Player Matchup

Cu Chulainn
Cu Chulainn
Guided TAKO
Cu Chulainn
Level 84
God Stats
23W - 14L
1,511 SR
Queue Stats
37W - 45L
1,356 Elo+
Solo
Thanatos
Thanatos
Issa Daemon
Thanatos
Level 98
God Stats
2W - 3L
1,500 SR
Queue Stats
28W - 24L
1,542 Elo+
Solo
Skadi
Skadi
the_undead_war
Skadi
Level 97
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 19L
1,500 Elo+
Solo
Anubis
Anubis
theeyoungsage
Anubis
Level 125
God Stats
3W - 1L
1,738 SR
Queue Stats
282W - 265L
1,433 Elo+
Solo
Ares
Ares
xjonardoxz
Ares
Level 58
God Stats
20W - 15L
1,603 SR
Queue Stats
61W - 50L
1,512 Elo+
Solo
Team Averages
Level 92
1,570 SR
1,468 Elo+

VS

Team Averages
Level 95
1,530 SR
1,406 Elo+
Fenrir
Fenrir
 
Fenrir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
DarkSquad9
Hel
Level 116
God Stats
0W - 3L
1,210 SR
Queue Stats
4W - 12L
1,294 Elo+
Solo
Achilles
Achilles
LiguiBros
Achilles
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 53L
1,464 Elo+
Solo
Nu Wa
Nu Wa
woolymf
Nu Wa
Level 92
God Stats
34W - 30L
1,632 SR
Queue Stats
387W - 403L
1,343 Elo+
Solo
Hachiman
Hachiman
xl ASS4SSIN lx
Hachiman
Level 78
God Stats
5W - 2L
1,808 SR
Queue Stats
309W - 320L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Guided TAKO
Cu Chulainn
17
7 / 1 / 5
11,497
605
12,448
12,016
10,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Issa Daemon
Thanatos
15
2 / 2 / 7
9,575
504
6,249
9,727
4,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
7 / 3 / 2
10,423
549
6,945
12,784
4,401
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 3 / 5
11,307
595
11,098
13,893
7,368
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 1 / 12
10,072
530
6,602
12,592
10,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
6 / 5 / 2
9,108
479
7,071
14,560
5,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 9 / 3
7,384
389
5,846
11,078
3,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
LiguiBros
Achilles
13
1 / 6 / 1
8,155
429
6,573
16,349
15,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nu Wa
woolymf
Nu Wa
14
2 / 4 / 5
8,834
465
11,881
10,584
2,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
7
1 / 1 / 2
6,613
348
3,443
4,814
1,151
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
23
25
Kills
10
10
Deaths
25
31
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
6
5
2
1.4
L
0
9
3
0.17
W
Cu Chulainn
Guided TAKO
Cu Chulainn
7
1
5
9.5
W
Thanatos
Issa Daemon
Thanatos
2
2
7
2.75
L
Achilles
LiguiBros
Achilles
1
6
1
0.25
W
7
3
2
2.67
W
7
3
5
3.17
L
Nu Wa
woolymf
Nu Wa
2
4
5
1.13
W
2
1
12
8
L
Hachiman
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,342
Damage
34,814
61,012
Taken
57,385
36,746
Mitigated
28,149
30,155
Healing
18,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,071
502
0
4,872
14,560
5,544
0
2,691
11,869
0
53,627
L
5,846
871
1,856
2,833
11,078
3,175
146
5,386
5,692
33,471
0
W
Cu Chulainn
Guided TAKO
Cu Chulainn
12,448
3,325
0
4,155
12,016
10,585
2,090
2,662
9,029
152
72,140
W
Thanatos
Issa Daemon
Thanatos
6,249
1,586
0
7,542
9,727
4,188
1,545
1,419
8,283
0
38,255
L
Achilles
LiguiBros
Achilles
6,573
1,440
0
3,261
16,349
15,379
0
4,208
12,141
53
36,383
W
6,945
2,929
711
6,200
12,784
4,401
4,088
3,019
9,765
0
66,455
W
11,098
805
0
8,245
13,893
7,368
1,586
6,995
6,848
71,846
0
L
Nu Wa
woolymf
Nu Wa
11,881
3,524
441
3,092
10,584
2,900
19
4,440
6,144
56,922
0
W
6,602
486
0
3,302
12,592
10,204
536
3,685
8,882
28,260
0
L
Hachiman
3,443
1,772
0
1,780
4,814
1,151
0
1,032
3,782
0
19,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,874
Gold Earned
40,094
475
Minions Killed
340
0
Camps Cleared
0
1,826,610
Distance Traveled
1,471,839
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,108
479
87
5
0
354,511
2
L
Hel
7,384
389
60
3
0
336,769
4
W
Cu Chulainn
11,497
605
133
7
0
347,787
3
W
Thanatos
9,575
504
75
4
0
403,279
0
L
Achilles
8,155
429
71
4
0
321,742
6
W
Skadi
10,423
549
107
6
0
377,971
3
W
Anubis
11,307
595
124
7
0
306,630
9
L
Nu Wa
8,834
465
84
4
0
324,449
5
W
Ares
10,072
530
36
2
0
390,943
8
L
Hachiman
6,613
348
38
2
0
134,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role