Player Matchup

Sol
Sol
Crisp29
Sol
Level 69
God Stats
20W - 15L
1,332 SR
Queue Stats
175W - 153L
1,515 Elo+
Solo
Chang'e
Chang'e
Leordo
Chang'e
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 77L
1,513 Elo+
Party 2
King Arthur
King Arthur
MSallen
King Arthur
Level 106
God Stats
9W - 8L
1,702 SR
Queue Stats
44W - 47L
1,513 Elo+
Party 2
Artemis
Artemis
Romanian0803
Artemis
Level 48
God Stats
4W - 1L
1,810 SR
Queue Stats
233W - 271L
1,495 Elo+
Solo
Tsukuyomi
Tsukuyomi
maneek
Tsukuyomi
Level 75
God Stats
3W - 0L
1,500 SR
Queue Stats
127W - 111L
1,527 Elo+
Solo
Team Averages
Level 92
1,569 SR
1,513 Elo+

VS

Team Averages
Level 92
1,592 SR
1,558 Elo+
Hel
Hel
CounterPaw
Hel
Level 88
God Stats
12W - 11L
1,672 SR
Queue Stats
268W - 266L
1,528 Elo+
Party 1
Loki
Loki
DaWitcha
Loki
Level 87
God Stats
13W - 10L
1,654 SR
Queue Stats
239W - 229L
1,510 Elo+
Party 1
Cerberus
Cerberus
HabaschMasta
Cerberus
Level 49
God Stats
0W - 1L
1,588 SR
Queue Stats
9W - 5L
1,713 Elo+
Solo
Persephone
Persephone
Rilaa
Persephone
Level 149
God Stats
16W - 17L
1,526 SR
Queue Stats
230W - 230L
1,537 Elo+
Solo
Neith
Neith
geroi2013
Neith
Level 86
God Stats
114W - 118L
1,522 SR
Queue Stats
519W - 525L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
19
2 / 2 / 27
12,215
1,018
10,870
10,335
3,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Leordo
Chang'e
20
5 / 3 / 27
13,336
1,111
15,528
19,227
9,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
MSallen
King Arthur
20
13 / 0 / 24
14,716
1,226
17,547
14,389
19,923
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
Romanian0803
Artemis
20
14 / 2 / 15
14,002
1,167
24,549
11,557
4,574
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
maneek
Tsukuyomi
20
7 / 6 / 25
13,316
1,110
19,576
16,284
9,166
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

199

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 4
11,135
928
7,282
10,820
6,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
18
4 / 14 / 5
12,115
1,010
10,055
22,510
9,516
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
HabaschMasta
Cerberus
18
5 / 6 / 7
12,705
1,059
15,259
27,225
26,817
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Persephone
Rilaa
Persephone
18
3 / 7 / 9
12,466
1,039
16,456
14,946
6,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
geroi2013
Neith
18
0 / 9 / 9
11,371
948
18,713
19,679
9,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
47
41
Kills
13
13
Deaths
41
118
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
W
Sol
2
2
27
7.75
L
Loki
4
14
5
0.46
L
Cerberus
HabaschMasta
Cerberus
5
6
7
1.42
W
Chang'e
Leordo
Chang'e
5
3
27
6.17
W
King Arthur
MSallen
King Arthur
13
0
24
25
L
Persephone
Rilaa
Persephone
3
7
9
1.07
W
Artemis
Romanian0803
Artemis
14
2
15
10.75
L
Neith
geroi2013
Neith
0
9
9
0.5
W
Tsukuyomi
maneek
Tsukuyomi
7
6
25
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,070
Damage
67,765
71,792
Taken
95,180
46,489
Mitigated
59,033
16,365
Healing
16,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,282
269
3,608
3,557
10,820
6,663
0
3,167
7,587
23,812
0
W
Sol
10,870
2,338
0
2,721
10,335
3,616
0
3,895
6,268
29,520
0
L
Loki
10,055
3,087
0
1,020
22,510
9,516
0
7,622
14,723
0
23,960
L
Cerberus
HabaschMasta
Cerberus
15,259
267
470
3,342
27,225
26,817
0
9,102
17,743
39,420
0
W
Chang'e
Leordo
Chang'e
15,528
2,312
5,333
4,153
19,227
9,210
0
12,182
6,817
44,739
0
W
King Arthur
MSallen
King Arthur
17,547
2,266
0
0
14,389
19,923
0
6,565
7,634
1,643
28,540
L
Persephone
Rilaa
Persephone
16,456
519
140
717
14,946
6,454
0
2,239
12,619
40,356
0
W
Artemis
Romanian0803
Artemis
24,549
13,411
0
1,933
11,557
4,574
0
5,654
5,717
0
54,400
L
Neith
geroi2013
Neith
18,713
7,974
0
3,387
19,679
9,583
0
3,745
15,873
0
54,112
W
Tsukuyomi
maneek
Tsukuyomi
19,576
5,616
0
2,225
16,284
9,166
0
9,571
6,359
0
30,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,585
Gold Earned
59,792
254
Minions Killed
221
4
Camps Cleared
8
1,127,264
Distance Traveled
1,039,401
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,135
928
32
3
2
163,770
3
W
Sol
12,215
1,018
35
3
1
192,103
1
L
Loki
12,115
1,010
23
2
5
222,341
0
L
Cerberus
12,705
1,059
58
5
0
249,507
2
W
Chang'e
13,336
1,111
85
7
0
227,898
0
W
King Arthur
14,716
1,226
23
2
0
287,430
0
L
Persephone
12,466
1,039
54
5
0
208,848
0
W
Artemis
14,002
1,167
79
7
2
223,682
1
L
Neith
11,371
948
54
5
1
194,935
1
W
Tsukuyomi
13,316
1,110
32
3
1
196,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role