Player Matchup

Ra
Ra
Dirty D125
Ra
Level 6
God Stats
0W - 2L
1,325 SR
Queue Stats
2W - 6L
1,348 Elo+
Solo
Neith
Neith
TheK3vx
Neith
Level 6
God Stats
1W - 1L
1,827 SR
Queue Stats
1W - 2L
1,567 Elo+
Solo
Danzaburou
Danzaburou
hurstdw
Danzaburou
Level 27
God Stats
95W - 80L
1,664 SR
Queue Stats
400W - 403L
1,541 Elo+
Solo
Ymir
Ymir
matheo10
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,405 Elo+
Solo
Izanami
Izanami
wraithing101
Izanami
Level 15
God Stats
12W - 8L
1,569 SR
Queue Stats
20W - 23L
1,507 Elo+
Solo
Team Averages
Level 12
1,577 SR
1,474 Elo+

VS

Team Averages
Level 18
1,594 SR
1,519 Elo+
Nu Wa
Nu Wa
Evangelista7660
Nu Wa
Level 29
God Stats
33W - 20L
1,848 SR
Queue Stats
56W - 51L
1,626 Elo+
Solo
Xing Tian
Xing Tian
Nomadicrun91
Xing Tian
Level 22
God Stats
2W - 1L
1,249 SR
Queue Stats
72W - 53L
1,595 Elo+
Solo
Thanatos
Thanatos
Vax X Panda
Thanatos
Level 18
God Stats
14W - 6L
1,546 SR
Queue Stats
46W - 23L
1,515 Elo+
Solo
Merlin
Merlin
officialshadexz
Merlin
Level 14
God Stats
4W - 4L
1,622 SR
Queue Stats
22W - 30L
1,492 Elo+
Solo
Zeus
Zeus
stewmcgrew0813
Zeus
Level 8
God Stats
4W - 3L
1,708 SR
Queue Stats
11W - 15L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 12 / 0
8,667
867
3,186
14,525
3,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Neith
TheK3vx
Neith
15
3 / 8 / 1
10,240
1,024
9,141
20,501
6,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
hurstdw
Danzaburou
15
1 / 5 / 3
9,423
942
8,701
16,226
4,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
14
0 / 13 / 1
8,518
852
3,286
22,231
6,980
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
wraithing101
Izanami
15
0 / 10 / 4
9,478
948
11,799
23,194
6,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 0 / 27
11,935
1,194
24,357
7,022
2,837
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
Nomadicrun91
Xing Tian
19
2 / 0 / 39
11,983
1,198
14,405
9,780
11,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
Vax X Panda
Thanatos
19
12 / 1 / 21
12,101
1,210
20,390
11,287
5,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
5 / 1 / 26
11,513
1,151
13,369
7,442
3,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
16 / 2 / 13
11,914
1,191
17,822
8,958
3,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
174
4
Kills
48
48
Deaths
4
9
Assists
126
Player
Kills
Deaths
Assists
KDA
L
0
12
0
0
W
13
0
27
26.5
W
Xing Tian
Nomadicrun91
Xing Tian
2
0
39
21.5
L
Neith
TheK3vx
Neith
3
8
1
0.44
W
Thanatos
Vax X Panda
Thanatos
12
1
21
22.5
L
Danzaburou
hurstdw
Danzaburou
1
5
3
0.5
L
Ymir
0
13
1
0.04
W
5
1
26
18
W
16
2
13
11.25
L
Izanami
wraithing101
Izanami
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,113
Damage
90,343
96,677
Taken
44,489
27,342
Mitigated
26,730
5,312
Healing
14,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,186
843
231
0
14,525
3,135
0
11,160
3,365
14,166
0
W
24,357
6,030
0
1,123
7,022
2,837
0
1,436
5,586
42,270
0
W
Xing Tian
Nomadicrun91
Xing Tian
14,405
1,109
0
1,288
9,780
11,475
0
753
9,027
26,751
0
L
Neith
TheK3vx
Neith
9,141
3,851
0
1,294
20,501
6,122
0
13,734
6,767
0
31,288
W
Thanatos
Vax X Panda
Thanatos
20,390
8,455
438
11,302
11,287
5,164
0
845
9,868
0
31,246
L
Danzaburou
hurstdw
Danzaburou
8,701
3,471
0
864
16,226
4,228
0
11,311
4,915
0
26,554
L
Ymir
3,286
829
0
0
22,231
6,980
0
15,844
6,387
8,676
0
W
13,369
345
0
308
7,442
3,491
0
789
6,653
31,345
0
W
17,822
5,007
0
0
8,958
3,763
0
2,649
6,309
34,947
0
L
Izanami
wraithing101
Izanami
11,799
7,031
0
2,923
23,194
6,877
0
17,904
5,290
0
44,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,326
Gold Earned
59,446
174
Minions Killed
187
3
Camps Cleared
10
719,750
Distance Traveled
976,114
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,667
867
16
2
0
134,270
0
W
Nu Wa
11,935
1,194
46
5
2
193,458
0
W
Xing Tian
11,983
1,198
16
2
1
248,005
1
L
Neith
10,240
1,024
45
5
0
165,391
1
W
Thanatos
12,101
1,210
25
3
2
186,422
1
L
Danzaburou
9,423
942
31
3
0
154,103
0
L
Ymir
8,518
852
15
2
1
123,493
0
W
Merlin
11,513
1,151
47
5
2
183,681
1
W
Zeus
11,914
1,191
53
5
3
164,548
0
L
Izanami
9,478
948
67
7
2
142,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role