Player Matchup

Xbalanque
Xbalanque
Arashi Rose
Xbalanque
Level 61
God Stats
2W - 4L
1,500 SR
Queue Stats
7W - 14L
1,454 Elo+
Party 2
Hel
Hel
Sanda Rose
Hel
Level 106
God Stats
0W - 3L
1,127 SR
Queue Stats
80W - 69L
1,651 Elo+
Party 2
Chaac
Chaac
Tesura rose
Chaac
Level 85
God Stats
1W - 1L
1,727 SR
Queue Stats
91W - 73L
1,699 Elo+
Party 2
Team Averages
Level 84
1,451 SR
1,601 Elo+

VS

Team Averages
Level 94
1,559 SR
1,590 Elo+
Fenrir
Fenrir
Thiccy McQuicky
Fenrir
Level 107
God Stats
2W - 0L
1,320 SR
Queue Stats
146W - 97L
1,771 Elo+
Party 1
Bacchus
Bacchus
Why Tbone
Bacchus
Level 51
God Stats
60W - 41L
1,619 SR
Queue Stats
154W - 154L
1,554 Elo+
Solo
Ra
Ra
Z LOT847
Ra
Level 125
God Stats
2W - 2L
1,739 SR
Queue Stats
31W - 22L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Arashi Rose
Xbalanque
14
3 / 11 / 5
12,392
652
11,670
18,319
6,088
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 8 / 6
12,673
667
12,034
20,219
9,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 6 / 3
11,292
594
14,568
21,625
17,724
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 4 / 14
13,570
714
15,749
17,649
15,182
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bacchus
Why Tbone
Bacchus
15
4 / 3 / 17
13,825
728
10,730
21,091
16,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
13 / 2 / 11
14,468
761
24,496
14,239
8,643
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
67
9
Kills
25
25
Deaths
9
14
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Arashi Rose
Xbalanque
3
11
5
0.5
L
3
8
6
0.75
L
3
6
3
0.75
W
8
4
14
3.75
W
Bacchus
Why Tbone
Bacchus
4
3
17
4.17
W
13
2
11
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,272
Damage
50,975
60,163
Taken
52,979
33,005
Mitigated
40,267
21,717
Healing
22,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Arashi Rose
Xbalanque
11,670
7,040
968
2,734
18,319
6,088
1,324
10,181
8,138
0
46,524
L
12,034
1,076
5,668
7,409
20,219
9,193
216
11,659
8,560
58,295
0
L
14,568
2,461
1,112
3,826
21,625
17,724
0
13,456
8,169
0
55,098
W
15,749
2,430
0
3,295
17,649
15,182
1,558
6,396
11,253
0
44,582
W
Bacchus
Why Tbone
Bacchus
10,730
1,304
1,800
5,294
21,091
16,442
287
2,814
18,277
37,986
0
W
24,496
2,954
4,733
7,403
14,239
8,643
1,280
3,314
10,925
96,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,357
Gold Earned
41,863
217
Minions Killed
203
0
Camps Cleared
0
899,430
Distance Traveled
1,100,347
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
12,392
652
57
3
0
266,922
1
L
Hel
12,673
667
104
5
0
307,244
3
L
Chaac
11,292
594
56
3
0
325,264
5
W
Fenrir
13,570
714
47
2
0
347,117
1
W
Bacchus
13,825
728
26
1
0
389,599
7
W
Ra
14,468
761
130
7
0
363,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role