Player Matchup

Awilix
Awilix
SamErb09
Awilix
Level 77
God Stats
4W - 1L
1,593 SR
Queue Stats
74W - 53L
1,721 Elo+
Solo
Neith
Neith
Sbenen
Neith
Level 83
God Stats
11W - 11L
1,525 SR
Queue Stats
72W - 65L
1,537 Elo+
Solo
Vamana
Vamana
Shadowspire45
Vamana
Level 126
God Stats
10W - 4L
1,615 SR
Queue Stats
307W - 344L
1,389 Elo+
Solo
Janus
Janus
SirWhopper
Janus
Level 87
God Stats
1W - 3L
1,500 SR
Queue Stats
107W - 95L
1,115 Elo+
Solo
Horus
Horus
loboloco6467
Horus
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 82L
1,628 Elo+
Solo
Team Averages
Level 94
1,547 SR
1,478 Elo+

VS

Team Averages
Level 75
1,477 SR
1,419 Elo+
Sun Wukong
Sun Wukong
A4Cool
Sun Wukong
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
FazeJosh5903
Thanatos
Level 76
God Stats
40W - 42L
1,610 SR
Queue Stats
523W - 636L
1,348 Elo+
Party 1
Neith
Neith
JBHRoger
Neith
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 12L
1,495 Elo+
Solo
Ymir
Ymir
JCUBE420
Ymir
Level 62
God Stats
111W - 116L
1,272 SR
Queue Stats
404W - 517L
1,252 Elo+
Party 1
Chronos
Chronos
midnightfall
Chronos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
SamErb09
Awilix
9
4 / 0 / 1
5,024
718
4,125
4,545
1,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
Sbenen
Neith
7
0 / 0 / 3
4,069
581
2,099
2,990
1,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 0 / 1
5,396
771
2,394
4,743
2,271
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
8
0 / 3 / 1
4,262
609
1,194
4,103
1,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
1 / 1 / 2
4,161
594
1,070
3,544
1,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
A4Cool
Sun Wukong
7
0 / 1 / 0
4,177
597
1,929
5,054
1,908
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Boots

Boots

+6%
Movement Speed

Thanatos
FazeJosh5903
Thanatos
6
1 / 1 / 0
4,170
596
550
3,377
833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
JBHRoger
Neith
8
2 / 0 / 0
4,410
630
3,361
1,591
382
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
7
0 / 2 / 1
4,047
578
1,668
5,091
1,969
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chronos
midnightfall
Chronos
8
1 / 1 / 2
4,760
680
2,539
4,510
1,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
5
Kills
4
4
Deaths
5
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
A4Cool
Sun Wukong
0
1
0
0
L
Thanatos
FazeJosh5903
Thanatos
1
1
0
1
L
Neith
JBHRoger
Neith
2
0
0
2
L
Ymir
0
2
1
0.25
W
Awilix
SamErb09
Awilix
4
0
1
4.5
W
Neith
Sbenen
Neith
0
0
3
1.5
W
0
0
1
0.5
W
Janus
0
3
1
0.17
W
1
1
2
2
L
Chronos
midnightfall
Chronos
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,882
Damage
10,047
19,925
Taken
19,623
7,872
Mitigated
6,403
9,107
Healing
8,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
A4Cool
Sun Wukong
1,929
232
0
1,127
5,054
1,908
0
0
5,054
0
21,770
L
Thanatos
FazeJosh5903
Thanatos
550
41
0
3,193
3,377
833
0
86
3,287
0
10,686
L
Neith
JBHRoger
Neith
3,361
1,003
0
697
1,591
382
0
0
1,591
0
22,854
L
Ymir
1,668
368
0
1,462
5,091
1,969
0
0
5,091
10,658
0
W
Awilix
SamErb09
Awilix
4,125
1,726
0
2,050
4,545
1,299
0
895
3,650
0
20,948
W
Neith
Sbenen
Neith
2,099
694
0
1,038
2,990
1,286
0
854
2,136
0
20,842
W
2,394
1,324
0
3,017
4,743
2,271
0
0
4,743
0
31,834
W
Janus
1,194
0
0
723
4,103
1,037
0
1,644
2,459
21,587
0
W
1,070
512
852
1,427
3,544
1,979
50
814
2,730
0
8,371
L
Chronos
midnightfall
Chronos
2,539
545
0
1,690
4,510
1,311
132
934
3,406
22,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,912
Gold Earned
21,564
239
Minions Killed
166
0
Camps Cleared
0
757,424
Distance Traveled
646,667
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,177
597
38
5
0
138,655
0
L
Thanatos
4,170
596
34
5
0
121,368
1
L
Neith
4,410
630
52
7
0
119,907
2
L
Ymir
4,047
578
12
2
0
127,707
2
W
Awilix
5,024
718
47
7
0
165,177
3
W
Neith
4,069
581
44
6
0
134,795
1
W
Vamana
5,396
771
89
13
0
168,987
1
W
Janus
4,262
609
45
6
0
133,961
1
W
Horus
4,161
594
14
2
0
154,504
1
L
Chronos
4,760
680
30
4
0
139,030
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role