Player Matchup

Sylvanus
Sylvanus
Baw Sq
Sylvanus
Level 18
God Stats
26W - 9L
1,873 SR
Queue Stats
305W - 133L
2,021 Elo+
Party 1
Baba Yaga
Baba Yaga
Bl4ckJesus90
Baba Yaga
Level 95
God Stats
18W - 14L
1,415 SR
Queue Stats
66W - 61L
1,520 Elo+
Party 1
Sun Wukong
Sun Wukong
GreatWhitePwn
Sun Wukong
Level 17
God Stats
2W - 0L
1,791 SR
Queue Stats
8W - 9L
1,634 Elo+
Party 1
Cerberus
Cerberus
OvertWhistle660
Cerberus
Level 65
God Stats
13W - 2L
1,754 SR
Queue Stats
65W - 55L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
US 29ID Dark
Heimdallr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,892 Elo+
Party 1
Team Averages
Level 40
1,666 SR
1,714 Elo+

VS

Team Averages
Level 18
1,635 SR
1,618 Elo+
Sobek
Sobek
ChangedScarf321
Sobek
Level 18
God Stats
3W - 2L
1,732 SR
Queue Stats
71W - 37L
1,659 Elo+
Party 2
Neith
Neith
DukesmosH
Neith
Level 29
God Stats
8W - 11L
1,527 SR
Queue Stats
115W - 102L
1,594 Elo+
Solo
Odin
Odin
Edier64
Odin
Level 8
God Stats
1W - 2L
1,554 SR
Queue Stats
10W - 13L
1,725 Elo+
Solo
Nemesis
Nemesis
RobotheHobo6220
Nemesis
Level 8
God Stats
1W - 1L
1,862 SR
Queue Stats
9W - 8L
1,578 Elo+
Party 2
Hel
Hel
xGREAT-MAXIMUS
Hel
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 16L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Baw Sq
Sylvanus
20
8 / 2 / 9
14,476
536
20,546
24,743
20,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baba Yaga
Bl4ckJesus90
Baba Yaga
19
2 / 1 / 5
12,548
465
10,669
7,295
3,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
GreatWhitePwn
Sun Wukong
18
0 / 2 / 0
12,419
460
4,943
10,472
10,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
16
7 / 4 / 7
11,662
432
9,147
22,377
27,284
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
US 29ID Dark
Heimdallr
18
5 / 8 / 10
13,196
489
21,247
18,073
10,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 8 / 7
11,349
420
8,690
33,169
34,312
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
DukesmosH
Neith
12
4 / 8 / 1
9,767
362
8,231
12,281
3,625
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odin
Edier64
Odin
20
4 / 1 / 3
13,235
490
12,530
15,095
10,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
5 / 4 / 3
13,100
485
10,650
23,461
12,718
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 1 / 1
9,266
343
3,437
7,351
2,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
32
22
Kills
17
17
Deaths
22
31
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Baw Sq
Sylvanus
8
2
9
6.25
W
Baba Yaga
Bl4ckJesus90
Baba Yaga
2
1
5
4.5
L
2
8
7
0.69
L
Neith
DukesmosH
Neith
4
8
1
0.56
L
Odin
Edier64
Odin
4
1
3
5.5
W
Sun Wukong
GreatWhitePwn
Sun Wukong
0
2
0
0
W
Cerberus
7
4
7
2.63
L
5
4
3
1.63
W
Heimdallr
US 29ID Dark
Heimdallr
5
8
10
1.25
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,552
Damage
43,538
82,960
Taken
91,357
73,098
Mitigated
63,881
23,871
Healing
18,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Baw Sq
Sylvanus
20,546
3,039
4,447
10,176
24,743
20,629
920
3,779
20,876
107,182
23,455
W
Baba Yaga
Bl4ckJesus90
Baba Yaga
10,669
379
0
2,665
7,295
3,590
1,526
1,077
6,168
62,192
0
L
8,690
891
865
7,418
33,169
34,312
203
15,678
17,166
42,604
0
L
Neith
DukesmosH
Neith
8,231
4,668
0
1,339
12,281
3,625
780
3,600
8,681
0
37,016
L
Odin
Edier64
Odin
12,530
3,520
0
712
15,095
10,977
512
5,990
8,449
0
76,526
W
Sun Wukong
GreatWhitePwn
Sun Wukong
4,943
925
0
1,442
10,472
10,818
2,049
351
9,671
0
58,876
W
Cerberus
9,147
343
0
4,057
22,377
27,284
486
3,463
18,739
36,634
0
L
10,650
3,733
0
2,961
23,461
12,718
275
10,580
12,670
0
98,521
W
Heimdallr
US 29ID Dark
Heimdallr
21,247
11,761
0
1,084
18,073
10,777
6,392
3,578
14,451
0
80,561
L
3,437
278
1,463
3,961
7,351
2,249
0
3,452
3,777
38,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,301
Gold Earned
56,717
605
Minions Killed
527
0
Camps Cleared
0
2,377,915
Distance Traveled
2,295,152
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
14,476
536
174
6
0
476,285
4
W
Baba Yaga
12,548
465
140
5
0
486,934
3
L
Sobek
11,349
420
50
2
0
526,068
2
L
Neith
9,767
362
75
3
0
398,623
3
L
Odin
13,235
490
161
6
0
550,995
1
W
Sun Wukong
12,419
460
104
4
0
497,209
0
W
Cerberus
11,662
432
69
3
0
509,241
4
L
Nemesis
13,100
485
171
6
0
563,339
4
W
Heimdallr
13,196
489
118
4
0
408,246
1
L
Hel
9,266
343
70
3
0
256,127
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role