Player Matchup

Fenrir
Fenrir
Nikojek
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,157 Elo+
Solo
Ra
Ra
agusdemon777
Ra
Level 25
God Stats
16W - 26L
1,274 SR
Queue Stats
198W - 306L
1,296 Elo+
Solo
Agni
Agni
diamondstreetMNL
Agni
Level 4
God Stats
0W - 1L
1,314 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Xing Tian
Xing Tian
mnjed1123
Xing Tian
Level 18
God Stats
2W - 3L
1,709 SR
Queue Stats
37W - 61L
1,355 Elo+
Solo
Guan Yu
Guan Yu
tubby_tubberson3
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 11
1,459 SR
1,362 Elo+

VS

Team Averages
Level 16
1,510 SR
1,393 Elo+
Ra
Ra
Beartoe117
Ra
Level 18
God Stats
6W - 8L
1,387 SR
Queue Stats
7W - 9L
1,329 Elo+
Solo
Bellona
Bellona
Golden3309
Bellona
Level 29
God Stats
3W - 1L
1,648 SR
Queue Stats
51W - 63L
1,413 Elo+
Solo
Neith
Neith
alho-cumprido
Neith
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 1L
1,652 Elo+
Solo
Baron Samedi
Baron Samedi
itsyaboiGIZA
Baron Samedi
Level 23
God Stats
32W - 42L
1,381 SR
Queue Stats
47W - 67L
1,324 Elo+
Solo
Nu Wa
Nu Wa
xavvier18
Nu Wa
Level 9
God Stats
8W - 8L
1,634 SR
Queue Stats
13W - 21L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Nikojek
Fenrir
2
0 / 2 / 1
4,770
298
271
2,922
695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

13
2 / 10 / 2
7,556
472
3,991
12,481
4,523
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
2 / 9 / 3
6,033
377
5,505
12,727
3,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
mnjed1123
Xing Tian
8
2 / 4 / 1
6,042
378
2,162
8,733
3,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

3
0 / 2 / 2
4,940
309
160
2,996
1,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 2
8,254
516
4,875
3,402
1,103
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
Golden3309
Bellona
12
6 / 4 / 2
8,801
550
5,409
12,518
7,187
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
4 / 4 / 13
8,325
520
6,522
9,235
2,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
itsyaboiGIZA
Baron Samedi
13
12 / 1 / 4
9,325
583
9,709
8,515
4,548
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
xavvier18
Nu Wa
11
0 / 3 / 6
7,515
470
4,258
7,477
2,149
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
53
6
Kills
26
27
Deaths
13
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
4
1
2
5
W
Bellona
Golden3309
Bellona
6
4
2
1.75
L
Fenrir
Nikojek
Fenrir
0
2
1
0.25
L
2
10
2
0.3
W
4
4
13
2.63
L
2
9
3
0.39
W
Baron Samedi
itsyaboiGIZA
Baron Samedi
12
1
4
14
L
Xing Tian
mnjed1123
Xing Tian
2
4
1
0.63
L
0
2
2
0.5
W
Nu Wa
xavvier18
Nu Wa
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,089
Damage
30,773
39,859
Taken
41,147
13,855
Mitigated
17,980
2,546
Healing
15,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,875
2,008
131
1,761
3,402
1,103
3,679
1,647
1,755
42,579
0
W
Bellona
Golden3309
Bellona
5,409
1,379
621
1,080
12,518
7,187
2,412
1,724
10,328
0
32,101
L
Fenrir
Nikojek
Fenrir
271
76
0
0
2,922
695
0
1,629
1,293
0
1,617
L
3,991
998
251
1,948
12,481
4,523
496
5,207
7,274
42,630
0
W
6,522
2,911
0
4,103
9,235
2,993
932
3,891
5,344
0
26,622
L
5,505
389
0
250
12,727
3,859
0
7,188
5,539
17,788
0
W
Baron Samedi
itsyaboiGIZA
Baron Samedi
9,709
991
702
5,307
8,515
4,548
1,258
1,621
6,894
39,454
0
L
Xing Tian
mnjed1123
Xing Tian
2,162
307
0
72
8,733
3,686
0
3,002
5,731
12,217
0
L
160
135
0
25
2,996
1,092
0
1,816
1,180
0
870
W
Nu Wa
xavvier18
Nu Wa
4,258
423
0
2,015
7,477
2,149
1,710
2,775
4,702
29,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,341
Gold Earned
42,220
121
Minions Killed
264
0
Camps Cleared
0
717,948
Distance Traveled
1,269,808
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,254
516
70
4
0
187,270
1
W
Bellona
8,801
550
54
3
0
282,703
0
L
Fenrir
4,770
298
0
0
0
67,504
0
L
Ra
7,556
472
77
5
0
217,905
1
W
Neith
8,325
520
42
3
0
261,906
3
L
Agni
6,033
377
25
2
0
222,635
2
W
Baron Samedi
9,325
583
56
4
0
296,120
0
L
Xing Tian
6,042
378
18
1
0
163,344
0
L
Guan Yu
4,940
309
1
0
0
46,560
0
W
Nu Wa
7,515
470
42
3
0
241,809
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role