Player Matchup

Ganesha
Ganesha
Apocalipsis
Ganesha
Level 85
God Stats
19W - 25L
1,501 SR
Queue Stats
45W - 57L
1,500 Elo+
Solo
Danzaburou
Danzaburou
RegalSmeagol
Danzaburou
Level 68
God Stats
17W - 17L
1,458 SR
Queue Stats
102W - 105L
1,519 Elo+
Solo
Baron Samedi
Baron Samedi
Spoder24
Baron Samedi
Level 128
God Stats
5W - 4L
1,471 SR
Queue Stats
53W - 48L
1,595 Elo+
Solo
Thanatos
Thanatos
Tigerhand
Thanatos
Level 109
God Stats
7W - 16L
1,525 SR
Queue Stats
400W - 399L
1,549 Elo+
Solo
Chaac
Chaac
s1nph0n3y
Chaac
Level 63
God Stats
0W - 3L
1,500 SR
Queue Stats
365W - 347L
1,560 Elo+
Solo
Team Averages
Level 91
1,491 SR
1,545 Elo+

VS

Team Averages
Level 87
1,465 SR
1,589 Elo+
Heimdallr
Heimdallr
BaronBorden
Heimdallr
Level 91
God Stats
2W - 4L
1,500 SR
Queue Stats
135W - 132L
1,592 Elo+
Party 1
Scylla
Scylla
HarbingerHudson
Scylla
Level 102
God Stats
8W - 8L
1,289 SR
Queue Stats
370W - 349L
1,598 Elo+
Party 1
Ares
Ares
ParagonPotter
Ares
Level 107
God Stats
1W - 2L
1,289 SR
Queue Stats
372W - 348L
1,610 Elo+
Party 1
Amaterasu
Amaterasu
PenPalmer
Amaterasu
Level 69
God Stats
5W - 1L
1,745 SR
Queue Stats
215W - 214L
1,597 Elo+
Party 1
Skadi
Skadi
XxBonesMalonexX
Skadi
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
333W - 323L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Apocalipsis
Ganesha
14
1 / 4 / 12
9,325
491
5,571
16,137
13,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
RegalSmeagol
Danzaburou
15
10 / 7 / 2
10,873
572
17,858
20,028
7,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Spoder24
Baron Samedi
15
2 / 6 / 1
9,297
489
6,203
12,558
5,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Tigerhand
Thanatos
13
1 / 8 / 0
7,966
419
4,356
15,269
5,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chaac
s1nph0n3y
Chaac
15
2 / 4 / 1
9,453
498
13,279
18,546
16,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BaronBorden
Heimdallr
17
5 / 2 / 8
10,876
572
13,185
14,279
9,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
9 / 0 / 5
11,370
598
12,807
10,032
3,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
4 / 5 / 9
10,345
544
12,550
16,958
14,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Amaterasu
PenPalmer
Amaterasu
16
7 / 2 / 4
10,632
560
10,011
15,903
8,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 8 / 3
9,454
498
11,564
14,534
3,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
57
16
Kills
28
29
Deaths
17
16
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Apocalipsis
Ganesha
1
4
12
1.75
W
Heimdallr
BaronBorden
Heimdallr
5
2
8
4.5
W
9
0
5
11.5
W
4
5
9
1.7
W
Amaterasu
PenPalmer
Amaterasu
7
2
4
4.5
L
Danzaburou
RegalSmeagol
Danzaburou
10
7
2
1.57
L
Baron Samedi
Spoder24
Baron Samedi
2
6
1
0.42
L
Thanatos
Tigerhand
Thanatos
1
8
0
0.13
W
3
8
3
0.56
L
Chaac
s1nph0n3y
Chaac
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,267
Damage
60,117
82,538
Taken
71,706
47,723
Mitigated
40,062
30,716
Healing
18,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Apocalipsis
Ganesha
5,571
540
588
4,524
16,137
13,747
149
5,069
10,998
34,674
0
W
Heimdallr
BaronBorden
Heimdallr
13,185
7,647
0
5,330
14,279
9,471
1,849
2,678
11,104
0
57,004
W
12,807
1,215
0
1,568
10,032
3,785
787
2,013
7,832
68,807
0
W
12,550
580
0
2,263
16,958
14,671
35
2,635
14,225
35,733
0
W
Amaterasu
PenPalmer
Amaterasu
10,011
4,322
0
6,171
15,903
8,487
866
2,624
13,021
0
60,867
L
Danzaburou
RegalSmeagol
Danzaburou
17,858
8,288
0
7,529
20,028
7,017
570
8,751
11,153
0
66,326
L
Baron Samedi
Spoder24
Baron Samedi
6,203
224
584
2,766
12,558
5,303
118
4,078
8,191
53,346
0
L
Thanatos
Tigerhand
Thanatos
4,356
1,043
0
7,458
15,269
5,277
29
2,286
12,883
0
41,542
W
11,564
6,091
0
2,753
14,534
3,648
1,530
3,969
10,471
0
51,881
L
Chaac
s1nph0n3y
Chaac
13,279
1,887
0
7,267
18,546
16,379
0
4,957
13,499
0
60,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,914
Gold Earned
52,677
469
Minions Killed
437
0
Camps Cleared
0
1,794,007
Distance Traveled
1,854,682
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,325
491
11
1
0
343,478
6
W
Heimdallr
10,876
572
98
5
0
366,010
0
W
Scylla
11,370
598
118
6
0
373,561
5
W
Ares
10,345
544
30
2
0
412,647
5
W
Amaterasu
10,632
560
95
5
0
383,245
0
L
Danzaburou
10,873
572
151
8
0
310,400
2
L
Baron Samedi
9,297
489
111
6
0
342,077
4
L
Thanatos
7,966
419
81
4
0
306,467
2
W
Skadi
9,454
498
96
5
0
319,219
1
L
Chaac
9,453
498
115
6
0
491,585
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role