Player Matchup

Vamana
Vamana
Hazy10
Vamana
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,242 Elo+
Solo
Cthulhu
Cthulhu
IEatPallets9881
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,750 Elo+
Solo
Fafnir
Fafnir
Shield Maiden03
Fafnir
Level 89
God Stats
1W - 1L
1,757 SR
Queue Stats
28W - 38L
1,456 Elo+
Party 3
Izanami
Izanami
WeirdCloud1960
Izanami
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 35L
1,455 Elo+
Party 3
Kukulkan
Kukulkan
partycollins
Kukulkan
Level 25
God Stats
5W - 9L
1,556 SR
Queue Stats
632W - 680L
1,482 Elo+
Solo
Team Averages
Level 36
1,562 SR
1,477 Elo+

VS

Team Averages
Level 87
1,478 SR
1,465 Elo+
He Bo
He Bo
Herös
He Bo
Level 160
God Stats
3W - 5L
1,500 SR
Queue Stats
237W - 237L
1,512 Elo+
Party 2
Heimdallr
Heimdallr
Mahikyr
Heimdallr
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
249W - 264L
1,472 Elo+
Party 2
Fenrir
Fenrir
Nelthrin
Fenrir
Level 126
God Stats
14W - 8L
1,187 SR
Queue Stats
434W - 468L
1,461 Elo+
Party 1
Skadi
Skadi
Saeraneth
Skadi
Level 103
God Stats
3W - 0L
1,702 SR
Queue Stats
89W - 99L
1,474 Elo+
Party 1
Artio
Artio
WeavileKuma
Artio
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 66L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Hazy10
Vamana
17
0 / 6 / 7
10,795
514
13,153
25,041
14,603
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
3 / 8 / 7
13,336
635
18,433
24,927
21,995
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
1 / 6 / 8
11,762
560
11,415
26,573
31,140
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
7 / 9 / 2
12,875
613
15,521
20,535
8,583
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
partycollins
Kukulkan
20
6 / 4 / 1
14,104
672
23,761
16,216
8,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Herös
He Bo
20
17 / 3 / 10
16,128
768
40,466
15,427
6,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Mahikyr
Heimdallr
20
3 / 5 / 20
12,861
612
11,069
16,255
7,163
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
Nelthrin
Fenrir
20
6 / 3 / 18
13,117
625
22,097
19,967
17,042
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
Saeraneth
Skadi
20
7 / 3 / 17
14,565
694
26,403
23,831
10,213
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
0 / 3 / 21
12,137
578
6,921
24,089
22,535
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
119
17
Kills
33
33
Deaths
17
25
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Vamana
Hazy10
Vamana
0
6
7
0.58
W
He Bo
Herös
He Bo
17
3
10
7.33
L
3
8
7
0.81
W
Heimdallr
Mahikyr
Heimdallr
3
5
20
2.6
W
Fenrir
Nelthrin
Fenrir
6
3
18
5
W
Skadi
Saeraneth
Skadi
7
3
17
5.17
L
1
6
8
0.83
W
0
3
21
3.5
L
7
9
2
0.89
L
Kukulkan
partycollins
Kukulkan
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,283
Damage
106,956
113,292
Taken
99,569
84,616
Mitigated
63,592
30,560
Healing
53,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Hazy10
Vamana
13,153
5,681
374
6,112
25,041
14,603
0
8,604
16,163
0
20,535
W
He Bo
Herös
He Bo
40,466
736
4,725
4,213
15,427
6,639
1,444
7,300
8,127
65,527
0
L
18,433
43
3,817
1,970
24,927
21,995
0
10,190
14,284
41,116
0
W
Heimdallr
Mahikyr
Heimdallr
11,069
4,703
1,851
2,661
16,255
7,163
1,119
11,644
4,611
0
27,335
W
Fenrir
Nelthrin
Fenrir
22,097
4,668
5,192
7,022
19,967
17,042
791
9,251
10,716
0
34,781
W
Skadi
Saeraneth
Skadi
26,403
10,662
3,651
9,693
23,831
10,213
1,801
13,015
10,816
0
68,814
L
11,415
4,128
3,815
6,440
26,573
31,140
14
11,906
14,281
16,291
0
W
6,921
1,346
4,866
9,428
24,089
22,535
220
12,399
11,690
13,393
0
L
15,521
6,473
1,149
2,280
20,535
8,583
0
9,817
10,382
0
31,208
L
Kukulkan
partycollins
Kukulkan
23,761
734
1,921
2,682
16,216
8,295
0
5,215
10,795
65,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,872
Gold Earned
68,808
214
Minions Killed
208
0
Camps Cleared
0
1,677,883
Distance Traveled
1,941,371
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
10,795
514
16
1
0
381,181
1
W
He Bo
16,128
768
67
3
0
419,132
5
L
Cthulhu
13,336
635
46
2
0
342,921
2
W
Heimdallr
12,861
612
38
2
0
383,464
0
W
Fenrir
13,117
625
18
1
0
425,521
2
W
Skadi
14,565
694
71
3
0
338,280
0
L
Fafnir
11,762
560
9
0
0
341,176
0
W
Artio
12,137
578
14
1
0
374,974
0
L
Izanami
12,875
613
38
2
0
283,893
2
L
Kukulkan
14,104
672
105
5
0
328,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role