Player Matchup

Sol
Sol
CODE01223
Sol
Level 28
God Stats
16W - 10L
1,990 SR
Queue Stats
150W - 112L
1,632 Elo+
Solo
Vamana
Vamana
CaptainSocisson
Vamana
Level 44
God Stats
2W - 7L
1,132 SR
Queue Stats
39W - 39L
1,513 Elo+
Party 1
Medusa
Medusa
ReusNema
Medusa
Level 24
God Stats
2W - 5L
1,195 SR
Queue Stats
12W - 24L
1,272 Elo+
Party 1
Ymir
Ymir
julife8
Ymir
Level 17
God Stats
2W - 1L
1,466 SR
Queue Stats
10W - 13L
1,302 Elo+
Party 1
Tsukuyomi
Tsukuyomi
rabonswan
Tsukuyomi
Level 25
God Stats
4W - 4L
1,576 SR
Queue Stats
18W - 19L
1,466 Elo+
Solo
Team Averages
Level 28
1,472 SR
1,437 Elo+

VS

Team Averages
Level 25
1,565 SR
1,483 Elo+
Terra
Terra
BohemiaCrow
Terra
Level 22
God Stats
3W - 5L
1,453 SR
Queue Stats
16W - 17L
1,382 Elo+
Solo
Ra
Ra
Joakillers
Ra
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 85L
1,452 Elo+
Solo
Xbalanque
Xbalanque
YxStorm
Xbalanque
Level 25
God Stats
7W - 2L
1,500 SR
Queue Stats
114W - 94L
1,581 Elo+
Solo
Bellona
Bellona
dima32
Bellona
Level 24
God Stats
32W - 21L
1,548 SR
Queue Stats
37W - 36L
1,522 Elo+
Solo
Kali
Kali
xCoconut21
Kali
Level 29
God Stats
23W - 11L
1,826 SR
Queue Stats
239W - 218L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 5
8,164
742
10,633
7,408
2,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
0 / 1 / 0
6,083
553
3,932
8,028
4,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
ReusNema
Medusa
6
0 / 4 / 0
4,436
403
2,080
6,386
1,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
julife8
Ymir
8
0 / 7 / 0
5,073
461
1,528
8,445
3,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
rabonswan
Tsukuyomi
12
7 / 0 / 1
7,170
652
3,070
6,662
2,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 1 / 2
5,469
497
2,051
5,128
3,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 7 / 1
5,215
474
2,575
7,329
2,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xbalanque
YxStorm
Xbalanque
11
5 / 1 / 7
7,165
651
8,482
5,574
1,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
dima32
Bellona
12
1 / 0 / 0
6,581
598
6,183
6,594
3,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
4 / 4 / 2
6,156
560
4,440
8,427
3,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
25
13
Kills
13
13
Deaths
13
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
1
2
4
W
6
1
5
8.5
W
0
1
0
0
L
0
7
1
0.07
W
Medusa
ReusNema
Medusa
0
4
0
0
L
Xbalanque
YxStorm
Xbalanque
5
1
7
8.5
L
Bellona
dima32
Bellona
1
0
0
1
W
Ymir
julife8
Ymir
0
7
0
0
W
Tsukuyomi
rabonswan
Tsukuyomi
7
0
1
7.5
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,243
Damage
23,731
36,929
Taken
33,052
13,889
Mitigated
15,013
13,806
Healing
10,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,051
689
406
485
5,128
3,059
224
2,727
2,401
8,906
2,146
W
10,633
5,136
0
4,918
7,408
2,249
766
2,196
5,212
57,023
0
W
3,932
1,643
0
2,356
8,028
4,358
0
0
8,028
0
31,642
L
2,575
455
61
1,381
7,329
2,493
0
4,568
2,761
24,184
0
W
Medusa
ReusNema
Medusa
2,080
1,061
0
1,752
6,386
1,386
240
255
6,131
0
13,146
L
Xbalanque
YxStorm
Xbalanque
8,482
5,567
0
1,888
5,574
1,602
586
1,738
3,836
0
38,199
L
Bellona
dima32
Bellona
6,183
1,873
0
4,704
6,594
3,868
0
0
6,194
0
36,694
W
Ymir
julife8
Ymir
1,528
893
0
180
8,445
3,648
186
1,021
7,424
17,483
0
W
Tsukuyomi
rabonswan
Tsukuyomi
3,070
625
0
4,600
6,662
2,248
0
1,044
5,618
0
39,208
L
4,440
2,126
0
1,621
8,427
3,991
0
3,128
5,299
0
27,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,926
Gold Earned
30,586
326
Minions Killed
263
0
Camps Cleared
0
1,030,274
Distance Traveled
1,008,623
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,469
497
22
2
0
195,121
3
W
Sol
8,164
742
104
9
0
208,192
3
W
Vamana
6,083
553
77
7
0
235,977
2
L
Ra
5,215
474
41
4
0
194,408
0
W
Medusa
4,436
403
23
2
0
181,937
1
L
Xbalanque
7,165
651
72
7
0
194,918
5
L
Bellona
6,581
598
79
7
0
194,380
2
W
Ymir
5,073
461
34
3
0
183,671
0
W
Tsukuyomi
7,170
652
88
8
0
220,497
0
L
Kali
6,156
560
49
4
0
229,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role