Player Matchup

Ares
Ares
JoaoSilva96
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,640 Elo+
Party 1
Pele
Pele
LordBuuhuu
Pele
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 42L
1,510 Elo+
Solo
Cupid
Cupid
Rogerdin13
Cupid
Level 29
God Stats
9W - 10L
1,622 SR
Queue Stats
49W - 49L
1,643 Elo+
Solo
Vamana
Vamana
SalasTaladra
Vamana
Level 22
God Stats
6W - 4L
1,779 SR
Queue Stats
89W - 82L
1,559 Elo+
Solo
Zeus
Zeus
pretaxSIDAO
Zeus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,600 Elo+
Party 1
Team Averages
Level 21
1,580 SR
1,591 Elo+

VS

Team Averages
Level 22
1,585 SR
1,786 Elo+
Ne Zha
Ne Zha
PFV95XX
Ne Zha
Level 6
God Stats
2W - 0L
1,497 SR
Queue Stats
2W - 0L
1,690 Elo+
Solo
Rama
Rama
TheRealPatrion
Rama
Level 27
God Stats
3W - 0L
1,853 SR
Queue Stats
6W - 0L
1,923 Elo+
Party 2
Danzaburou
Danzaburou
kimiiiii
Danzaburou
Level 25
God Stats
10W - 6L
1,226 SR
Queue Stats
256W - 247L
1,512 Elo+
Solo
Ymir
Ymir
nicekiller5000
Ymir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,882 Elo+
Party 2
Scylla
Scylla
xXNKMXx
Scylla
Level 28
God Stats
2W - 0L
1,847 SR
Queue Stats
6W - 0L
1,923 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 6
7,703
428
7,059
18,034
14,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 3 / 2
8,534
474
4,771
11,683
4,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
13
3 / 5 / 5
8,311
462
10,158
13,343
4,670
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vamana
16
1 / 2 / 0
9,533
530
6,197
10,735
8,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
4 / 7 / 4
9,001
500
8,389
11,012
3,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
PFV95XX
Ne Zha
16
8 / 1 / 9
10,414
579
8,017
11,726
5,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

17
2 / 1 / 1
10,386
577
7,826
8,802
3,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
kimiiiii
Danzaburou
14
5 / 4 / 5
9,060
503
11,595
11,584
3,992
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 4 / 14
8,253
459
4,923
11,181
8,583
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
xXNKMXx
Scylla
16
8 / 2 / 6
9,789
544
12,727
8,632
3,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
59
12
Kills
24
24
Deaths
12
17
Assists
35
Player
Kills
Deaths
Assists
KDA
L
1
7
6
0.57
L
3
3
2
1.33
W
Ne Zha
PFV95XX
Ne Zha
8
1
9
12.5
L
Cupid
3
5
5
1.1
L
Vamana
1
2
0
0.5
W
2
1
1
2.5
W
Danzaburou
kimiiiii
Danzaburou
5
4
5
1.88
W
1
4
14
2
L
4
7
4
0.86
W
Scylla
xXNKMXx
Scylla
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,574
Damage
45,088
64,807
Taken
51,925
36,255
Mitigated
24,661
20,108
Healing
17,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,059
971
0
2,544
18,034
14,855
0
5,401
12,633
18,867
0
L
4,771
730
0
4,402
11,683
4,363
108
2,597
9,086
0
52,246
W
Ne Zha
PFV95XX
Ne Zha
8,017
2,125
0
7,420
11,726
5,702
917
1,693
10,033
0
62,911
L
Cupid
10,158
5,595
0
5,078
13,343
4,670
1,306
3,402
9,941
0
58,117
L
Vamana
6,197
2,286
0
5,042
10,735
8,535
904
0
10,735
0
57,678
W
7,826
6,515
0
5,478
8,802
3,076
384
279
8,073
0
71,781
W
Danzaburou
kimiiiii
Danzaburou
11,595
6,143
0
3,540
11,584
3,992
1,920
5,384
6,200
0
46,628
W
4,923
1,244
0
285
11,181
8,583
342
4,063
7,118
17,992
0
L
8,389
1,052
0
3,042
11,012
3,832
619
6,250
4,762
45,393
0
W
Scylla
xXNKMXx
Scylla
12,727
2,262
0
1,248
8,632
3,308
804
4,029
4,603
47,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,082
Gold Earned
47,902
436
Minions Killed
463
0
Camps Cleared
0
1,627,010
Distance Traveled
1,654,195
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,703
428
8
0
0
312,840
5
L
Pele
8,534
474
95
5
0
352,075
0
W
Ne Zha
10,414
579
108
6
0
380,861
3
L
Cupid
8,311
462
122
7
0
291,416
5
L
Vamana
9,533
530
138
8
0
353,386
6
W
Rama
10,386
577
157
9
0
317,115
6
W
Danzaburou
9,060
503
84
5
0
295,396
0
W
Ymir
8,253
459
31
2
0
336,810
0
L
Zeus
9,001
500
73
4
0
317,293
4
W
Scylla
9,789
544
83
5
0
324,013
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role