Player Matchup

Bellona
Bellona
DeathGravewalker
Bellona
Level 27
God Stats
5W - 3L
1,453 SR
Queue Stats
9W - 15L
1,410 Elo+
Party 2
Nox
Nox
Masatobieren
Nox
Level 25
God Stats
2W - 1L
1,671 SR
Queue Stats
2W - 3L
1,358 Elo+
Party 2
Ra
Ra
PRMZ_lexn-_-
Ra
Level 29
God Stats
3W - 1L
1,894 SR
Queue Stats
6W - 7L
1,434 Elo+
Party 2
Cupid
Cupid
Plashher
Cupid
Level 28
God Stats
4W - 13L
1,452 SR
Queue Stats
727W - 786L
1,507 Elo+
Solo
Cthulhu
Cthulhu
l0o__i__o0l
Cthulhu
Level 29
God Stats
1W - 1L
1,496 SR
Queue Stats
3W - 3L
1,585 Elo+
Party 2
Team Averages
Level 28
1,593 SR
1,459 Elo+

VS

Team Averages
Level 36
1,490 SR
1,388 Elo+
Chaac
Chaac
 
Chaac
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
CriT_SucuK_Ei
Ymir
Level 17
God Stats
1W - 7L
1,208 SR
Queue Stats
14W - 16L
1,476 Elo+
Party 1
Thor
Thor
DamienAK47
Thor
Level 7
God Stats
3W - 2L
1,776 SR
Queue Stats
587W - 924L
1,443 Elo+
Solo
Olorun
Olorun
Haifischii
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,118 Elo+
Party 1
Danzaburou
Danzaburou
ReallySherlock
Danzaburou
Level 102
God Stats
12W - 14L
1,468 SR
Queue Stats
32W - 34L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 1
7,180
653
2,260
5,040
4,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 1 / 3
5,980
544
2,779
3,937
1,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 0 / 1
6,950
632
4,399
2,596
847
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
Plashher
Cupid
10
2 / 2 / 1
6,152
559
4,555
7,678
1,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
l0o__i__o0l
Cthulhu
9
1 / 0 / 2
5,680
516
2,840
4,197
1,552
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
1 / 5 / 0
5,212
474
4,644
9,186
8,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
2 / 1 / 0
5,638
513
3,770
8,545
7,551
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes

Shoes

+6%
Movement Speed

8
0 / 4 / 1
4,927
448
1,778
6,842
2,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
Haifischii
Olorun
3
0 / 0 / 0
3,880
353
314
739
162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
ReallySherlock
Danzaburou
3
0 / 0 / 0
3,915
356
213
1,340
274
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
9
Kills
3
3
Deaths
10
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
5
0
0.2
L
2
1
0
2
L
0
4
1
0.13
W
3
0
1
3.5
L
Olorun
Haifischii
Olorun
0
0
0
0
W
1
1
3
2.5
W
2
0
1
2.5
W
Cupid
Plashher
Cupid
2
2
1
1.25
L
Danzaburou
ReallySherlock
Danzaburou
0
0
0
0
W
Cthulhu
l0o__i__o0l
Cthulhu
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,833
Damage
10,719
23,448
Taken
26,652
9,581
Mitigated
18,383
8,374
Healing
4,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,644
632
0
3,084
9,186
8,120
318
3,398
5,704
0
21,587
L
3,770
471
159
1,453
8,545
7,551
0
2,242
6,303
23,083
0
L
1,778
514
0
175
6,842
2,276
0
2,905
3,617
0
12,848
W
2,260
989
0
1,664
5,040
4,197
130
0
4,886
0
44,777
L
Olorun
Haifischii
Olorun
314
96
0
58
739
162
0
547
182
1,619
0
W
2,779
566
123
627
3,937
1,120
1,105
0
3,712
18,735
0
W
4,399
706
0
676
2,596
847
1,002
205
2,366
35,894
0
W
Cupid
Plashher
Cupid
4,555
2,701
418
3,903
7,678
1,865
674
2,066
5,612
0
31,297
L
Danzaburou
ReallySherlock
Danzaburou
213
0
0
58
1,340
274
0
484
828
0
4,313
W
Cthulhu
l0o__i__o0l
Cthulhu
2,840
191
458
505
4,197
1,552
478
1,813
2,384
16,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,942
Gold Earned
23,572
302
Minions Killed
102
0
Camps Cleared
0
1,053,525
Distance Traveled
866,681
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,212
474
25
2
0
178,459
1
L
Ymir
5,638
513
38
3
0
173,750
0
L
Thor
4,927
448
28
3
0
211,219
0
W
Bellona
7,180
653
103
9
0
234,217
2
L
Olorun
3,880
353
2
0
0
117,881
1
W
Nox
5,980
544
40
4
0
210,698
0
W
Ra
6,950
632
76
7
0
216,389
2
W
Cupid
6,152
559
57
5
0
172,888
0
L
Danzaburou
3,915
356
9
1
0
185,372
1
W
Cthulhu
5,680
516
26
2
0
219,333
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role