Player Matchup

Medusa
Medusa
Bronze III
SergePT
Medusa
Bronze III
Level 113
God Stats
0W - 1L
1,715 SR
Queue Stats
2W - 3L
1,439 MMR
Party 1
Vulcan
Vulcan
Silver III
SirFeedAlotPT
Vulcan
Silver III
Level 148
God Stats
4W - 3L
1,460 SR
Queue Stats
180W - 246L
1,095 MMR
Party 1
Vamana
Vamana
Bronze III
xFC6
Vamana
Bronze III
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,480 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 138
1,559 SR
1,338 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,515 SR
1,325 MMR
Persephone
Persephone
Gold II
Namor81
Persephone
Gold II
Level 129
God Stats
14W - 20L
1,500 SR
Queue Stats
516W - 625L
1,424 MMR
Solo
Artemis
Artemis
Silver III
WirMejster
Artemis
Silver III
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 24L
1,120 MMR
Solo
Hercules
Hercules
Gold IV
Наказ
Hercules
Gold IV
Level 148
God Stats
7W - 7L
1,544 SR
Queue Stats
75W - 106L
1,430 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
SergePT
Medusa
17
8 / 6 / 8
14,194
747
10,321
17,786
8,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
7 / 9 / 9
13,884
731
18,284
16,271
6,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
xFC6
Vamana
15
3 / 7 / 7
12,096
637
12,202
26,372
18,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
NoxThothAphroditeCthulhuBacchus

VS

Bans
SobekDanzaburouDiscordiaCupidScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Namor81
Persephone
20
14 / 6 / 8
15,947
839
29,116
15,028
5,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
WirMejster
Artemis
17
6 / 9 / 10
13,727
722
13,132
17,060
6,096
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Наказ
Hercules
15
2 / 3 / 17
12,428
654
10,048
20,329
19,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
57
18
Kills
22
22
Deaths
18
24
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Persephone
Namor81
Persephone
14
6
8
3
L
Medusa
SergePT
Medusa
8
6
8
2
L
7
9
9
1.28
W
Artemis
WirMejster
Artemis
6
9
10
1.22
L
Vamana
xFC6
Vamana
3
7
7
0.93
W
Hercules
Наказ
Hercules
2
3
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,807
Damage
52,296
60,429
Taken
52,417
33,597
Mitigated
31,430
9,287
Healing
14,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Namor81
Persephone
29,116
1,907
170
3,422
15,028
5,720
415
4,577
10,154
94,306
0
L
Medusa
SergePT
Medusa
10,321
4,088
0
2,732
17,786
8,155
661
10,192
7,071
0
72,438
L
18,284
1,847
0
1,750
16,271
6,744
0
6,487
9,271
62,369
0
W
Artemis
WirMejster
Artemis
13,132
7,091
0
3,712
17,060
6,096
2,515
6,232
10,554
0
73,984
L
Vamana
xFC6
Vamana
12,202
5,612
0
4,805
26,372
18,698
0
11,678
14,020
0
42,140
W
Hercules
Наказ
Hercules
10,048
2,924
0
7,471
20,329
19,614
868
6,682
13,289
0
24,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,174
Gold Earned
42,102
229
Minions Killed
253
0
Camps Cleared
0
1,050,118
Distance Traveled
990,823
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
15,947
839
118
6
0
354,104
2
L
Medusa
14,194
747
97
5
0
365,625
3
L
Vulcan
13,884
731
88
5
0
323,978
0
W
Artemis
13,727
722
102
5
0
297,305
1
L
Vamana
12,096
637
44
2
0
360,515
3
W
Hercules
12,428
654
33
2
0
339,414
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role