamenon_87
Mercury
0
10
3
0.15
W
Danzaburou
Korebaton
Danzaburou
14
5
10
3.8
L
1
10
2
0.2
L
Neith
Retro07
Neith
5
5
2
1.2
W
Yemoja
3
2
13
4.75
L
Hercules
Stoogod
Hercules
5
2
3
3.25
L
Anubis
brimar2509
Anubis
8
6
5
1.75
W
2
9
6
0.56
W
7
3
10
4
W
King Arthur
nosmurfvallah
King Arthur
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,120
Damage
58,720
85,879
Taken
88,580
47,277
Mitigated
60,989
23,038
Healing
32,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Kamenon_87
Mercury
4,160
1,179
0
3,901
17,841
5,554
0
1,101
16,740
0
51,454
W
Danzaburou
Korebaton
Danzaburou
23,344
15,007
0
7,327
21,024
8,813
4,023
6,212
14,737
0
67,409
L
5,049
693
0
1,827
14,668
4,268
0
1,153
13,365
0
42,138
L
Neith
Retro07
Neith
12,337
5,003
0
5,332
15,673
5,855
896
4,091
11,582
0
49,788
W
Yemoja
5,762
1,793
5,745
2,302
15,743
16,759
1,653
2,499
13,145
39,081
0
L
Hercules
Stoogod
Hercules
12,512
2,622
0
3,292
19,488
20,713
599
1,809
17,427
11,093
34,957
L
Anubis
brimar2509
Anubis
18,062
697
0
8,686
18,209
10,887
696
2,175
16,034
70,714
0
W
4,273
490
863
4,906
16,592
5,872
3,554
7,527
9,040
45,556
0
W
11,601
2,830
0
3,858
16,344
7,060
1,111
2,033
14,179
0
65,550
W
King Arthur
nosmurfvallah
King Arthur
13,740
1,577
0
7,291
18,877
22,485
945
2,897
15,540
294
88,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,374
Gold Earned
59,490
388
Minions Killed
521
0
Camps Cleared
0
1,818,561
Distance Traveled
1,917,253
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,401
382
64
3
0
367,675
0
W
Danzaburou
12,616
573
84
4
0
338,439
2
L
Loki
8,719
396
58
3
0
404,967
2
L
Neith
10,483
477
69
3
0
369,694
0
W
Yemoja
11,610
528
72
3
0
367,638
2
L
Hercules
10,425
474
87
4
0
351,840
2
L
Anubis
11,346
516
110
5
0
324,385
1
W
Hel
10,645
484
108
5
0
376,738
1
W
Loki
12,039
547
88
4
0
448,296
1
W
King Arthur
12,580
572
169
8
0
386,142
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role