Player Matchup

Thanatos
Thanatos
Fabhunter1910
Thanatos
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 17L
1,645 Elo+
Party 3
Izanami
Izanami
Wareamazing
Izanami
Level 58
God Stats
4W - 0L
1,829 SR
Queue Stats
84W - 72L
1,617 Elo+
Party 3
Scylla
Scylla
YolloPlayer2311
Scylla
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
coolboy53
Geb
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
220W - 175L
1,672 Elo+
Party 3
Ao Kuang
Ao Kuang
mats2711
Ao Kuang
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 85L
1,598 Elo+
Party 3
Team Averages
Level 86
1,566 SR
1,606 Elo+

VS

Team Averages
Level 70
1,384 SR
1,330 Elo+
Poseidon
Poseidon
CaptainDelBoy
Poseidon
Level 68
God Stats
20W - 35L
1,413 SR
Queue Stats
219W - 245L
1,339 Elo+
Party 1
Sylvanus
Sylvanus
JozkoPucik
Sylvanus
Level 160
God Stats
1W - 6L
1,361 SR
Queue Stats
52W - 63L
1,398 Elo+
Solo
Da Ji
Da Ji
Woodi08
Da Ji
Level 62
God Stats
1W - 3L
1,324 SR
Queue Stats
8W - 14L
1,272 Elo+
Party 2
Medusa
Medusa
gffmnn
Medusa
Level 29
God Stats
0W - 2L
1,324 SR
Queue Stats
1W - 4L
1,272 Elo+
Party 2
Tyr
Tyr
wmicallef
Tyr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 194L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Fabhunter1910
Thanatos
14
5 / 0 / 5
8,380
645
7,530
6,162
3,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Wareamazing
Izanami
15
11 / 3 / 6
9,424
725
14,414
8,985
5,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
10 / 3 / 2
8,433
649
8,854
5,867
2,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 1 / 16
8,109
624
5,106
9,967
7,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ao Kuang
mats2711
Ao Kuang
11
0 / 2 / 0
6,820
525
455
5,977
1,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CaptainDelBoy
Poseidon
9
2 / 5 / 2
6,487
499
3,016
7,480
2,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
JozkoPucik
Sylvanus
10
3 / 7 / 0
6,266
482
4,647
12,489
7,053
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Da Ji
Woodi08
Da Ji
9
2 / 5 / 0
6,065
467
3,416
9,867
2,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
gffmnn
Medusa
9
0 / 8 / 2
5,586
430
2,904
11,006
2,803
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
0 / 4 / 0
5,606
431
2,852
8,794
4,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
11
28
Kills
7
9
Deaths
29
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Poseidon
CaptainDelBoy
Poseidon
2
5
2
0.6
W
Thanatos
Fabhunter1910
Thanatos
5
0
5
7.5
L
Sylvanus
JozkoPucik
Sylvanus
3
7
0
0.43
W
Izanami
Wareamazing
Izanami
11
3
6
4.67
L
Da Ji
Woodi08
Da Ji
2
5
0
0.4
W
10
3
2
3.67
W
2
1
16
10
L
Medusa
gffmnn
Medusa
0
8
2
0.13
W
Ao Kuang
mats2711
Ao Kuang
0
2
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,359
Damage
16,835
36,958
Taken
49,636
19,690
Mitigated
19,306
16,654
Healing
11,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
CaptainDelBoy
Poseidon
3,016
525
0
1,500
7,480
2,106
0
4,437
2,791
24,499
0
W
Thanatos
Fabhunter1910
Thanatos
7,530
2,449
0
8,039
6,162
3,702
809
479
5,504
0
52,193
L
Sylvanus
JozkoPucik
Sylvanus
4,647
999
1,514
3,250
12,489
7,053
114
1,892
10,597
15,123
0
W
Izanami
Wareamazing
Izanami
14,414
9,126
0
3,706
8,985
5,043
2,372
3,236
5,749
0
65,663
L
Da Ji
Woodi08
Da Ji
3,416
871
0
1,710
9,867
2,447
0
3,414
6,318
0
24,681
W
8,854
1,734
0
1,290
5,867
2,168
1,584
1,389
4,253
35,390
0
W
5,106
1,345
0
2,491
9,967
7,085
309
2,237
7,570
20,374
0
L
Medusa
gffmnn
Medusa
2,904
1,267
0
1,525
11,006
2,803
195
1,418
9,588
0
19,130
W
Ao Kuang
mats2711
Ao Kuang
455
144
0
1,128
5,977
1,692
282
37
5,940
36,973
0
L
2,852
702
0
2,455
8,794
4,897
502
2,821
5,927
0
20,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,166
Gold Earned
30,010
386
Minions Killed
186
0
Camps Cleared
0
1,269,555
Distance Traveled
1,079,183
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,487
499
62
5
0
221,844
4
W
Thanatos
8,380
645
101
8
0
269,274
3
L
Sylvanus
6,266
482
18
1
0
195,237
0
W
Izanami
9,424
725
130
10
0
207,666
3
L
Da Ji
6,065
467
46
4
0
239,269
4
W
Scylla
8,433
649
50
4
0
230,508
2
W
Geb
8,109
624
23
2
0
278,204
3
L
Medusa
5,586
430
28
2
0
206,469
2
W
Ao Kuang
6,820
525
82
6
0
283,903
0
L
Tyr
5,606
431
32
2
0
216,364
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role