Player Matchup

Kuzenbo
Kuzenbo
TIGRRZ
Kuzenbo
Level 159
God Stats
1W - 1L
1,311 SR
Queue Stats
441W - 153L
1,960 Elo+
Solo
Fenrir
Fenrir
Tututata
Fenrir
Level 88
God Stats
35W - 39L
1,464 SR
Queue Stats
1,178W - 1,681L
1,396 Elo+
Solo
Anubis
Anubis
XboxingPanda
Anubis
Level 102
God Stats
4W - 2L
1,521 SR
Queue Stats
84W - 78L
1,535 Elo+
Solo
Team Averages
Level 116
1,432 SR
1,630 Elo+

VS

Team Averages
Level 77
1,460 SR
1,618 Elo+
Fafnir
Fafnir
Austoos
Fafnir
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
224W - 194L
1,667 Elo+
Party 1
Jing Wei
Jing Wei
JtheGamer321
Jing Wei
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
realnggsid2
Zeus
Level 24
God Stats
4W - 4L
1,381 SR
Queue Stats
12W - 9L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
TIGRRZ
Kuzenbo
10
3 / 0 / 6
6,374
797
4,321
5,255
5,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Tututata
Fenrir
8
2 / 0 / 5
6,006
751
2,989
6,594
3,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anubis
10
4 / 1 / 4
6,688
836
5,515
5,272
2,453
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Austoos
Fafnir
7
0 / 5 / 1
5,820
728
2,348
7,716
5,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jing Wei
JtheGamer321
Jing Wei
9
0 / 0 / 0
5,498
687
4,696
5,316
1,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 4 / 0
5,451
681
4,580
3,667
822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
9
Kills
1
1
Deaths
9
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Austoos
Fafnir
0
5
1
0.1
L
Jing Wei
JtheGamer321
Jing Wei
0
0
0
0
W
Kuzenbo
TIGRRZ
Kuzenbo
3
0
6
6
W
Fenrir
Tututata
Fenrir
2
0
5
4.5
W
Anubis
4
1
4
6
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,825
Damage
11,624
17,121
Taken
16,699
10,750
Mitigated
7,933
5,110
Healing
2,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Austoos
Fafnir
2,348
661
0
1,639
7,716
5,769
0
4,284
3,232
9,096
0
L
Jing Wei
JtheGamer321
Jing Wei
4,696
3,410
0
250
5,316
1,342
0
2,841
2,325
0
24,334
W
Kuzenbo
TIGRRZ
Kuzenbo
4,321
1,665
0
1,675
5,255
5,272
104
1,848
3,407
12,440
0
W
Fenrir
Tututata
Fenrir
2,989
711
0
1,200
6,594
3,025
120
2,101
4,493
0
9,704
W
Anubis
5,515
250
0
2,235
5,272
2,453
0
3,001
2,271
28,579
0
L
4,580
216
0
116
3,667
822
0
2,342
1,250
18,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,068
Gold Earned
16,769
80
Minions Killed
94
0
Camps Cleared
0
469,583
Distance Traveled
391,247
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,820
728
11
1
0
130,012
0
L
Jing Wei
5,498
687
48
6
0
150,086
2
W
Kuzenbo
6,374
797
9
1
0
164,788
3
W
Fenrir
6,006
751
17
2
0
164,496
1
W
Anubis
6,688
836
54
7
0
140,299
1
L
Zeus
5,451
681
35
4
0
111,149
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role