Player Matchup

Loki
Loki
Jazz69Way
Loki
Level 81
God Stats
0W - 2L
1,715 SR
Queue Stats
6W - 7L
1,615 Elo+
Party 2
Hel
Hel
ProX1488
Hel
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 70L
1,401 Elo+
Solo
Yemoja
Yemoja
Theianne
Yemoja
Level 24
God Stats
5W - 2L
1,832 SR
Queue Stats
27W - 16L
1,591 Elo+
Party 3
Ymir
Ymir
Uglarg
Ymir
Level 33
God Stats
3W - 2L
1,777 SR
Queue Stats
73W - 73L
1,485 Elo+
Party 3
Agni
Agni
Ybrbnf225
Agni
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,295 Elo+
Party 2
Team Averages
Level 34
1,665 SR
1,477 Elo+

VS

Team Averages
Level 25
1,556 SR
1,551 Elo+
Ganesha
Ganesha
Heccu
Ganesha
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 121L
1,436 Elo+
Party 1
Jormungandr
Jormungandr
HellflME
Jormungandr
Level 13
God Stats
5W - 1L
1,811 SR
Queue Stats
6W - 3L
1,847 Elo+
Solo
Kukulkan
Kukulkan
Omilask
Kukulkan
Level 28
God Stats
3W - 0L
1,864 SR
Queue Stats
41W - 36L
1,391 Elo+
Solo
Bastet
Bastet
sleepypp
Bastet
Level 27
God Stats
13W - 7L
1,554 SR
Queue Stats
65W - 36L
1,614 Elo+
Solo
Danzaburou
Danzaburou
xVINTIKx
Danzaburou
Level 35
God Stats
1W - 5L
1,052 SR
Queue Stats
88W - 103L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
18
13 / 10 / 4
14,283
1,298
19,994
17,081
7,004
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
0 / 7 / 6
9,612
874
5,320
13,776
4,631
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Theianne
Yemoja
17
0 / 8 / 7
10,641
967
7,210
22,415
25,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ymir
Uglarg
Ymir
18
2 / 7 / 13
12,323
1,120
11,368
25,249
27,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Agni
17
3 / 8 / 6
10,961
996
10,318
17,154
5,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Heccu
Ganesha
19
1 / 6 / 27
12,021
1,093
9,385
16,741
19,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
HellflME
Jormungandr
18
4 / 2 / 23
11,945
1,086
11,257
9,926
8,698
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Omilask
Kukulkan
19
4 / 3 / 22
12,455
1,132
20,422
7,668
2,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
sleepypp
Bastet
19
26 / 3 / 5
14,884
1,353
22,509
11,371
4,759
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
xVINTIKx
Danzaburou
19
5 / 4 / 25
12,721
1,156
24,951
13,336
4,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
142
18
Kills
40
40
Deaths
18
36
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Heccu
Ganesha
1
6
27
2.42
W
Jormungandr
HellflME
Jormungandr
4
2
23
7.75
L
Loki
13
10
4
1.5
W
Kukulkan
Omilask
Kukulkan
4
3
22
5
L
0
7
6
0.43
L
Yemoja
Theianne
Yemoja
0
8
7
0.44
L
Ymir
Uglarg
Ymir
2
7
13
1.21
L
Agni
3
8
6
0.75
W
Bastet
sleepypp
Bastet
26
3
5
9.5
W
Danzaburou
xVINTIKx
Danzaburou
5
4
25
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,210
Damage
88,524
95,675
Taken
59,042
69,484
Mitigated
40,458
8,349
Healing
5,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Heccu
Ganesha
9,385
1,195
0
1,159
16,741
19,116
0
10,857
5,884
17,664
0
W
Jormungandr
HellflME
Jormungandr
11,257
1,886
0
0
9,926
8,698
0
5,951
3,975
26,368
0
L
Loki
19,994
4,467
0
162
17,081
7,004
0
4,479
12,602
0
37,924
W
Kukulkan
Omilask
Kukulkan
20,422
416
0
402
7,668
2,971
0
3,249
4,419
55,299
0
L
5,320
343
2,274
1,713
13,776
4,631
0
6,106
7,670
13,446
0
L
Yemoja
Theianne
Yemoja
7,210
729
2,213
1,137
22,415
25,159
0
12,242
10,173
17,269
0
L
Ymir
Uglarg
Ymir
11,368
1,390
0
850
25,249
27,320
0
8,685
16,564
27,999
0
L
Agni
10,318
1,542
0
0
17,154
5,370
0
9,552
7,602
35,716
0
W
Bastet
sleepypp
Bastet
22,509
7,417
0
0
11,371
4,759
0
6,861
4,510
0
32,471
W
Danzaburou
xVINTIKx
Danzaburou
24,951
16,373
0
3,469
13,336
4,914
0
7,298
6,038
0
40,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,820
Gold Earned
64,026
170
Minions Killed
193
8
Camps Cleared
7
989,688
Distance Traveled
1,022,762
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,021
1,093
1
0
0
174,175
3
W
Jormungandr
11,945
1,086
29
3
1
204,130
3
L
Loki
14,283
1,298
24
2
1
231,408
2
W
Kukulkan
12,455
1,132
103
9
1
229,131
0
L
Hel
9,612
874
20
2
2
207,445
1
L
Yemoja
10,641
967
15
1
1
172,398
0
L
Ymir
12,323
1,120
32
3
2
188,314
1
L
Agni
10,961
996
79
7
2
190,123
0
W
Bastet
14,884
1,353
26
2
3
231,216
3
W
Danzaburou
12,721
1,156
34
3
2
184,110
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role