Player Matchup

Kali
Kali
Fabio-Kafa
Kali
Level 26
God Stats
2W - 4L
1,730 SR
Queue Stats
386W - 460L
1,519 Elo+
Party 3
Yemoja
Yemoja
Maycon2133
Yemoja
Level 24
God Stats
4W - 3L
1,712 SR
Queue Stats
98W - 106L
1,404 Elo+
Party 1
Apollo
Apollo
Rizy SPC
Apollo
Level 11
God Stats
1W - 4L
1,195 SR
Queue Stats
36W - 52L
1,388 Elo+
Party 1
Cthulhu
Cthulhu
Ryodanne
Cthulhu
Level 24
God Stats
8W - 11L
1,493 SR
Queue Stats
88W - 90L
1,603 Elo+
Solo
He Bo
He Bo
ThiagoAlmT
He Bo
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,498 Elo+
Party 3
Team Averages
Level 19
1,526 SR
1,482 Elo+

VS

Team Averages
Level 26
1,574 SR
1,515 Elo+
Ymir
Ymir
AlexandreVitoi
Ymir
Level 44
God Stats
2W - 0L
1,783 SR
Queue Stats
3W - 1L
1,629 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ForestsChild
Cu Chulainn
Level 17
God Stats
4W - 7L
1,492 SR
Queue Stats
24W - 22L
1,403 Elo+
Party 2
Raijin
Raijin
Revenguinha
Raijin
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 45L
1,493 Elo+
Party 2
Cupid
Cupid
Walzafi
Cupid
Level 25
God Stats
25W - 20L
1,517 SR
Queue Stats
280W - 285L
1,459 Elo+
Solo
Bakasura
Bakasura
lucasctorce12
Bakasura
Level 18
God Stats
8W - 7L
1,580 SR
Queue Stats
103W - 136L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 10 / 2
7,600
380
2,341
17,317
5,651
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
Maycon2133
Yemoja
14
2 / 8 / 3
9,551
478
7,005
16,090
11,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
Rizy SPC
Apollo
12
0 / 7 / 1
7,432
372
6,051
15,267
4,859
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Ryodanne
Cthulhu
17
9 / 3 / 1
10,851
543
18,365
20,729
16,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
11
0 / 9 / 4
7,462
373
3,599
10,634
3,478
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 14
9,673
484
5,126
10,262
10,646
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cu Chulainn
ForestsChild
Cu Chulainn
16
1 / 2 / 7
9,812
491
7,205
12,712
11,907
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Raijin
19
17 / 3 / 4
12,716
636
19,287
13,328
5,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
Walzafi
Cupid
18
13 / 1 / 4
11,695
585
19,231
16,085
6,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
lucasctorce12
Bakasura
15
3 / 6 / 2
9,523
476
7,886
13,562
7,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
67
11
Kills
36
37
Deaths
12
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
2
0
14
9
L
0
10
2
0.1
W
Cu Chulainn
ForestsChild
Cu Chulainn
1
2
7
2.25
L
Yemoja
Maycon2133
Yemoja
2
8
3
0.44
W
Raijin
17
3
4
6.33
L
Apollo
Rizy SPC
Apollo
0
7
1
0.07
L
Cthulhu
Ryodanne
Cthulhu
9
3
1
3.17
L
He Bo
0
9
4
0.22
W
Cupid
Walzafi
Cupid
13
1
4
15
W
Bakasura
lucasctorce12
Bakasura
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,361
Damage
58,735
80,037
Taken
65,949
41,998
Mitigated
42,574
15,778
Healing
19,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,126
765
205
958
10,262
10,646
1,086
3,731
6,506
31,143
0
L
2,341
1,445
0
4,226
17,317
5,651
346
3,513
13,425
0
34,730
W
Cu Chulainn
ForestsChild
Cu Chulainn
7,205
1,382
0
1,992
12,712
11,907
0
6,183
6,054
43
49,686
L
Yemoja
Maycon2133
Yemoja
7,005
1,014
837
1,665
16,090
11,883
0
4,413
11,233
28,297
0
W
Raijin
19,287
1,752
185
2,602
13,328
5,546
95
5,631
7,647
94,238
0
L
Apollo
Rizy SPC
Apollo
6,051
3,781
0
2,826
15,267
4,859
155
4,737
10,442
0
43,352
L
Cthulhu
Ryodanne
Cthulhu
18,365
1,661
330
5,502
20,729
16,127
3
3,100
16,039
62,258
0
L
He Bo
3,599
942
0
392
10,634
3,478
89
7,791
2,483
18,285
0
W
Cupid
Walzafi
Cupid
19,231
10,495
936
10,150
16,085
6,745
3,606
6,345
9,690
0
82,826
W
Bakasura
lucasctorce12
Bakasura
7,886
5,388
0
2,446
13,562
7,730
0
6,259
7,083
0
54,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,896
Gold Earned
53,419
332
Minions Killed
543
0
Camps Cleared
0
1,498,249
Distance Traveled
1,724,096
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,673
484
53
3
0
345,742
2
L
Kali
7,600
380
62
3
0
285,173
3
W
Cu Chulainn
9,812
491
100
5
0
332,555
0
L
Yemoja
9,551
478
34
2
0
309,608
4
W
Raijin
12,716
636
160
8
0
335,646
1
L
Apollo
7,432
372
88
4
0
292,852
0
L
Cthulhu
10,851
543
118
6
0
333,056
2
L
He Bo
7,462
373
30
2
0
277,560
1
W
Cupid
11,695
585
127
6
0
325,596
3
W
Bakasura
9,523
476
103
5
0
384,557
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role