Player Matchup

Ymir
Ymir
Special0lympic
Ymir
Level 7
God Stats
9W - 5L
1,819 SR
Queue Stats
36W - 25L
1,571 Elo+
Party 1
Bellona
Bellona
billyTayri
Bellona
Level 24
God Stats
4W - 1L
1,730 SR
Queue Stats
108W - 119L
1,564 Elo+
Solo
Danzaburou
Danzaburou
ripTrayvonMartin
Danzaburou
Level 16
God Stats
4W - 1L
1,609 SR
Queue Stats
42W - 26L
1,622 Elo+
Party 1
Nemesis
Nemesis
yw782a
Nemesis
Level 6
God Stats
7W - 4L
1,792 SR
Queue Stats
30W - 24L
1,688 Elo+
Party 1
Ra
Ra
耀光在发光
Ra
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 22L
1,439 Elo+
Solo
Team Averages
Level 11
1,690 SR
1,577 Elo+

VS

Team Averages
Level 23
1,480 SR
1,588 Elo+
Ganesha
Ganesha
BoosaQ
Ganesha
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,575 Elo+
Party 2
Fenrir
Fenrir
Fudgeflv
Fenrir
Level 5
God Stats
2W - 4L
1,395 SR
Queue Stats
3W - 4L
1,417 Elo+
Solo
Ullr
Ullr
Imsometimesgood
Ullr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 17L
1,626 Elo+
Party 2
Zeus
Zeus
Plathead
Zeus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 38L
1,665 Elo+
Solo
Horus
Horus
Velkis
Horus
Level 29
God Stats
1W - 2L
1,504 SR
Queue Stats
55W - 56L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 8
5,996
600
3,347
4,984
2,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
billyTayri
Bellona
9
1 / 2 / 1
5,349
535
3,679
6,495
4,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
ripTrayvonMartin
Danzaburou
10
7 / 0 / 2
6,573
657
5,555
3,819
1,030
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
yw782a
Nemesis
11
5 / 0 / 1
6,283
628
2,803
5,185
1,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
2 / 3 / 4
5,603
560
2,396
3,576
992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BoosaQ
Ganesha
7
0 / 5 / 2
4,771
477
716
6,966
2,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
Fudgeflv
Fenrir
6
0 / 5 / 1
4,322
432
822
5,643
1,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
1 / 4 / 0
4,641
464
3,638
5,621
1,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Zeus
11
2 / 1 / 0
6,401
640
4,724
4,603
1,276
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

Horus
Velkis
Horus
8
2 / 3 / 0
5,143
514
3,113
5,100
2,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
17
Kills
5
5
Deaths
18
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ganesha
BoosaQ
Ganesha
0
5
2
0.2
L
Fenrir
Fudgeflv
Fenrir
0
5
1
0.1
L
1
4
0
0.25
L
Zeus
2
1
0
2
W
2
0
8
6
L
Horus
Velkis
Horus
2
3
0
0.67
W
Bellona
billyTayri
Bellona
1
2
1
0.75
W
Danzaburou
ripTrayvonMartin
Danzaburou
7
0
2
8
W
Nemesis
yw782a
Nemesis
5
0
1
5.5
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,780
Damage
13,013
24,059
Taken
27,933
10,461
Mitigated
9,831
6,922
Healing
5,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
BoosaQ
Ganesha
716
125
0
347
6,966
2,744
0
3,527
3,439
6,003
0
L
Fenrir
Fudgeflv
Fenrir
822
407
0
1,078
5,643
1,556
857
279
5,339
0
9,194
L
3,638
1,377
0
1,054
5,621
1,327
0
1,349
4,272
0
18,608
L
Zeus
4,724
1,518
0
2,325
4,603
1,276
518
0
4,378
37,584
0
W
3,347
1,212
0
701
4,984
2,427
66
221
4,763
17,157
0
L
Horus
Velkis
Horus
3,113
1,693
148
523
5,100
2,928
501
588
4,468
0
20,634
W
Bellona
billyTayri
Bellona
3,679
695
0
1,381
6,495
4,579
0
4,085
2,410
0
22,679
W
Danzaburou
ripTrayvonMartin
Danzaburou
5,555
3,471
0
2,037
3,819
1,030
1,533
146
3,673
0
32,947
W
Nemesis
yw782a
Nemesis
2,803
1,154
0
2,449
5,185
1,433
0
639
4,546
0
28,116
W
2,396
756
48
306
3,576
992
434
349
3,227
23,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,804
Gold Earned
25,278
253
Minions Killed
182
0
Camps Cleared
0
938,914
Distance Traveled
838,236
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
4,771
477
3
0
0
185,386
2
L
Fenrir
4,322
432
18
2
0
161,235
2
L
Ullr
4,641
464
39
4
0
161,209
2
L
Zeus
6,401
640
82
8
0
153,038
1
W
Ymir
5,996
600
28
3
0
183,727
1
L
Horus
5,143
514
40
4
0
177,368
1
W
Bellona
5,349
535
45
5
0
201,716
0
W
Danzaburou
6,573
657
61
6
0
183,270
0
W
Nemesis
6,283
628
70
7
0
185,236
1
W
Ra
5,603
560
49
5
0
184,965
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role