Player Matchup

Fenrir
Fenrir
Jakubik94
Fenrir
Level 155
God Stats
6W - 4L
1,715 SR
Queue Stats
157W - 144L
1,534 Elo+
Party 2
Neith
Neith
LordMaltazarish
Neith
Level 160
God Stats
7W - 12L
1,370 SR
Queue Stats
122W - 106L
1,480 Elo+
Party 2
Chang'e
Chang'e
Sara024
Chang'e
Level 87
God Stats
11W - 19L
1,314 SR
Queue Stats
206W - 199L
1,539 Elo+
Solo
Erlang Shen
Erlang Shen
Xantoficea
Erlang Shen
Level 122
God Stats
10W - 2L
1,921 SR
Queue Stats
98W - 112L
1,472 Elo+
Solo
Kali
Kali
davidnieva12
Kali
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 133L
1,492 Elo+
Solo
Team Averages
Level 124
1,564 SR
1,503 Elo+

VS

Team Averages
Level 92
1,572 SR
1,573 Elo+
Loki
Loki
Kaiserlichh
Loki
Level 61
God Stats
25W - 20L
1,827 SR
Queue Stats
616W - 482L
1,662 Elo+
Party 3
Xbalanque
Xbalanque
Parmizani
Xbalanque
Level 28
God Stats
4W - 5L
1,438 SR
Queue Stats
54W - 32L
1,680 Elo+
Party 3
Ra
Ra
Partizani
Ra
Level 160
God Stats
5W - 4L
1,493 SR
Queue Stats
147W - 98L
1,608 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
WearingHail
Ah Muzen Cab
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
deltakill
Kuzenbo
Level 106
God Stats
13W - 12L
1,604 SR
Queue Stats
219W - 197L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jakubik94
Fenrir
15
3 / 4 / 1
9,191
418
5,634
17,052
13,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
1 / 0 / 3
9,852
448
4,123
13,595
5,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Sara024
Chang'e
15
2 / 5 / 3
9,473
431
13,305
18,592
6,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Erlang Shen
Xantoficea
Erlang Shen
8
1 / 4 / 3
7,002
318
2,636
11,960
3,612
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
2 / 5 / 3
9,298
423
3,604
21,324
8,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 6
11,688
531
7,584
10,462
4,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xbalanque
Parmizani
Xbalanque
20
6 / 1 / 3
15,588
709
19,514
10,322
4,620
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
1 / 3 / 5
12,215
555
9,591
13,815
6,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
WearingHail
Ah Muzen Cab
16
3 / 1 / 4
11,421
519
10,739
4,865
1,795
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
deltakill
Kuzenbo
15
4 / 3 / 6
11,526
524
12,087
19,353
24,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
42
9
Kills
18
18
Deaths
9
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Jakubik94
Fenrir
3
4
1
0.88
W
4
1
6
7
L
1
0
3
2.5
W
Xbalanque
Parmizani
Xbalanque
6
1
3
7.5
W
1
3
5
1.17
L
Chang'e
Sara024
Chang'e
2
5
3
0.7
W
Ah Muzen Cab
WearingHail
Ah Muzen Cab
3
1
4
5
L
Erlang Shen
Xantoficea
Erlang Shen
1
4
3
0.63
L
2
5
3
0.7
W
Kuzenbo
deltakill
Kuzenbo
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,302
Damage
59,515
82,523
Taken
58,817
37,567
Mitigated
42,104
28,303
Healing
26,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Jakubik94
Fenrir
5,634
971
0
5,981
17,052
13,401
0
2,154
14,898
0
40,745
W
7,584
1,977
0
4,562
10,462
4,139
413
3,715
6,726
0
59,096
L
4,123
1,506
0
5,907
13,595
5,009
48
2,678
10,917
0
70,864
W
Xbalanque
Parmizani
Xbalanque
19,514
12,240
0
6,308
10,322
4,620
8,869
1,791
8,281
0
135,828
W
9,591
622
3,201
5,778
13,815
6,859
1,315
3,735
10,030
91,949
0
L
Chang'e
Sara024
Chang'e
13,305
1,857
1,055
5,579
18,592
6,883
168
6,208
12,384
68,691
0
W
Ah Muzen Cab
WearingHail
Ah Muzen Cab
10,739
4,133
0
2,687
4,865
1,795
4,433
61
4,804
0
70,102
L
Erlang Shen
Xantoficea
Erlang Shen
2,636
797
0
3,010
11,960
3,612
88
4,526
7,434
0
18,219
L
3,604
1,374
0
6,771
21,324
8,662
0
6,112
15,212
0
50,650
W
Kuzenbo
deltakill
Kuzenbo
12,087
3,116
0
4,406
19,353
24,691
849
4,276
14,258
46,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,816
Gold Earned
62,438
541
Minions Killed
633
0
Camps Cleared
0
1,776,263
Distance Traveled
2,181,862
12
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,191
418
73
3
0
404,201
6
W
Loki
11,688
531
85
4
0
471,237
1
L
Neith
9,852
448
188
9
0
375,808
0
W
Xbalanque
15,588
709
237
11
0
442,155
8
W
Ra
12,215
555
164
7
0
434,875
7
L
Chang'e
9,473
431
144
7
0
394,430
3
W
Ah Muzen Cab
11,421
519
106
5
0
416,227
0
L
Erlang Shen
7,002
318
35
2
0
176,832
1
L
Kali
9,298
423
101
5
0
424,992
2
W
Kuzenbo
11,526
524
41
2
0
417,368
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role