Player Matchup

Zeus
Zeus
Brandall
Zeus
Level 64
God Stats
13W - 10L
1,692 SR
Queue Stats
37W - 27L
1,609 Elo+
Party 1
Odin
Odin
DrBananaHamock
Odin
Level 76
God Stats
2W - 1L
1,605 SR
Queue Stats
56W - 40L
1,579 Elo+
Party 1
Skadi
Skadi
fatjuiceboi
Skadi
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 47L
1,567 Elo+
Party 1
Team Averages
Level 78
1,599 SR
1,585 Elo+

VS

Team Averages
Level 76
1,485 SR
1,499 Elo+
Hun Batz
Hun Batz
MiwMante
Hun Batz
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
88W - 97L
1,548 Elo+
Solo
Jormungandr
Jormungandr
SmiteSrD
Jormungandr
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
hotdog2124
Discordia
Level 60
God Stats
9W - 25L
1,455 SR
Queue Stats
9W - 26L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
3 / 2 / 9
9,117
701
8,780
5,674
2,025
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
9 / 1 / 8
10,957
843
9,061
10,974
10,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
5 / 1 / 8
9,927
764
11,870
9,985
3,602
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
MiwMante
Hun Batz
10
1 / 8 / 1
8,366
644
6,269
10,519
5,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
SmiteSrD
Jormungandr
13
3 / 3 / 1
9,654
743
8,342
16,353
16,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
hotdog2124
Discordia
11
0 / 6 / 0
7,548
581
4,516
7,149
2,290
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
17
Kills
4
4
Deaths
17
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zeus
3
2
9
3.75
W
9
1
8
13
L
Hun Batz
MiwMante
Hun Batz
1
8
1
0.19
L
Jormungandr
SmiteSrD
Jormungandr
3
3
1
1.17
W
5
1
8
9
L
Discordia
hotdog2124
Discordia
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,711
Damage
19,127
26,633
Taken
34,021
16,013
Mitigated
23,546
5,939
Healing
4,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
8,780
31
0
334
5,674
2,025
480
3,296
2,378
25,507
0
W
9,061
1,856
0
1,205
10,974
10,386
0
3,371
7,603
344
30,408
L
Hun Batz
MiwMante
Hun Batz
6,269
2,419
0
1,210
10,519
5,170
0
3,215
7,304
0
24,724
L
Jormungandr
SmiteSrD
Jormungandr
8,342
1,853
0
2,556
16,353
16,086
0
4,513
11,840
38,362
0
W
11,870
7,675
0
4,400
9,985
3,602
668
6,263
3,722
0
56,919
L
Discordia
hotdog2124
Discordia
4,516
106
0
914
7,149
2,290
0
1,421
5,728
28,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,001
Gold Earned
25,568
176
Minions Killed
145
0
Camps Cleared
0
753,213
Distance Traveled
660,218
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,117
701
39
3
0
213,270
0
W
Odin
10,957
843
47
4
0
278,382
0
L
Hun Batz
8,366
644
43
3
0
232,217
0
L
Jormungandr
9,654
743
65
5
0
232,159
2
W
Skadi
9,927
764
90
7
0
261,561
0
L
Discordia
7,548
581
37
3
0
195,842
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role