Player Matchup

Anubis
Anubis
BLACK SayajN
Anubis
Level 16
God Stats
4W - 2L
1,703 SR
Queue Stats
6W - 4L
1,603 Elo+
Party 1
Jormungandr
Jormungandr
ZBernardPDM
Jormungandr
Level 21
God Stats
12W - 10L
1,376 SR
Queue Stats
89W - 96L
1,375 Elo+
Solo
Artemis
Artemis
click jogos8041
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,678 Elo+
Party 1
Neith
Neith
gabrielsidd
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
mY yFrOnTzz
Bastet
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 5L
1,539 Elo+
Party 1
Team Averages
Level 18
1,516 SR
1,539 Elo+

VS

Team Averages
Level 22
1,504 SR
1,519 Elo+
Kali
Kali
Fabio-Kafa
Kali
Level 26
God Stats
2W - 4L
1,500 SR
Queue Stats
386W - 460L
1,508 Elo+
Solo
Bellona
Bellona
KziqOFoda
Bellona
Level 18
God Stats
1W - 1L
1,131 SR
Queue Stats
10W - 9L
1,474 Elo+
Solo
Neith
Neith
Thuridan
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,457 Elo+
Solo
Ares
Ares
k1ll3rl0w
Ares
Level 6
God Stats
4W - 0L
1,929 SR
Queue Stats
4W - 1L
1,785 Elo+
Party 2
Anubis
Anubis
m1guel_dark
Anubis
Level 56
God Stats
19W - 11L
1,461 SR
Queue Stats
126W - 178L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
9 / 6 / 3
9,597
565
13,313
12,258
5,887
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
ZBernardPDM
Jormungandr
12
3 / 3 / 5
8,180
481
7,178
14,319
9,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
1 / 11 / 0
6,965
410
5,062
14,102
4,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
4 / 5 / 0
7,637
449
9,171
9,229
2,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bastet
11
3 / 2 / 3
7,664
451
2,823
8,204
2,945
Heavy Mace

Heavy Mace

+30
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 3 / 1
9,909
583
9,039
15,280
5,426
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
KziqOFoda
Bellona
15
6 / 5 / 5
9,245
544
9,191
13,072
9,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
Thuridan
Neith
11
1 / 3 / 2
7,502
441
4,434
7,872
2,040
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
10
1 / 3 / 3
6,585
387
2,200
10,653
6,253
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Anubis
15
8 / 6 / 3
8,979
528
14,496
12,964
4,764
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
40
20
Kills
26
27
Deaths
20
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anubis
9
6
3
1.75
W
10
3
1
3.5
W
Bellona
KziqOFoda
Bellona
6
5
5
1.7
W
Neith
Thuridan
Neith
1
3
2
0.67
L
Jormungandr
ZBernardPDM
Jormungandr
3
3
5
1.83
L
1
11
0
0.09
L
4
5
0
0.8
W
Ares
1
3
3
0.83
W
Anubis
8
6
3
1.58
L
Bastet
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,547
Damage
39,360
58,112
Taken
59,841
25,407
Mitigated
28,115
8,292
Healing
17,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
13,313
1,567
0
3,019
12,258
5,887
914
3,356
8,852
47,717
0
W
9,039
6,379
366
8,116
15,280
5,426
1,241
4,848
10,432
0
40,281
W
Bellona
KziqOFoda
Bellona
9,191
3,382
0
1,730
13,072
9,632
0
5,948
7,124
0
42,593
W
Neith
Thuridan
Neith
4,434
2,429
0
2,357
7,872
2,040
2,245
2,121
5,751
0
27,790
L
Jormungandr
ZBernardPDM
Jormungandr
7,178
2,185
0
1,100
14,319
9,717
181
5,565
8,704
27,996
0
L
5,062
2,702
0
2,074
14,102
4,490
1,454
1,417
12,385
0
19,348
L
9,171
5,446
0
1,110
9,229
2,368
569
5,130
4,099
0
33,561
W
Ares
2,200
264
0
0
10,653
6,253
298
2,354
8,299
18,784
0
W
Anubis
14,496
190
0
5,064
12,964
4,764
220
5,220
7,744
57,968
0
L
Bastet
2,823
974
0
989
8,204
2,945
316
1,228
6,951
0
26,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,043
Gold Earned
42,220
254
Minions Killed
305
0
Camps Cleared
0
1,399,857
Distance Traveled
1,434,682
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,597
565
83
5
0
291,234
0
W
Kali
9,909
583
74
4
0
310,782
4
W
Bellona
9,245
544
85
5
0
261,264
2
W
Neith
7,502
441
55
3
0
279,093
0
L
Jormungandr
8,180
481
37
2
0
319,664
3
L
Artemis
6,965
410
37
2
0
244,017
1
L
Neith
7,637
449
52
3
0
261,034
2
W
Ares
6,585
387
22
1
0
304,124
0
W
Anubis
8,979
528
69
4
0
279,419
1
L
Bastet
7,664
451
45
3
0
283,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role