Player Matchup

Neith
Neith
Jellaw
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
Matiuns
Zeus
Level 15
God Stats
3W - 6L
1,280 SR
Queue Stats
36W - 26L
1,175 Elo+
Party 1
Cupid
Cupid
S1der4l
Cupid
Level 23
God Stats
34W - 26L
1,561 SR
Queue Stats
208W - 205L
1,556 Elo+
Solo
Jormungandr
Jormungandr
Vallfort
Jormungandr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,399 Elo+
Party 1
Baron Samedi
Baron Samedi
Wileiner
Baron Samedi
Level 12
God Stats
20W - 15L
1,463 SR
Queue Stats
44W - 42L
1,334 Elo+
Party 1
Team Averages
Level 13
1,461 SR
1,393 Elo+

VS

Team Averages
Level 23
1,456 SR
1,451 Elo+
Ymir
Ymir
Distratic
Ymir
Level 16
God Stats
27W - 23L
1,614 SR
Queue Stats
38W - 42L
1,509 Elo+
Solo
Aphrodite
Aphrodite
UAHSUASHASU11
Aphrodite
Level 28
God Stats
10W - 12L
1,339 SR
Queue Stats
101W - 109L
1,520 Elo+
Solo
Izanami
Izanami
UltraToxico
Izanami
Level 29
God Stats
34W - 33L
1,504 SR
Queue Stats
50W - 62L
1,411 Elo+
Solo
Neith
Neith
arttron9286
Neith
Level 24
God Stats
36W - 39L
1,324 SR
Queue Stats
493W - 578L
1,361 Elo+
Solo
Loki
Loki
smartpenguin98
Loki
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jellaw
Neith
3
0 / 2 / 0
4,364
336
357
1,334
168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Zeus
Matiuns
Zeus
10
4 / 6 / 1
6,484
499
7,385
8,679
2,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cupid
S1der4l
Cupid
15
4 / 1 / 1
8,658
666
8,124
9,297
3,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
Vallfort
Jormungandr
9
2 / 2 / 3
6,425
494
3,094
10,482
4,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
Wileiner
Baron Samedi
10
2 / 7 / 1
6,100
469
2,683
6,575
2,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
5 / 2 / 3
7,139
549
4,725
8,624
4,714
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Aphrodite
UAHSUASHASU11
Aphrodite
13
7 / 1 / 3
7,745
596
9,426
10,658
4,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
UltraToxico
Izanami
11
3 / 2 / 4
7,369
567
3,452
7,513
2,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 2 / 3
6,107
470
2,336
3,843
1,263
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
3 / 6 / 3
7,213
555
6,036
10,856
3,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
12
Kills
18
18
Deaths
13
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ymir
5
2
3
3.25
L
Neith
Jellaw
Neith
0
2
0
0
L
Zeus
Matiuns
Zeus
4
6
1
0.75
L
Cupid
S1der4l
Cupid
4
1
1
4.5
W
Aphrodite
UAHSUASHASU11
Aphrodite
7
1
3
8.5
W
Izanami
UltraToxico
Izanami
3
2
4
2.5
L
Jormungandr
Vallfort
Jormungandr
2
2
3
1.75
L
Baron Samedi
Wileiner
Baron Samedi
2
7
1
0.36
W
0
2
3
0.75
W
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,643
Damage
25,975
36,367
Taken
41,494
13,302
Mitigated
16,437
8,023
Healing
18,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,725
742
0
1,485
8,624
4,714
1,015
1,737
6,887
26,058
0
L
Neith
Jellaw
Neith
357
209
0
75
1,334
168
0
446
888
0
1,988
L
Zeus
Matiuns
Zeus
7,385
1,061
0
852
8,679
2,766
0
5,220
3,459
27,613
0
L
Cupid
S1der4l
Cupid
8,124
4,117
0
6,112
9,297
3,321
2,350
1,997
7,300
0
66,463
W
Aphrodite
UAHSUASHASU11
Aphrodite
9,426
1,930
1,770
7,936
10,658
4,391
477
5,922
4,736
35,655
0
W
Izanami
UltraToxico
Izanami
3,452
1,739
207
2,932
7,513
2,563
3,450
2,266
5,247
0
34,997
L
Jormungandr
Vallfort
Jormungandr
3,094
1,039
0
608
10,482
4,968
0
4,481
6,001
19,893
0
L
Baron Samedi
Wileiner
Baron Samedi
2,683
736
114
262
6,575
2,079
0
2,007
4,568
20,149
0
W
2,336
779
0
475
3,843
1,263
1,393
605
3,238
0
18,774
W
6,036
2,216
0
3,530
10,856
3,506
0
2,632
8,224
0
38,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,031
Gold Earned
35,573
239
Minions Killed
277
0
Camps Cleared
0
863,100
Distance Traveled
1,082,728
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,139
549
43
3
0
238,807
0
L
Neith
4,364
336
4
0
0
53,128
0
L
Zeus
6,484
499
43
3
0
222,615
0
L
Cupid
8,658
666
127
10
0
216,005
1
W
Aphrodite
7,745
596
45
3
0
244,788
0
W
Izanami
7,369
567
70
5
0
196,741
0
L
Jormungandr
6,425
494
41
3
0
224,673
0
L
Baron Samedi
6,100
469
24
2
0
146,679
0
W
Neith
6,107
470
46
4
0
169,293
0
W
Loki
7,213
555
73
6
0
233,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role