Player Matchup

Izanami
Izanami
Nazan_el_gris
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Totkon
Xbalanque
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,431 Elo+
Solo
Bellona
Bellona
lsandking
Bellona
Level 7
God Stats
34W - 30L
1,161 SR
Queue Stats
37W - 35L
1,116 Elo+
Solo
Fafnir
Fafnir
nxomi135
Fafnir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,145 Elo+
Solo
Kukulkan
Kukulkan
tereto
Kukulkan
Level 16
God Stats
4W - 8L
1,514 SR
Queue Stats
10W - 23L
1,352 Elo+
Solo
Team Averages
Level 18
1,435 SR
1,309 Elo+

VS

Team Averages
Level 25
1,466 SR
1,492 Elo+
Sol
Sol
 
Sol
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Errepandense
Cthulhu
Level 28
God Stats
24W - 11L
1,543 SR
Queue Stats
97W - 123L
1,504 Elo+
Party 1
Hercules
Hercules
KOTOTXU
Hercules
Level 22
God Stats
6W - 9L
1,366 SR
Queue Stats
15W - 11L
1,476 Elo+
Party 1
Poseidon
Poseidon
gaizkito
Poseidon
Level 18
God Stats
5W - 9L
1,426 SR
Queue Stats
332W - 354L
1,547 Elo+
Party 1
Danzaburou
Danzaburou
oieroim
Danzaburou
Level 27
God Stats
18W - 16L
1,495 SR
Queue Stats
115W - 125L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
10
0 / 3 / 1
5,661
404
2,002
7,083
2,026
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xbalanque
Totkon
Xbalanque
11
0 / 5 / 2
6,311
451
5,107
10,018
3,119
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
lsandking
Bellona
12
2 / 1 / 0
7,014
501
3,402
6,977
6,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fafnir
nxomi135
Fafnir
7
0 / 8 / 2
5,553
397
201
8,653
5,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kukulkan
tereto
Kukulkan
12
4 / 4 / 1
7,466
533
4,457
7,422
2,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
4 / 1 / 3
7,407
529
4,765
6,819
3,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Errepandense
Cthulhu
12
5 / 0 / 2
8,123
580
3,942
5,117
2,832
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
KOTOTXU
Hercules
14
2 / 0 / 2
7,917
566
3,914
6,837
2,077
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
gaizkito
Poseidon
12
5 / 4 / 1
7,622
544
8,437
5,404
2,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
oieroim
Danzaburou
14
3 / 1 / 4
8,518
608
5,357
6,822
2,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
6
Kills
19
21
Deaths
6
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
1
3
5.5
W
Cthulhu
Errepandense
Cthulhu
5
0
2
6
W
Hercules
KOTOTXU
Hercules
2
0
2
3
L
Izanami
0
3
1
0.17
L
Xbalanque
Totkon
Xbalanque
0
5
2
0.2
W
Poseidon
gaizkito
Poseidon
5
4
1
1.38
L
Bellona
lsandking
Bellona
2
1
0
2
L
Fafnir
nxomi135
Fafnir
0
8
2
0.13
W
Danzaburou
oieroim
Danzaburou
3
1
4
5
L
Kukulkan
tereto
Kukulkan
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,169
Damage
26,415
40,153
Taken
30,999
19,659
Mitigated
12,857
8,777
Healing
6,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,765
1,909
0
3,551
6,819
3,133
2,419
1,808
4,828
21,805
1,900
W
Cthulhu
Errepandense
Cthulhu
3,942
487
78
0
5,117
2,832
354
336
4,745
23,672
0
W
Hercules
KOTOTXU
Hercules
3,914
1,097
0
1,990
6,837
2,077
1,203
0
6,837
0
29,859
L
Izanami
2,002
1,209
0
2,036
7,083
2,026
0
1,697
5,386
0
26,289
L
Xbalanque
Totkon
Xbalanque
5,107
3,291
0
3,011
10,018
3,119
300
2,785
7,233
0
24,992
W
Poseidon
gaizkito
Poseidon
8,437
2,606
0
0
5,404
2,550
992
1,664
3,530
42,203
2,696
L
Bellona
lsandking
Bellona
3,402
584
0
2,138
6,977
6,213
0
618
6,359
0
37,182
L
Fafnir
nxomi135
Fafnir
201
201
0
344
8,653
5,776
332
5,561
3,092
2,830
0
W
Danzaburou
oieroim
Danzaburou
5,357
2,010
0
472
6,822
2,265
2,255
377
6,401
0
46,080
L
Kukulkan
tereto
Kukulkan
4,457
411
0
1,248
7,422
2,525
640
5,672
1,750
33,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,005
Gold Earned
39,587
237
Minions Killed
305
0
Camps Cleared
0
1,160,797
Distance Traveled
1,214,427
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,407
529
39
3
0
219,854
0
W
Cthulhu
8,123
580
37
3
0
263,323
0
W
Hercules
7,917
566
72
5
0
256,019
0
L
Izanami
5,661
404
39
3
0
244,015
0
L
Xbalanque
6,311
451
44
3
0
184,251
0
W
Poseidon
7,622
544
68
5
0
206,873
0
L
Bellona
7,014
501
80
6
0
269,490
0
L
Fafnir
5,553
397
7
1
0
223,957
2
W
Danzaburou
8,518
608
89
6
0
268,358
0
L
Kukulkan
7,466
533
67
5
0
239,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role