Player Matchup

Kukulkan
Kukulkan
Grodje
Kukulkan
Level 21
God Stats
1W - 3L
1,610 SR
Queue Stats
12W - 11L
1,141 Elo+
Party 2
Nemesis
Nemesis
Jamedit
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
vollgenau
Baron Samedi
Level 62
God Stats
0W - 1L
1,547 SR
Queue Stats
19W - 13L
1,444 Elo+
Party 2
Team Averages
Level 29
1,552 SR
1,361 Elo+

VS

Team Averages
Level 16
1,552 SR
1,540 Elo+
Hercules
Hercules
AmaSigh
Hercules
Level 15
God Stats
3W - 3L
1,308 SR
Queue Stats
116W - 77L
1,652 Elo+
Party 1
Vulcan
Vulcan
Gufumun
Vulcan
Level 15
God Stats
4W - 3L
1,633 SR
Queue Stats
62W - 38L
1,652 Elo+
Party 1
Kali
Kali
emsterballs84
Kali
Level 19
God Stats
2W - 2L
1,715 SR
Queue Stats
68W - 57L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Grodje
Kukulkan
16
5 / 9 / 5
11,498
719
11,334
14,620
5,609
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nemesis
Jamedit
Nemesis
10
1 / 8 / 5
9,614
601
3,178
9,787
2,793
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
vollgenau
Baron Samedi
16
10 / 6 / 1
12,259
766
17,515
19,453
19,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AmaSigh
Hercules
16
9 / 4 / 8
12,754
797
9,392
14,836
10,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
Gufumun
Vulcan
16
7 / 5 / 11
12,300
769
17,080
9,801
4,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
7 / 7 / 8
12,062
754
13,316
21,394
9,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
50
16
Kills
23
23
Deaths
16
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hercules
AmaSigh
Hercules
9
4
8
3.25
L
Kukulkan
Grodje
Kukulkan
5
9
5
0.83
W
Vulcan
Gufumun
Vulcan
7
5
11
2.5
L
Nemesis
Jamedit
Nemesis
1
8
5
0.44
W
7
7
8
1.57
L
Baron Samedi
vollgenau
Baron Samedi
10
6
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,027
Damage
39,788
43,860
Taken
46,031
28,218
Mitigated
24,263
6,689
Healing
13,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AmaSigh
Hercules
9,392
3,962
0
4,440
14,836
10,634
464
10,123
4,713
0
33,841
L
Kukulkan
Grodje
Kukulkan
11,334
1,628
0
335
14,620
5,609
28
5,694
8,588
45,765
0
W
Vulcan
Gufumun
Vulcan
17,080
5,091
0
544
9,801
4,021
555
7,417
2,384
58,023
0
L
Nemesis
Jamedit
Nemesis
3,178
2,192
0
374
9,787
2,793
0
3,198
6,375
0
10,569
W
13,316
9,241
0
8,755
21,394
9,608
1,671
11,350
10,044
0
42,024
L
Baron Samedi
vollgenau
Baron Samedi
17,515
1,314
671
5,309
19,453
19,816
0
7,564
11,207
42,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,371
Gold Earned
37,116
131
Minions Killed
164
0
Camps Cleared
0
633,957
Distance Traveled
828,262
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,754
797
30
2
0
283,882
0
L
Kukulkan
11,498
719
76
5
0
227,961
2
W
Vulcan
12,300
769
91
6
0
275,271
0
L
Nemesis
9,614
601
11
1
0
165,888
0
W
Kali
12,062
754
43
3
0
269,109
0
L
Baron Samedi
12,259
766
44
3
0
240,108
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role