Player Matchup

Cernunnos
Cernunnos
DukeStudly67
Cernunnos
Level 126
God Stats
0W - 1L
1,715 SR
Queue Stats
81W - 67L
1,668 Elo+
Solo
King Arthur
King Arthur
Issam___070___
King Arthur
Level 128
God Stats
27W - 18L
1,666 SR
Queue Stats
100W - 79L
1,613 Elo+
Solo
Anubis
Anubis
Rabbittoxic
Anubis
Level 101
God Stats
12W - 9L
1,537 SR
Queue Stats
145W - 130L
1,575 Elo+
Solo
Sobek
Sobek
Wwarren_Habibi
Sobek
Level 98
God Stats
1W - 6L
1,516 SR
Queue Stats
213W - 176L
1,634 Elo+
Solo
Ao Kuang
Ao Kuang
corn_dog02
Ao Kuang
Level 102
God Stats
1W - 6L
1,148 SR
Queue Stats
256W - 228L
1,537 Elo+
Solo
Team Averages
Level 111
1,516 SR
1,606 Elo+

VS

Team Averages
Level 121
1,509 SR
1,511 Elo+
Bellona
Bellona
Acehotshot97
Bellona
Level 105
God Stats
6W - 8L
1,421 SR
Queue Stats
24W - 20L
1,549 Elo+
Party 1
Neith
Neith
CyclingStream
Neith
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Osiris
Osiris
Miragenin
Osiris
Level 123
God Stats
11W - 5L
1,563 SR
Queue Stats
262W - 290L
1,434 Elo+
Solo
Janus
Janus
gooseSWVA
Janus
Level 150
God Stats
11W - 15L
1,318 SR
Queue Stats
165W - 167L
1,537 Elo+
Party 1
Bakasura
Bakasura
thedarksoldier16
Bakasura
Level 119
God Stats
20W - 11L
1,742 SR
Queue Stats
297W - 276L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DukeStudly67
Cernunnos
18
4 / 7 / 4
11,299
491
11,864
21,748
9,581
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
Issam___070___
King Arthur
18
2 / 6 / 3
11,357
494
15,034
27,125
19,853
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
9
1 / 4 / 0
7,964
346
2,439
6,412
2,848
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

17
2 / 9 / 10
10,865
472
11,542
28,386
32,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
corn_dog02
Ao Kuang
20
13 / 7 / 3
13,900
604
24,246
26,907
11,515
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Acehotshot97
Bellona
17
4 / 6 / 15
12,109
526
19,529
24,237
22,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
7 / 3 / 7
12,908
561
15,001
14,933
5,419
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
Miragenin
Osiris
17
5 / 6 / 9
11,860
516
13,787
18,717
16,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
gooseSWVA
Janus
20
8 / 3 / 12
13,564
590
24,531
14,785
5,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
9 / 4 / 3
14,428
627
14,745
19,185
9,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
79
22
Kills
33
33
Deaths
22
20
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Bellona
Acehotshot97
Bellona
4
6
15
1.92
W
7
3
7
3.5
L
Cernunnos
DukeStudly67
Cernunnos
4
7
4
0.86
L
King Arthur
Issam___070___
King Arthur
2
6
3
0.58
W
Osiris
Miragenin
Osiris
5
6
9
1.58
L
Anubis
1
4
0
0.25
L
2
9
10
0.78
L
Ao Kuang
corn_dog02
Ao Kuang
13
7
3
2.07
W
Janus
gooseSWVA
Janus
8
3
12
4.67
W
9
4
3
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,125
Damage
87,593
110,578
Taken
91,857
76,771
Mitigated
58,839
33,117
Healing
20,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Acehotshot97
Bellona
19,529
6,835
0
4,325
24,237
22,310
1,006
9,529
14,708
0
60,212
W
15,001
7,068
0
8,217
14,933
5,419
5,097
6,592
8,341
0
87,919
L
Cernunnos
DukeStudly67
Cernunnos
11,864
5,586
0
6,913
21,748
9,581
1,071
3,815
17,729
0
77,412
L
King Arthur
Issam___070___
King Arthur
15,034
997
0
6,838
27,125
19,853
512
4,862
20,872
657
80,060
W
Osiris
Miragenin
Osiris
13,787
6,256
0
2,032
18,717
16,236
628
7,999
10,718
0
56,142
L
Anubis
2,439
0
0
1,688
6,412
2,848
0
3,078
2,973
22,474
0
L
11,542
790
588
5,367
28,386
32,974
530
6,318
21,479
43,226
0
L
Ao Kuang
corn_dog02
Ao Kuang
24,246
6,391
0
11,723
26,907
11,515
1,663
5,351
20,302
87,326
0
W
Janus
gooseSWVA
Janus
24,531
1,720
0
918
14,785
5,469
942
7,184
7,601
102,180
0
W
14,745
10,311
0
4,751
19,185
9,405
1,249
7,513
11,672
0
120,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,385
Gold Earned
64,869
521
Minions Killed
669
0
Camps Cleared
0
1,818,470
Distance Traveled
2,235,869
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,109
526
100
4
0
398,772
2
W
Neith
12,908
561
143
6
0
406,379
1
L
Cernunnos
11,299
491
129
6
0
400,023
5
L
King Arthur
11,357
494
139
6
0
416,530
1
W
Osiris
11,860
516
76
3
0
453,675
7
L
Anubis
7,964
346
48
2
0
142,774
2
L
Sobek
10,865
472
66
3
0
431,947
2
L
Ao Kuang
13,900
604
139
6
0
427,196
3
W
Janus
13,564
590
171
7
0
497,523
5
W
Bakasura
14,428
627
179
8
0
479,520
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role