Player Matchup

Cupid
Cupid
Gold II
 
Cupid
Gold II
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Platinum IV
 
Yemoja
Platinum IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Gold II
ShooterKnight
Pele
Gold II
Level 117
God Stats
16W - 10L
1,585 SR
Queue Stats
83W - 63L
1,766 MMR
Party 3
Cu Chulainn
Cu Chulainn
Platinum II
Tyrant Druth
Cu Chulainn
Platinum II
Level 112
God Stats
6W - 5L
1,500 SR
Queue Stats
97W - 94L
1,845 MMR
Solo
Ra
Ra
Platinum II
Veilchen88
Ra
Platinum II
Level 160
God Stats
17W - 10L
1,799 SR
Queue Stats
68W - 50L
1,856 MMR
Party 3
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 123
1,577 SR
1,693 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 133
1,569 SR
1,815 MMR
Thoth
Thoth
Platinum I
Fraserl17I
Thoth
Platinum I
Level 129
God Stats
3W - 7L
1,500 SR
Queue Stats
167W - 161L
1,855 MMR
Solo
Tyr
Tyr
Platinum IV
Gaizka3012
Tyr
Platinum IV
Level 145
God Stats
10W - 14L
1,740 SR
Queue Stats
252W - 251L
1,864 MMR
Party 2
Geb
Geb
Gold I
ICYRENCH
Geb
Gold I
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
298W - 289L
1,750 MMR
Party 1
Ullr
Ullr
Platinum III
Inxrtz
Ullr
Platinum III
Level 129
God Stats
93W - 97L
1,604 SR
Queue Stats
733W - 721L
1,835 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold I
jontajonar
Tsukuyomi
Gold I
Level 138
God Stats
6W - 8L
1,500 SR
Queue Stats
271W - 265L
1,769 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
2 / 1 / 4
9,358
585
9,571
11,382
4,007
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Yemoja
 
Yemoja
12
0 / 0 / 9
7,167
448
5,619
11,792
7,579
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
6 / 1 / 2
9,182
574
6,064
10,500
3,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Tyrant Druth
Cu Chulainn
16
0 / 0 / 0
9,430
589
8,355
12,881
9,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
3 / 0 / 7
9,225
577
3,980
4,723
1,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
Nu WaScyllaDanzaburouSetCthulhu

VS

Bans
JanusNemesisAphroditeApolloGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
14
1 / 1 / 0
7,900
494
5,703
5,775
1,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 0 / 0
8,950
559
6,492
10,421
7,209
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
0 / 3 / 2
6,683
418
3,230
10,401
4,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ullr
Inxrtz
Ullr
13
1 / 4 / 0
7,892
493
5,247
11,154
3,539
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
jontajonar
Tsukuyomi
11
0 / 3 / 2
6,815
426
4,684
10,750
3,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
11
Kills
2
2
Deaths
11
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
2
1
4
4
W
Yemoja
 
Yemoja
0
0
9
4.5
L
Thoth
1
1
0
1
L
0
0
0
0
L
0
3
2
0.33
L
Ullr
Inxrtz
Ullr
1
4
0
0.25
W
6
1
2
7
W
Cu Chulainn
Tyrant Druth
Cu Chulainn
0
0
0
0
W
3
0
7
6.5
L
Tsukuyomi
jontajonar
Tsukuyomi
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,589
Damage
25,356
51,278
Taken
48,501
26,680
Mitigated
19,938
26,196
Healing
13,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
9,571
5,632
768
5,583
11,382
4,007
1,905
724
10,618
0
70,902
W
Yemoja
 
Yemoja
5,619
1,234
2,351
2,492
11,792
7,579
64
4,152
7,486
21,906
0
L
Thoth
5,703
88
0
640
5,775
1,810
0
2,526
3,159
61,098
0
L
6,492
935
0
4,451
10,421
7,209
0
992
8,839
0
66,922
L
3,230
395
0
2,151
10,401
4,307
0
3,887
6,374
18,109
0
L
Ullr
Inxrtz
Ullr
5,247
2,213
0
2,602
11,154
3,539
0
1,335
9,819
0
52,307
W
6,064
1,225
0
1,819
10,500
3,691
74
2,085
8,257
0
70,947
W
Cu Chulainn
Tyrant Druth
Cu Chulainn
8,355
964
0
8,218
12,881
9,447
552
592
12,241
3,463
62,857
W
3,980
87
3,031
1,934
4,723
1,956
240
960
3,743
70,966
0
L
Tsukuyomi
jontajonar
Tsukuyomi
4,684
989
0
3,868
10,750
3,073
0
1,363
9,278
0
41,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,362
Gold Earned
38,240
563
Minions Killed
506
0
Camps Cleared
0
1,616,873
Distance Traveled
1,617,430
26
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,358
585
127
8
0
307,045
7
W
Yemoja
7,167
448
24
2
0
291,613
8
L
Thoth
7,900
494
132
8
0
301,160
5
L
Tyr
8,950
559
167
10
0
346,772
3
L
Geb
6,683
418
27
2
0
346,999
5
L
Ullr
7,892
493
109
7
0
295,127
6
W
Pele
9,182
574
109
7
0
358,208
4
W
Cu Chulainn
9,430
589
145
9
0
313,885
2
W
Ra
9,225
577
158
10
0
346,122
5
L
Tsukuyomi
6,815
426
71
4
0
327,372
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role