Player Matchup

Izanami
Izanami
AntiHelix
Izanami
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Yemoja
Yemoja
DADUraje6111
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
aiaiaiaiiam
Scylla
Level 17
God Stats
0W - 1L
1,526 SR
Queue Stats
9W - 10L
1,406 Elo+
Solo
Tsukuyomi
Tsukuyomi
crifesTV
Tsukuyomi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 89L
1,405 Elo+
Solo
Mulan
Mulan
waldo1996
Mulan
Level 25
God Stats
5W - 5L
1,442 SR
Queue Stats
279W - 393L
1,400 Elo+
Solo
Team Averages
Level 19
1,494 SR
1,442 Elo+

VS

Team Averages
Level 31
1,514 SR
1,434 Elo+
Fenrir
Fenrir
 
Fenrir
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
BiggSlick
Tsukuyomi
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 16L
1,306 Elo+
Party 1
Anhur
Anhur
CarBoNinbed
Anhur
Level 25
God Stats
65W - 67L
1,502 SR
Queue Stats
187W - 208L
1,440 Elo+
Solo
He Bo
He Bo
erick4327
He Bo
Level 27
God Stats
4W - 3L
1,566 SR
Queue Stats
107W - 121L
1,425 Elo+
Solo
Cthulhu
Cthulhu
kenderkin
Cthulhu
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AntiHelix
Izanami
10
6 / 3 / 1
5,965
542
5,639
6,772
1,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
6
1 / 7 / 0
4,650
423
1,446
7,744
2,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
7
0 / 3 / 2
4,402
400
2,082
3,698
972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
crifesTV
Tsukuyomi
8
1 / 4 / 2
5,000
455
4,419
6,722
2,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
waldo1996
Mulan
9
0 / 5 / 0
5,179
471
1,837
6,324
1,984
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
8 / 0 / 0
6,872
625
6,518
6,617
4,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tsukuyomi
BiggSlick
Tsukuyomi
11
6 / 0 / 2
6,839
622
3,675
6,815
2,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
3 / 3 / 0
5,584
508
3,718
4,898
1,245
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

He Bo
erick4327
He Bo
9
2 / 2 / 6
5,866
533
3,239
4,274
1,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
kenderkin
Cthulhu
8
2 / 3 / 5
5,820
529
4,114
7,099
3,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
8
Kills
21
22
Deaths
8
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
0
0
8
L
Izanami
AntiHelix
Izanami
6
3
1
2.17
W
Tsukuyomi
BiggSlick
Tsukuyomi
6
0
2
7
W
3
3
0
1
L
Yemoja
1
7
0
0.14
L
Scylla
0
3
2
0.33
L
Tsukuyomi
crifesTV
Tsukuyomi
1
4
2
0.5
W
He Bo
erick4327
He Bo
2
2
6
2.5
W
Cthulhu
kenderkin
Cthulhu
2
3
5
1.5
L
Mulan
waldo1996
Mulan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,423
Damage
21,264
31,260
Taken
29,703
9,932
Mitigated
11,761
4,209
Healing
12,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,518
1,865
0
4,055
6,617
4,054
808
72
6,545
0
26,067
L
Izanami
AntiHelix
Izanami
5,639
4,617
0
2,703
6,772
1,869
0
1,672
5,100
0
26,127
W
Tsukuyomi
BiggSlick
Tsukuyomi
3,675
704
0
3,791
6,815
2,021
0
300
6,515
0
32,796
W
3,718
2,299
0
1,500
4,898
1,245
412
458
4,440
0
22,799
L
Yemoja
1,446
960
60
120
7,744
2,833
0
2,682
5,037
9,865
0
L
Scylla
2,082
482
0
0
3,698
972
0
1,772
1,926
16,000
0
L
Tsukuyomi
crifesTV
Tsukuyomi
4,419
1,118
0
886
6,722
2,274
0
1,227
5,470
0
18,304
W
He Bo
erick4327
He Bo
3,239
466
0
598
4,274
1,221
78
1,709
2,565
14,916
0
W
Cthulhu
kenderkin
Cthulhu
4,114
529
0
2,083
7,099
3,220
0
989
6,110
13,921
0
L
Mulan
waldo1996
Mulan
1,837
290
0
440
6,324
1,984
72
0
6,007
0
19,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,196
Gold Earned
30,981
166
Minions Killed
209
0
Camps Cleared
0
867,557
Distance Traveled
929,378
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,872
625
54
5
0
187,439
0
L
Izanami
5,965
542
50
5
0
170,252
2
W
Tsukuyomi
6,839
622
59
5
0
197,926
1
W
Anhur
5,584
508
49
4
0
168,634
3
L
Yemoja
4,650
423
14
1
0
164,003
0
L
Scylla
4,402
400
24
2
0
182,361
0
L
Tsukuyomi
5,000
455
34
3
0
190,913
2
W
He Bo
5,866
533
28
3
0
171,156
1
W
Cthulhu
5,820
529
19
2
0
204,223
3
L
Mulan
5,179
471
44
4
0
160,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role