Player Matchup

Cthulhu
Cthulhu
BlitzCrysis3
Cthulhu
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
196W - 164L
1,483 Elo+
Party 1
Sylvanus
Sylvanus
Devil Pasi
Sylvanus
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
99W - 95L
1,512 Elo+
Solo
Jormungandr
Jormungandr
GidMaster
Jormungandr
Level 11
God Stats
3W - 0L
1,783 SR
Queue Stats
3W - 1L
1,476 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ScorpickCZ
Tsukuyomi
Level 27
God Stats
39W - 18L
1,552 SR
Queue Stats
100W - 91L
1,416 Elo+
Solo
Cernunnos
Cernunnos
Zardrak
Cernunnos
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
23W - 21L
1,500 Elo+
Solo
Team Averages
Level 35
1,567 SR
1,477 Elo+

VS

Team Averages
Level 17
1,427 SR
1,413 Elo+
Cerberus
Cerberus
Benja_24_
Cerberus
Level 10
God Stats
36W - 44L
1,500 SR
Queue Stats
70W - 112L
1,215 Elo+
Party 2
Loki
Loki
EvilKiwi92
Loki
Level 26
God Stats
4W - 10L
1,284 SR
Queue Stats
233W - 260L
1,512 Elo+
Solo
Janus
Janus
NKTHEDESTROYER
Janus
Level 29
God Stats
13W - 11L
1,352 SR
Queue Stats
333W - 265L
1,526 Elo+
Solo
Skadi
Skadi
angar101
Skadi
Level 15
God Stats
3W - 4L
1,500 SR
Queue Stats
18W - 18L
1,242 Elo+
Party 2
Guan Yu
Guan Yu
burekburekburek
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BlitzCrysis3
Cthulhu
13
7 / 1 / 6
7,863
562
7,030
6,383
2,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sylvanus
Devil Pasi
Sylvanus
16
4 / 0 / 3
9,168
655
7,662
8,206
5,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
GidMaster
Jormungandr
12
5 / 1 / 11
8,717
623
7,299
9,579
4,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
ScorpickCZ
Tsukuyomi
15
8 / 1 / 3
8,744
625
9,740
7,243
2,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
Zardrak
Cernunnos
12
1 / 2 / 1
7,132
509
2,374
3,947
1,042
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Benja_24_
Cerberus
8
1 / 7 / 1
5,781
413
3,383
10,433
6,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 1 / 0
6,665
476
2,025
9,663
2,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 4 / 0
6,633
474
2,911
7,211
1,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Skadi
angar101
Skadi
9
1 / 8 / 0
5,856
418
5,613
9,354
2,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 5 / 1
6,539
467
3,086
10,074
5,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
25
Kills
5
5
Deaths
25
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Benja_24_
Cerberus
1
7
1
0.21
W
Cthulhu
BlitzCrysis3
Cthulhu
7
1
6
10
W
Sylvanus
Devil Pasi
Sylvanus
4
0
3
5.5
L
1
1
0
1
W
Jormungandr
GidMaster
Jormungandr
5
1
11
10.5
L
0
4
0
0
W
Tsukuyomi
ScorpickCZ
Tsukuyomi
8
1
3
9.5
W
Cernunnos
Zardrak
Cernunnos
1
2
1
0.75
L
Skadi
angar101
Skadi
1
8
0
0.13
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,105
Damage
17,018
35,358
Taken
46,735
17,205
Mitigated
19,009
13,082
Healing
7,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Benja_24_
Cerberus
3,383
728
0
1,127
10,433
6,511
0
7,571
2,548
15,060
0
W
Cthulhu
BlitzCrysis3
Cthulhu
7,030
838
427
987
6,383
2,929
605
1,205
5,178
37,738
0
W
Sylvanus
Devil Pasi
Sylvanus
7,662
2,296
0
4,857
8,206
5,857
233
2,126
5,854
58,288
10,648
L
2,025
775
0
3,712
9,663
2,937
0
2,357
7,256
0
39,366
W
Jormungandr
GidMaster
Jormungandr
7,299
2,051
0
2,297
9,579
4,933
505
2,178
7,401
23,678
0
L
2,911
66
0
1,574
7,211
1,972
94
5,127
2,084
37,223
0
W
Tsukuyomi
ScorpickCZ
Tsukuyomi
9,740
2,698
0
3,755
7,243
2,444
1,093
489
6,609
0
53,799
W
Cernunnos
Zardrak
Cernunnos
2,374
1,347
0
759
3,947
1,042
884
0
3,847
0
18,751
L
Skadi
angar101
Skadi
5,613
2,576
0
460
9,354
2,183
260
5,466
3,570
0
29,260
L
3,086
885
0
1,102
10,074
5,406
0
394
9,636
0
19,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,624
Gold Earned
31,474
362
Minions Killed
288
0
Camps Cleared
0
1,322,356
Distance Traveled
1,321,249
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,781
413
25
2
0
263,219
2
W
Cthulhu
7,863
562
68
5
0
287,230
2
W
Sylvanus
9,168
655
114
8
0
253,561
4
L
Loki
6,665
476
82
6
0
313,358
0
W
Jormungandr
8,717
623
33
2
0
249,573
2
L
Janus
6,633
474
87
6
0
270,663
0
W
Tsukuyomi
8,744
625
99
7
0
321,337
0
W
Cernunnos
7,132
509
48
3
0
210,655
0
L
Skadi
5,856
418
52
4
0
195,672
0
L
Guan Yu
6,539
467
42
3
0
278,337
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role