Player Matchup

Vulcan
Vulcan
Batched
Vulcan
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Arachne
Arachne
Bymbyrym
Arachne
Level 6
God Stats
1W - 1L
1,546 SR
Queue Stats
13W - 25L
1,478 Elo+
Solo
Bacchus
Bacchus
Eiertollah
Bacchus
Level 24
God Stats
60W - 47L
1,607 SR
Queue Stats
139W - 143L
1,585 Elo+
Solo
Kukulkan
Kukulkan
KnoH
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Ymir
Ymir
iulian33
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,483 Elo+
Solo
Team Averages
Level 9
1,531 SR
1,509 Elo+

VS

Team Averages
Level 16
1,453 SR
1,573 Elo+
Danzaburou
Danzaburou
Ashuramry
Danzaburou
Level 14
God Stats
8W - 15L
1,341 SR
Queue Stats
49W - 56L
1,489 Elo+
Party 2
Neith
Neith
IronPandaAnime
Neith
Level 29
God Stats
44W - 36L
1,522 SR
Queue Stats
51W - 55L
1,462 Elo+
Party 2
Anubis
Anubis
McKaktyus
Anubis
Level 18
God Stats
2W - 3L
1,571 SR
Queue Stats
4W - 7L
1,441 Elo+
Party 2
Loki
Loki
Ofli5061
Loki
Level 14
God Stats
2W - 1L
1,333 SR
Queue Stats
181W - 180L
1,570 Elo+
Solo
Scylla
Scylla
Wallyohno
Scylla
Level 4
God Stats
4W - 0L
1,500 SR
Queue Stats
12W - 0L
1,904 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Batched
Vulcan
14
1 / 3 / 5
8,554
1,069
9,196
7,865
2,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Bymbyrym
Arachne
13
1 / 3 / 1
7,692
962
3,189
7,972
2,757
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
Eiertollah
Bacchus
14
2 / 4 / 4
8,826
1,103
6,253
12,576
13,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
KnoH
Kukulkan
14
2 / 7 / 3
8,378
1,047
4,022
11,176
4,561
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
13
1 / 3 / 2
8,041
1,005
4,720
8,202
3,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

193

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ashuramry
Danzaburou
15
6 / 0 / 7
9,713
1,214
8,745
6,380
2,373
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 2 / 3
8,219
1,027
5,707
6,166
2,184
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
McKaktyus
Anubis
15
4 / 5 / 5
8,864
1,108
8,004
7,439
3,648
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
15
4 / 0 / 7
9,500
1,188
7,181
5,365
1,870
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
Wallyohno
Scylla
16
4 / 0 / 10
9,495
1,187
12,527
4,658
1,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
52
7
Kills
20
20
Deaths
7
15
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Ashuramry
Danzaburou
6
0
7
9.5
L
Vulcan
Batched
Vulcan
1
3
5
1.17
L
Arachne
Bymbyrym
Arachne
1
3
1
0.5
L
Bacchus
Eiertollah
Bacchus
2
4
4
1
W
2
2
3
1.75
L
Kukulkan
KnoH
Kukulkan
2
7
3
0.5
W
Anubis
McKaktyus
Anubis
4
5
5
1.3
W
Loki
4
0
7
7.5
W
Scylla
Wallyohno
Scylla
4
0
10
9
L
Ymir
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,380
Damage
42,164
47,791
Taken
30,008
27,322
Mitigated
11,804
3,172
Healing
3,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Ashuramry
Danzaburou
8,745
2,557
0
584
6,380
2,373
0
5,534
752
0
23,477
L
Vulcan
Batched
Vulcan
9,196
4,017
0
0
7,865
2,889
0
3,588
4,147
40,363
0
L
Arachne
Bymbyrym
Arachne
3,189
1,917
0
1,381
7,972
2,757
0
2,080
5,818
0
9,286
L
Bacchus
Eiertollah
Bacchus
6,253
917
0
1,143
12,576
13,225
0
4,946
7,480
10,098
0
W
5,707
2,315
0
413
6,166
2,184
0
5,394
708
0
17,047
L
Kukulkan
KnoH
Kukulkan
4,022
709
0
0
11,176
4,561
0
5,817
5,229
18,933
0
W
Anubis
McKaktyus
Anubis
8,004
177
0
1,354
7,439
3,648
0
6,320
977
18,250
0
W
Loki
7,181
3,147
0
708
5,365
1,870
0
2,943
2,422
0
26,161
W
Scylla
Wallyohno
Scylla
12,527
1,610
0
778
4,658
1,729
0
3,668
958
32,794
0
L
Ymir
4,720
375
0
648
8,202
3,890
0
3,491
4,586
9,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,491
Gold Earned
45,791
141
Minions Killed
189
4
Camps Cleared
8
678,718
Distance Traveled
779,032
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,713
1,214
41
5
0
170,627
0
L
Vulcan
8,554
1,069
64
8
0
162,416
0
L
Arachne
7,692
962
21
3
3
156,108
0
L
Bacchus
8,826
1,103
7
1
0
158,424
0
W
Neith
8,219
1,027
31
4
1
149,788
0
L
Kukulkan
8,378
1,047
36
5
0
100,153
2
W
Anubis
8,864
1,108
30
4
0
130,744
0
W
Loki
9,500
1,188
25
3
5
175,605
1
W
Scylla
9,495
1,187
62
8
2
152,268
0
L
Ymir
8,041
1,005
13
2
1
101,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role