Player Matchup

Anhur
Anhur
CapitaoStrix
Anhur
Level 12
God Stats
0W - 2L
1,497 SR
Queue Stats
17W - 17L
1,265 Elo+
Solo
Ra
Ra
KevinDeBruno
Ra
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
55W - 83L
1,377 Elo+
Party 1
Yemoja
Yemoja
XxS0N4R10xX
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 113L
1,436 Elo+
Party 1
Ravana
Ravana
ZBernardPDM
Ravana
Level 21
God Stats
1W - 2L
1,242 SR
Queue Stats
89W - 96L
1,383 Elo+
Solo
Chaac
Chaac
aceHunter119637
Chaac
Level 28
God Stats
22W - 21L
1,754 SR
Queue Stats
122W - 152L
1,523 Elo+
Solo
Team Averages
Level 22
1,499 SR
1,397 Elo+

VS

Team Averages
Level 22
1,609 SR
1,409 Elo+
Apollo
Apollo
KeL6957
Apollo
Level 12
God Stats
5W - 2L
1,599 SR
Queue Stats
22W - 16L
1,472 Elo+
Solo
Discordia
Discordia
Lautaro048c
Discordia
Level 28
God Stats
27W - 37L
1,341 SR
Queue Stats
709W - 725L
1,356 Elo+
Party 2
Cerberus
Cerberus
Noahayo
Cerberus
Level 25
God Stats
16W - 7L
1,867 SR
Queue Stats
375W - 439L
1,444 Elo+
Solo
Bellona
Bellona
Thiaily
Bellona
Level 18
God Stats
6W - 4L
1,568 SR
Queue Stats
12W - 15L
1,424 Elo+
Solo
Ne Zha
Ne Zha
eljuancho7
Ne Zha
Level 27
God Stats
36W - 35L
1,668 SR
Queue Stats
639W - 622L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 4
9,659
439
10,669
13,906
3,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
0 / 5 / 2
8,742
397
3,759
10,478
3,672
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
14
1 / 2 / 3
8,903
405
4,521
11,214
9,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
15
7 / 6 / 3
10,203
464
9,769
13,983
5,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
2 / 3 / 3
9,952
452
8,401
14,021
11,792
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
KeL6957
Apollo
20
13 / 3 / 2
13,710
623
17,628
17,187
6,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Discordia
Lautaro048c
Discordia
16
2 / 5 / 7
11,139
506
9,777
10,121
3,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
Noahayo
Cerberus
16
3 / 3 / 13
11,647
529
17,441
17,894
15,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
Thiaily
Bellona
19
1 / 1 / 2
11,458
521
1,950
13,499
11,094
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
eljuancho7
Ne Zha
18
1 / 2 / 3
10,639
484
2,048
13,338
4,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
47
13
Kills
20
21
Deaths
14
15
Assists
27
Player
Kills
Deaths
Assists
KDA
L
3
5
4
1
W
Apollo
KeL6957
Apollo
13
3
2
4.67
L
0
5
2
0.2
W
Discordia
Lautaro048c
Discordia
2
5
7
1.1
W
Cerberus
Noahayo
Cerberus
3
3
13
3.17
W
Bellona
Thiaily
Bellona
1
1
2
2
L
Yemoja
1
2
3
1.25
L
Ravana
7
6
3
1.42
L
2
3
3
1.17
W
Ne Zha
eljuancho7
Ne Zha
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,119
Damage
48,844
63,602
Taken
72,039
33,816
Mitigated
40,977
17,742
Healing
26,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,669
5,726
0
4,684
13,906
3,156
1,713
5,592
8,182
0
40,116
W
Apollo
KeL6957
Apollo
17,628
12,904
0
10,627
17,187
6,463
5,761
2,283
14,854
0
99,431
L
3,759
1,152
393
2,151
10,478
3,672
0
7,209
2,575
45,240
0
W
Discordia
Lautaro048c
Discordia
9,777
406
0
1,134
10,121
3,294
1,021
2,358
7,738
57,102
0
W
Cerberus
Noahayo
Cerberus
17,441
1,402
0
7,669
17,894
15,155
937
3,035
14,684
55,907
0
W
Bellona
Thiaily
Bellona
1,950
549
0
1,360
13,499
11,094
1,746
412
12,862
0
74,368
L
Yemoja
4,521
1,211
1,636
1,105
11,214
9,750
416
3,475
7,665
22,684
0
L
Ravana
9,769
2,077
0
3,163
13,983
5,446
109
3,503
10,440
0
41,607
L
8,401
2,321
0
4,610
14,021
11,792
407
6,375
7,522
0
55,181
W
Ne Zha
eljuancho7
Ne Zha
2,048
285
0
5,808
13,338
4,971
1,062
192
13,071
0
62,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,459
Gold Earned
58,593
345
Minions Killed
631
0
Camps Cleared
0
1,771,400
Distance Traveled
1,953,957
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,659
439
64
3
0
357,372
0
W
Apollo
13,710
623
153
7
0
384,079
0
L
Ra
8,742
397
91
4
0
261,066
0
W
Discordia
11,139
506
119
5
0
379,516
2
W
Cerberus
11,647
529
100
5
0
376,419
6
W
Bellona
11,458
521
149
7
0
384,760
0
L
Yemoja
8,903
405
40
2
0
327,186
1
L
Ravana
10,203
464
52
2
0
446,887
4
L
Chaac
9,952
452
98
4
0
378,889
1
W
Ne Zha
10,639
484
110
5
0
429,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role