Player Matchup

Ne Zha
Ne Zha
Gold V
HombreCangrejox2
Ne Zha
Gold V
Level 123
God Stats
0W - 1L
1,713 SR
Queue Stats
180W - 203L
1,581 MMR
Party 1
Scylla
Scylla
Gold III
MThaiFighter
Scylla
Gold III
Level 69
God Stats
31W - 44L
1,511 SR
Queue Stats
223W - 234L
1,555 MMR
Party 1
King Arthur
King Arthur
Silver V
PurpleNeighbor
King Arthur
Silver V
Level 37
God Stats
5W - 8L
1,787 SR
Queue Stats
8W - 23L
1,289 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 76
1,670 SR
1,475 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 107
1,477 SR
1,499 MMR
Kukulkan
Kukulkan
Gold III
dZieN
Kukulkan
Gold III
Level 158
God Stats
8W - 9L
1,419 SR
Queue Stats
92W - 103L
1,493 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold III
doctang
Kumbhakarna
Gold III
Level 103
God Stats
11W - 18L
1,513 SR
Queue Stats
83W - 92L
1,503 MMR
Party 2
Neith
Neith
Gold V
xiRhyaix
Neith
Gold V
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 1
9,945
553
7,819
17,208
12,604
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mace

Mace

+10
Physical Power

Scylla
14
2 / 6 / 0
10,802
600
14,258
10,938
4,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
PurpleNeighbor
King Arthur
12
0 / 5 / 2
9,732
541
8,245
20,645
16,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bans
AphroditePersephoneCthulhuThothSobek

VS

Bans
DanzaburouCupidCerberusCu ChulainnAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
dZieN
Kukulkan
16
6 / 1 / 9
12,462
692
18,155
11,508
4,578
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
doctang
Kumbhakarna
15
3 / 1 / 11
11,533
641
7,824
16,647
22,121
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
xiRhyaix
Neith
17
8 / 1 / 6
12,986
721
15,334
14,001
7,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
3
Kills
17
17
Deaths
3
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
Scylla
2
6
0
0.33
L
King Arthur
PurpleNeighbor
King Arthur
0
5
2
0.2
W
Kukulkan
dZieN
Kukulkan
6
1
9
10.5
W
Kumbhakarna
doctang
Kumbhakarna
3
1
11
8.5
W
Neith
xiRhyaix
Neith
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,322
Damage
41,313
48,791
Taken
42,156
33,590
Mitigated
34,490
7,516
Healing
9,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,819
1,421
0
919
17,208
12,604
0
8,583
8,625
0
40,774
L
Scylla
14,258
2,089
0
2,568
10,938
4,636
0
5,453
5,485
69,849
0
L
King Arthur
PurpleNeighbor
King Arthur
8,245
1,311
0
4,029
20,645
16,350
0
12,064
8,581
0
18,634
W
Kukulkan
dZieN
Kukulkan
18,155
2,004
0
2,185
11,508
4,578
250
4,730
6,426
80,393
0
W
Kumbhakarna
doctang
Kumbhakarna
7,824
953
0
1,402
16,647
22,121
51
5,221
10,764
19,237
0
W
Neith
xiRhyaix
Neith
15,334
8,064
0
5,454
14,001
7,791
2,580
4,244
9,449
0
84,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,479
Gold Earned
36,981
184
Minions Killed
240
0
Camps Cleared
0
980,300
Distance Traveled
1,077,214
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,945
553
48
3
0
319,779
6
L
Scylla
10,802
600
109
6
0
300,653
4
L
King Arthur
9,732
541
27
2
0
359,868
1
W
Kukulkan
12,462
692
93
5
0
349,770
1
W
Kumbhakarna
11,533
641
25
1
0
377,670
8
W
Neith
12,986
721
122
7
0
349,774
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role