Player Matchup

Kali
Kali
Bastl12
Kali
Level 122
God Stats
8W - 8L
1,496 SR
Queue Stats
431W - 415L
1,568 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MrKl4tch
Ah Muzen Cab
Level 128
God Stats
15W - 20L
1,494 SR
Queue Stats
287W - 281L
1,583 Elo+
Party 2
Baron Samedi
Baron Samedi
bsekyl
Baron Samedi
Level 124
God Stats
21W - 19L
1,563 SR
Queue Stats
142W - 140L
1,521 Elo+
Party 2
Chang'e
Chang'e
dcg36
Chang'e
Level 155
God Stats
15W - 7L
1,613 SR
Queue Stats
100W - 107L
1,571 Elo+
Solo
Sylvanus
Sylvanus
rutussss
Sylvanus
Level 107
God Stats
37W - 21L
1,579 SR
Queue Stats
410W - 391L
1,543 Elo+
Party 1
Team Averages
Level 127
1,549 SR
1,557 Elo+

VS

Team Averages
Level 137
1,537 SR
1,554 Elo+
Raijin
Raijin
Destination7F
Raijin
Level 129
God Stats
7W - 5L
1,500 SR
Queue Stats
314W - 331L
1,416 Elo+
Solo
Horus
Horus
Haiseye
Horus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 49L
1,593 Elo+
Party 3
Fenrir
Fenrir
KingBoo92
Fenrir
Level 153
God Stats
5W - 10L
1,199 SR
Queue Stats
434W - 428L
1,578 Elo+
Solo
Jing Wei
Jing Wei
PolentaBaby
Jing Wei
Level 128
God Stats
1W - 1L
1,746 SR
Queue Stats
47W - 41L
1,563 Elo+
Party 3
Ganesha
Ganesha
iZohannn
Ganesha
Level 145
God Stats
1W - 2L
1,739 SR
Queue Stats
18W - 8L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Bastl12
Kali
20
6 / 4 / 11
13,556
616
15,524
19,913
9,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Muzen Cab
MrKl4tch
Ah Muzen Cab
20
6 / 4 / 2
13,743
625
15,988
15,217
6,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
bsekyl
Baron Samedi
19
9 / 6 / 4
13,035
593
10,281
14,957
7,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
dcg36
Chang'e
19
5 / 1 / 7
12,764
580
15,370
14,197
8,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sylvanus
rutussss
Sylvanus
16
2 / 1 / 15
11,563
526
7,929
18,324
20,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 6 / 1
12,057
548
15,491
14,914
5,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Horus
Haiseye
Horus
16
0 / 3 / 4
9,623
437
3,861
16,364
12,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
KingBoo92
Fenrir
17
7 / 8 / 4
11,322
515
14,366
23,842
10,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
PolentaBaby
Jing Wei
17
1 / 7 / 4
10,261
466
8,304
15,719
8,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
iZohannn
Ganesha
14
0 / 4 / 7
8,542
388
9,585
19,109
14,472
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
36
28
Kills
16
16
Deaths
28
39
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kali
Bastl12
Kali
6
4
11
2.88
L
8
6
1
1.42
L
Horus
Haiseye
Horus
0
3
4
0.67
L
Fenrir
KingBoo92
Fenrir
7
8
4
1.13
W
Ah Muzen Cab
MrKl4tch
Ah Muzen Cab
6
4
2
1.75
L
Jing Wei
PolentaBaby
Jing Wei
1
7
4
0.43
W
Baron Samedi
bsekyl
Baron Samedi
9
6
4
1.83
W
Chang'e
dcg36
Chang'e
5
1
7
8.5
L
Ganesha
iZohannn
Ganesha
0
4
7
0.88
W
Sylvanus
rutussss
Sylvanus
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,092
Damage
51,607
82,608
Taken
89,948
52,523
Mitigated
51,588
44,790
Healing
23,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
Bastl12
Kali
15,524
10,030
0
6,247
19,913
9,570
3,018
6,080
13,569
0
99,072
L
15,491
1,306
0
2,210
14,914
5,572
324
6,118
8,796
91,999
0
L
Horus
Haiseye
Horus
3,861
2,577
2,095
6,828
16,364
12,525
1,184
8,906
7,458
0
41,165
L
Fenrir
KingBoo92
Fenrir
14,366
3,637
0
6,946
23,842
10,947
273
5,231
18,611
0
80,173
W
Ah Muzen Cab
MrKl4tch
Ah Muzen Cab
15,988
7,155
0
7,022
15,217
6,134
5,349
2,492
12,683
0
126,121
L
Jing Wei
PolentaBaby
Jing Wei
8,304
5,174
0
2,921
15,719
8,072
1,156
5,164
10,555
0
70,641
W
Baron Samedi
bsekyl
Baron Samedi
10,281
889
1,059
4,678
14,957
7,322
2,016
8,363
6,265
73,725
0
W
Chang'e
dcg36
Chang'e
15,370
1,715
4,681
7,523
14,197
8,935
2,241
3,969
9,854
83,223
0
L
Ganesha
iZohannn
Ganesha
9,585
671
677
2,102
19,109
14,472
40
8,443
10,666
35,994
0
W
Sylvanus
rutussss
Sylvanus
7,929
2,135
5,561
8,019
18,324
20,562
461
7,224
11,013
19,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,661
Gold Earned
51,805
644
Minions Killed
567
0
Camps Cleared
0
2,061,698
Distance Traveled
2,043,644
19
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
13,556
616
137
6
0
467,867
1
L
Raijin
12,057
548
172
8
0
387,690
8
L
Horus
9,623
437
80
4
0
444,513
6
L
Fenrir
11,322
515
120
5
0
405,728
4
W
Ah Muzen Cab
13,743
625
203
9
0
394,195
5
L
Jing Wei
10,261
466
175
8
0
398,214
6
W
Baron Samedi
13,035
593
127
6
0
385,277
5
W
Chang'e
12,764
580
154
7
0
401,776
0
L
Ganesha
8,542
388
20
1
0
407,499
3
W
Sylvanus
11,563
526
23
1
0
412,583
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role