Player Matchup

Persephone
Persephone
 
Persephone
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
 
Danzaburou
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Artsone-7
Kumbhakarna
Level 106
God Stats
15W - 13L
1,479 SR
Queue Stats
78W - 85L
1,228 Elo+
Party 2
Pele
Pele
BHUGY-_-
Pele
Level 28
God Stats
1W - 5L
1,500 SR
Queue Stats
36W - 53L
1,272 Elo+
Party 3
King Arthur
King Arthur
INF6DarkSide6CBB
King Arthur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,228 Elo+
Party 2
Team Averages
Level 57
1,496 SR
1,346 Elo+

VS

Team Averages
Level 100
1,675 SR
1,435 Elo+
Jing Wei
Jing Wei
HiimExpir
Jing Wei
Level 17
God Stats
4W - 9L
1,697 SR
Queue Stats
14W - 14L
1,425 Elo+
Party 1
Chaac
Chaac
Vicowas
Chaac
Level 154
God Stats
4W - 5L
1,742 SR
Queue Stats
28W - 24L
1,233 Elo+
Party 1
Set
Set
bear1ben
Set
Level 35
God Stats
32W - 21L
1,911 SR
Queue Stats
616W - 577L
1,496 Elo+
Solo
Zeus
Zeus
huardillero
Zeus
Level 136
God Stats
4W - 6L
1,550 SR
Queue Stats
42W - 38L
1,554 Elo+
Party 1
Ymir
Ymir
opglp
Ymir
Level 156
God Stats
12W - 15L
1,477 SR
Queue Stats
17W - 23L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
9
1 / 6 / 1
5,248
477
2,439
7,976
2,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
 
Danzaburou
8
0 / 6 / 0
5,010
455
2,036
6,421
1,696
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kumbhakarna
Artsone-7
Kumbhakarna
7
0 / 5 / 0
4,580
416
604
9,118
3,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
9
1 / 6 / 2
5,355
487
2,352
10,028
2,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
INF6DarkSide6CBB
King Arthur
8
2 / 3 / 1
4,977
452
2,649
8,422
3,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
HiimExpir
Jing Wei
11
7 / 0 / 6
7,170
652
7,959
4,683
1,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
Vicowas
Chaac
13
2 / 2 / 3
6,934
630
5,599
7,449
5,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
6 / 0 / 1
7,044
640
5,373
6,296
2,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
5 / 2 / 7
6,790
617
9,213
4,875
1,489
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ymir
opglp
Ymir
11
6 / 0 / 9
7,396
672
5,135
5,388
3,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
52
4
Kills
26
26
Deaths
4
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
1
6
1
0.25
L
Danzaburou
 
Danzaburou
0
6
0
0
L
Kumbhakarna
Artsone-7
Kumbhakarna
0
5
0
0
L
Pele
1
6
2
0.33
W
Jing Wei
HiimExpir
Jing Wei
7
0
6
10
L
King Arthur
INF6DarkSide6CBB
King Arthur
2
3
1
0.83
W
Chaac
Vicowas
Chaac
2
2
3
1.75
W
6
0
1
6.5
W
5
2
7
4.25
W
Ymir
opglp
Ymir
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,080
Damage
33,279
41,965
Taken
28,691
15,041
Mitigated
14,247
9,698
Healing
8,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
2,439
266
0
1,342
7,976
2,664
0
4,982
2,892
23,804
0
L
Danzaburou
 
Danzaburou
2,036
601
318
845
6,421
1,696
0
3,102
3,294
0
19,763
L
Kumbhakarna
Artsone-7
Kumbhakarna
604
48
135
1,796
9,118
3,993
0
3,762
5,356
8,022
0
L
Pele
2,352
552
99
2,948
10,028
2,818
0
2,362
7,641
0
17,894
W
Jing Wei
HiimExpir
Jing Wei
7,959
6,204
0
460
4,683
1,439
661
694
3,989
0
34,828
L
King Arthur
INF6DarkSide6CBB
King Arthur
2,649
374
0
2,215
8,422
3,870
45
139
7,986
0
11,973
W
Chaac
Vicowas
Chaac
5,599
536
0
2,649
7,449
5,651
638
744
6,405
0
40,208
W
5,373
2,176
0
2,381
6,296
2,386
245
678
5,543
0
39,481
W
9,213
591
0
1,826
4,875
1,489
690
756
4,119
37,215
0
W
Ymir
opglp
Ymir
5,135
1,509
0
1,500
5,388
3,282
412
171
5,217
19,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,170
Gold Earned
35,334
156
Minions Killed
337
0
Camps Cleared
0
956,189
Distance Traveled
1,091,747
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
5,248
477
42
4
0
187,852
0
L
Danzaburou
5,010
455
39
4
0
196,236
2
L
Kumbhakarna
4,580
416
15
1
0
187,791
0
L
Pele
5,355
487
44
4
0
179,357
0
W
Jing Wei
7,170
652
82
7
0
220,817
1
L
King Arthur
4,977
452
16
1
0
204,953
0
W
Chaac
6,934
630
86
8
0
211,404
3
W
Set
7,044
640
85
8
0
258,353
1
W
Zeus
6,790
617
69
6
0
199,748
2
W
Ymir
7,396
672
15
1
0
201,425
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role