Player Matchup

Hun Batz
Hun Batz
Silver I
AguscaiJR
Hun Batz
Silver I
Level 81
God Stats
23W - 18L
1,628 SR
Queue Stats
43W - 44L
1,407 MMR
Party 1
Danzaburou
Danzaburou
Gold III
KingLincoln595
Danzaburou
Gold III
Level 83
God Stats
19W - 15L
1,715 SR
Queue Stats
328W - 333L
1,576 MMR
Party 2
Thoth
Thoth
Bronze III
Lautyy_Cjs
Thoth
Bronze III
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,541 MMR
Party 1
Cerberus
Cerberus
Bronze III
MisaelGlez96
Cerberus
Bronze III
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 48L
1,470 MMR
Solo
Mulan
Mulan
Gold III
TGH Teemo
Mulan
Gold III
Level 126
God Stats
4W - 4L
1,605 SR
Queue Stats
238W - 247L
1,399 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 99
1,590 SR
1,478 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,557 SR
1,486 MMR
Bellona
Bellona
Gold II
 
Bellona
Gold II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver II
Gee235
Medusa
Silver II
Level 143
God Stats
5W - 3L
1,357 SR
Queue Stats
106W - 86L
1,484 MMR
Solo
Ravana
Ravana
Gold III
Kinepik
Ravana
Gold III
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
SheLoveYadi
Baron Samedi
Gold III
Level 82
God Stats
73W - 76L
1,567 SR
Queue Stats
281W - 288L
1,468 MMR
Solo
Athena
Athena
Gold IV
ze SchdeF
Athena
Gold IV
Level 155
God Stats
41W - 27L
1,861 SR
Queue Stats
123W - 106L
1,480 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AguscaiJR
Hun Batz
19
4 / 5 / 3
11,347
540
6,907
15,961
6,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
KingLincoln595
Danzaburou
15
2 / 9 / 7
9,297
443
9,468
17,215
6,061
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
14
0 / 8 / 2
8,852
422
3,810
12,255
3,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
MisaelGlez96
Cerberus
15
4 / 9 / 3
10,410
496
10,846
22,644
24,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mulan
TGH Teemo
Mulan
15
2 / 7 / 5
9,540
454
9,515
17,999
8,378
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
Cu ChulainnNu WaScyllaSet

VS

Bans
King ArthurHe BoArachneCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
20
7 / 1 / 5
13,566
646
15,740
18,309
17,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Medusa
Gee235
Medusa
20
17 / 2 / 3
14,438
688
20,355
13,483
7,164
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ravana
Kinepik
Ravana
18
6 / 3 / 14
12,424
592
12,405
8,703
5,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Baron Samedi
SheLoveYadi
Baron Samedi
18
7 / 3 / 10
12,638
602
9,935
12,767
5,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
ze SchdeF
Athena
18
1 / 3 / 20
12,443
593
10,111
21,425
23,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
90
12
Kills
38
38
Deaths
12
20
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
7
1
5
9.5
L
Hun Batz
AguscaiJR
Hun Batz
4
5
3
1.1
W
Medusa
Gee235
Medusa
17
2
3
9.25
W
Ravana
Kinepik
Ravana
6
3
14
4.33
L
Danzaburou
KingLincoln595
Danzaburou
2
9
7
0.61
L
Thoth
0
8
2
0.13
L
Cerberus
MisaelGlez96
Cerberus
4
9
3
0.61
W
Baron Samedi
SheLoveYadi
Baron Samedi
7
3
10
4
L
Mulan
TGH Teemo
Mulan
2
7
5
0.64
W
Athena
ze SchdeF
Athena
1
3
20
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,546
Damage
68,546
86,074
Taken
74,687
49,577
Mitigated
59,243
17,152
Healing
26,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
15,740
6,818
0
7,924
18,309
17,476
2,903
5,331
12,459
0
94,136
L
Hun Batz
AguscaiJR
Hun Batz
6,907
1,915
0
4,032
15,961
6,303
836
2,520
13,441
0
87,616
W
Medusa
Gee235
Medusa
20,355
9,521
0
4,818
13,483
7,164
6,476
1,728
11,712
0
104,772
W
Ravana
Kinepik
Ravana
12,405
3,035
0
2,829
8,703
5,275
2,126
1,063
7,550
0
75,667
L
Danzaburou
KingLincoln595
Danzaburou
9,468
3,798
0
3,533
17,215
6,061
0
3,684
13,531
0
50,716
L
Thoth
3,810
610
0
1,490
12,255
3,974
0
4,909
7,346
45,831
0
L
Cerberus
MisaelGlez96
Cerberus
10,846
501
0
4,618
22,644
24,861
0
5,173
17,471
45,201
0
W
Baron Samedi
SheLoveYadi
Baron Samedi
9,935
729
1,252
4,776
12,767
5,798
459
4,591
7,776
68,616
0
L
Mulan
TGH Teemo
Mulan
9,515
1,537
0
3,479
17,999
8,378
408
3,760
14,239
1,892
47,320
W
Athena
ze SchdeF
Athena
10,111
2,839
0
5,113
21,425
23,530
834
3,771
17,559
45,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,446
Gold Earned
65,509
557
Minions Killed
616
0
Camps Cleared
0
1,761,110
Distance Traveled
1,982,085
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,566
646
166
8
0
380,340
0
L
Hun Batz
11,347
540
159
8
0
375,558
1
W
Medusa
14,438
688
156
7
0
379,038
6
W
Ravana
12,424
592
110
5
0
427,442
1
L
Danzaburou
9,297
443
81
4
0
343,368
2
L
Thoth
8,852
422
86
4
0
349,090
1
L
Cerberus
10,410
496
134
6
0
336,536
0
W
Baron Samedi
12,638
602
113
5
0
355,421
4
L
Mulan
9,540
454
97
5
0
356,558
1
W
Athena
12,443
593
71
3
0
439,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role