Player Matchup

Cthulhu
Cthulhu
AbyssalHokage
Cthulhu
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
Dekotawhisper
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,083 Elo+
Solo
Cupid
Cupid
NexusPolaris
Cupid
Level 76
God Stats
0W - 1L
1,466 SR
Queue Stats
10W - 11L
1,500 Elo+
Party 2
Sol
Sol
morttician
Sol
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
strongerchair105
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 18
1,493 SR
1,417 Elo+

VS

Team Averages
Level 18
1,380 SR
1,414 Elo+
Heimdallr
Heimdallr
Majiere
Heimdallr
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,400 Elo+
Solo
Thanatos
Thanatos
OrbzzXD
Thanatos
Level 26
God Stats
22W - 34L
1,367 SR
Queue Stats
81W - 84L
1,482 Elo+
Party 1
Aphrodite
Aphrodite
PrismVerse
Aphrodite
Level 25
God Stats
5W - 6L
1,161 SR
Queue Stats
55W - 81L
1,384 Elo+
Solo
Cernunnos
Cernunnos
boogie218
Cernunnos
Level 26
God Stats
11W - 16L
1,372 SR
Queue Stats
86W - 83L
1,442 Elo+
Party 1
Ra
Ra
我一下你就
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
5 / 11 / 5
8,559
428
10,438
23,851
22,042
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
10
2 / 11 / 1
7,436
372
3,659
15,751
3,871
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
9 / 11 / 2
10,693
535
13,592
19,798
6,979
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 13 / 4
7,817
391
9,557
18,085
4,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

4
1 / 5 / 1
5,948
297
351
4,236
1,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Majiere
Heimdallr
15
10 / 3 / 16
10,673
534
15,835
12,968
5,411
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
OrbzzXD
Thanatos
17
23 / 3 / 11
12,827
641
24,471
17,611
7,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
PrismVerse
Aphrodite
13
1 / 5 / 16
9,650
483
3,607
13,419
6,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
boogie218
Cernunnos
18
11 / 2 / 7
11,855
593
12,507
17,803
7,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
4 / 5 / 14
10,409
520
8,348
9,228
3,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
113
17
Kills
49
51
Deaths
18
13
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
5
11
5
0.68
L
Nemesis
2
11
1
0.23
W
Heimdallr
Majiere
Heimdallr
10
3
16
6
L
9
11
2
0.91
W
Thanatos
OrbzzXD
Thanatos
23
3
11
9.5
W
Aphrodite
PrismVerse
Aphrodite
1
5
16
1.8
W
Cernunnos
boogie218
Cernunnos
11
2
7
7.25
L
0
13
4
0.15
L
1
5
1
0.3
W
4
5
14
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,597
Damage
64,768
81,721
Taken
71,029
39,211
Mitigated
30,892
10,965
Healing
36,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
10,438
1,665
331
1,518
23,851
22,042
120
4,171
19,680
25,958
0
L
Nemesis
3,659
1,770
0
339
15,751
3,871
0
2,683
13,068
0
17,116
W
Heimdallr
Majiere
Heimdallr
15,835
9,122
0
3,897
12,968
5,411
1,870
4,269
8,699
0
42,378
L
13,592
6,185
1,183
4,213
19,798
6,979
970
1,194
18,604
0
51,885
W
Thanatos
OrbzzXD
Thanatos
24,471
6,008
0
17,805
17,611
7,472
1,546
4,350
13,236
0
78,761
W
Aphrodite
PrismVerse
Aphrodite
3,607
1,659
1,712
3,449
13,419
6,535
488
3,723
9,696
20,889
0
W
Cernunnos
boogie218
Cernunnos
12,507
7,923
0
8,412
17,803
7,852
4,204
4,247
13,556
0
71,491
L
9,557
1,414
93
3,238
18,085
4,754
863
3,203
14,882
37,730
0
L
351
301
0
50
4,236
1,565
0
704
3,532
0
3,019
W
8,348
889
243
484
9,228
3,622
1,826
3,406
5,797
51,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,453
Gold Earned
55,414
220
Minions Killed
407
0
Camps Cleared
0
1,386,327
Distance Traveled
1,833,033
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,559
428
22
1
0
310,774
1
L
Nemesis
7,436
372
24
1
0
346,470
3
W
Heimdallr
10,673
534
58
3
0
374,208
2
L
Cupid
10,693
535
99
5
0
332,285
3
W
Thanatos
12,827
641
92
5
0
434,770
0
W
Aphrodite
9,650
483
35
2
0
330,208
2
W
Cernunnos
11,855
593
125
6
0
354,621
0
L
Sol
7,817
391
63
3
0
280,454
0
L
Guan Yu
5,948
297
12
1
0
116,344
0
W
Ra
10,409
520
97
5
0
339,226
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role