Player Matchup

Ares
Ares
LimaBlack
Ares
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 7L
1,622 Elo+
Party 2
Zeus
Zeus
PriorXXT
Zeus
Level 23
God Stats
1W - 1L
1,715 SR
Queue Stats
15W - 11L
1,529 Elo+
Party 2
Xbalanque
Xbalanque
boungratz
Xbalanque
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 47
1,572 SR
1,550 Elo+

VS

Team Averages
Level 100
1,461 SR
1,479 Elo+
Fenrir
Fenrir
BrunoFromHell
Fenrir
Level 147
God Stats
20W - 18L
1,534 SR
Queue Stats
1,270W - 1,335L
1,458 Elo+
Party 1
Agni
Agni
Caveira_Morais08
Agni
Level 45
God Stats
4W - 6L
1,317 SR
Queue Stats
200W - 212L
1,453 Elo+
Party 1
Cthulhu
Cthulhu
Matheus96Brasil
Cthulhu
Level 108
God Stats
7W - 6L
1,532 SR
Queue Stats
135W - 130L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
3 / 4 / 6
11,220
660
13,548
20,389
26,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
15
5 / 9 / 1
10,951
644
14,800
12,839
5,600
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
boungratz
Xbalanque
7
0 / 5 / 2
8,562
504
1,294
5,117
1,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 6
12,068
710
9,653
20,232
14,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
4 / 2 / 9
11,659
686
9,306
11,000
4,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
7 / 6 / 4
12,459
733
11,513
20,786
23,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
8
Kills
18
18
Deaths
9
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
7
1
6
10
W
4
2
9
4.25
L
Ares
3
4
6
1.5
W
7
6
4
1.5
L
Zeus
5
9
1
0.61
L
Xbalanque
boungratz
Xbalanque
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,642
Damage
30,472
38,345
Taken
52,018
34,127
Mitigated
42,661
1,546
Healing
14,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,653
3,071
0
9,037
20,232
14,835
1,382
11,179
8,628
0
50,337
W
9,306
446
0
3,326
11,000
4,060
666
6,683
4,167
52,651
0
L
Ares
13,548
791
0
1,404
20,389
26,755
0
8,983
10,806
40,265
0
W
11,513
676
531
2,004
20,786
23,766
35
10,103
10,363
49,015
0
L
Zeus
14,800
2,817
0
70
12,839
5,600
0
8,633
3,982
57,542
0
L
Xbalanque
boungratz
Xbalanque
1,294
556
0
72
5,117
1,772
0
2,315
2,710
0
4,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,733
Gold Earned
36,186
126
Minions Killed
190
0
Camps Cleared
0
653,202
Distance Traveled
973,782
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,068
710
52
3
0
340,622
0
W
Agni
11,659
686
86
5
0
309,749
0
L
Ares
11,220
660
31
2
0
313,245
0
W
Cthulhu
12,459
733
52
3
0
323,411
3
L
Zeus
10,951
644
86
5
0
243,730
0
L
Xbalanque
8,562
504
9
1
0
96,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role