Player Matchup

Cupid
Cupid
Abu Hajaaar1432
Cupid
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,714 Elo+
Party 1
Cthulhu
Cthulhu
KuzenBrobi
Cthulhu
Level 33
God Stats
10W - 6L
1,813 SR
Queue Stats
19W - 12L
1,760 Elo+
Party 1
Chiron
Chiron
Nyte Eye
Chiron
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 1L
1,799 Elo+
Solo
Chronos
Chronos
VerdeLechuga
Chronos
Level 28
God Stats
4W - 0L
1,721 SR
Queue Stats
120W - 130L
1,648 Elo+
Solo
Bellona
Bellona
noswaggkehlani
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,777 Elo+
Solo
Team Averages
Level 15
1,607 SR
1,740 Elo+

VS

Team Averages
Level 16
1,471 SR
1,588 Elo+
Da Ji
Da Ji
JKD HITMAN58
Da Ji
Level 26
God Stats
3W - 3L
1,532 SR
Queue Stats
237W - 249L
1,583 Elo+
Solo
Izanami
Izanami
Killersuth
Izanami
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,697 Elo+
Solo
Anubis
Anubis
NoticedSmile493
Anubis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,591 Elo+
Solo
Ymir
Ymir
UKdubbadubbs
Ymir
Level 10
God Stats
1W - 7L
1,323 SR
Queue Stats
26W - 39L
1,571 Elo+
Solo
Bellona
Bellona
elnupsito
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 3
6,063
551
3,792
5,172
1,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
KuzenBrobi
Cthulhu
11
4 / 0 / 3
7,134
649
5,110
7,019
3,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
Nyte Eye
Chiron
13
5 / 0 / 0
7,729
703
5,022
6,976
2,495
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chronos
VerdeLechuga
Chronos
13
4 / 0 / 2
7,527
684
2,669
4,994
1,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

13
2 / 0 / 4
7,448
677
1,458
7,170
3,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,837
440
1,607
4,683
1,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Izanami
Killersuth
Izanami
8
0 / 4 / 1
4,739
431
3,123
6,193
1,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
0 / 4 / 0
5,258
478
1,291
4,359
1,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
1 / 3 / 0
4,952
450
1,981
5,911
2,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
elnupsito
Bellona
8
0 / 4 / 0
4,530
412
2,900
5,565
3,760
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
17
Kills
1
1
Deaths
17
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
L
0
2
0
0
L
Izanami
Killersuth
Izanami
0
4
1
0.13
W
Cthulhu
KuzenBrobi
Cthulhu
4
0
3
5.5
L
0
4
0
0
W
Chiron
Nyte Eye
Chiron
5
0
0
5
L
1
3
0
0.33
W
Chronos
VerdeLechuga
Chronos
4
0
2
5
L
Bellona
elnupsito
Bellona
0
4
0
0
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,051
Damage
10,902
31,331
Taken
26,711
12,202
Mitigated
10,847
17,349
Healing
4,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,792
1,781
229
2,743
5,172
1,193
676
974
4,198
0
28,336
L
1,607
364
0
500
4,683
1,384
0
249
4,434
0
21,950
L
Izanami
Killersuth
Izanami
3,123
2,122
0
1,614
6,193
1,542
0
2,499
3,694
0
23,828
W
Cthulhu
KuzenBrobi
Cthulhu
5,110
860
0
2,352
7,019
3,118
165
949
6,070
22,739
0
L
1,291
95
0
774
4,359
1,853
0
1,992
2,367
26,028
0
W
Chiron
Nyte Eye
Chiron
5,022
1,567
177
3,947
6,976
2,495
2,713
0
6,976
0
46,989
L
1,981
413
0
563
5,911
2,308
0
2,515
3,396
9,769
0
W
Chronos
VerdeLechuga
Chronos
2,669
1,131
0
2,645
4,994
1,585
1,811
1,123
3,871
39,181
0
L
Bellona
elnupsito
Bellona
2,900
1,149
0
645
5,565
3,760
0
524
5,041
0
13,015
W
1,458
577
0
5,256
7,170
3,811
0
226
6,944
0
46,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,901
Gold Earned
24,316
375
Minions Killed
213
0
Camps Cleared
0
982,802
Distance Traveled
886,711
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,063
551
59
5
0
182,294
3
L
Da Ji
4,837
440
51
5
0
150,882
0
L
Izanami
4,739
431
58
5
0
174,409
3
W
Cthulhu
7,134
649
26
2
0
199,260
1
L
Anubis
5,258
478
61
6
0
157,239
0
W
Chiron
7,729
703
99
9
0
178,741
1
L
Ymir
4,952
450
22
2
0
214,516
0
W
Chronos
7,527
684
86
8
0
192,135
0
L
Bellona
4,530
412
21
2
0
189,665
0
W
Bellona
7,448
677
105
10
0
230,372
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role