Player Matchup

Thanatos
Thanatos
Dandiro
Thanatos
Level 6
God Stats
9W - 7L
1,588 SR
Queue Stats
16W - 10L
1,465 Elo+
Solo
Cupid
Cupid
Elite282
Cupid
Level 27
God Stats
34W - 16L
1,593 SR
Queue Stats
177W - 164L
1,711 Elo+
Solo
Ganesha
Ganesha
JRtevanlIon
Ganesha
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 9L
1,360 Elo+
Solo
Raijin
Raijin
NinjaUnit
Raijin
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 8L
1,428 Elo+
Solo
Odin
Odin
theinmortal1323
Odin
Level 27
God Stats
45W - 49L
1,540 SR
Queue Stats
868W - 1,013L
1,463 Elo+
Solo
Team Averages
Level 16
1,544 SR
1,485 Elo+

VS

Team Averages
Level 20
1,450 SR
1,510 Elo+
Merlin
Merlin
AlxIsGodlike
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
CalliopeDalia
Loki
Level 19
God Stats
1W - 4L
1,500 SR
Queue Stats
446W - 455L
1,570 Elo+
Solo
Neith
Neith
GateWay2HeLL14
Neith
Level 16
God Stats
4W - 2L
1,251 SR
Queue Stats
6W - 4L
1,668 Elo+
Solo
Ares
Ares
TheFunkmeister
Ares
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,497 Elo+
Party 1
Artemis
Artemis
oMagyk
Artemis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dandiro
Thanatos
16
6 / 1 / 9
10,317
1,146
8,926
7,900
3,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cupid
Elite282
Cupid
15
3 / 0 / 10
9,180
1,020
11,017
7,201
2,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
JRtevanlIon
Ganesha
15
0 / 4 / 15
9,340
1,038
7,845
13,321
10,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
NinjaUnit
Raijin
15
3 / 2 / 10
9,041
1,005
7,457
6,960
2,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
7 / 1 / 10
10,015
1,113
5,018
7,379
6,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

332

VS

Team 2 Tickets

142

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
0 / 3 / 4
7,897
877
4,223
5,398
1,908
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
3 / 4 / 3
8,717
969
9,464
9,516
3,133
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
0 / 4 / 2
7,417
824
3,144
6,820
2,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 3 / 3
8,509
945
6,674
11,074
9,777
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
oMagyk
Artemis
14
2 / 5 / 5
8,613
957
14,377
11,579
5,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
25
19
Kills
8
8
Deaths
19
54
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
3
4
0.67
L
3
4
3
1.13
W
Thanatos
Dandiro
Thanatos
6
1
9
10.5
W
Cupid
Elite282
Cupid
3
0
10
8
L
0
4
2
0.25
W
Ganesha
JRtevanlIon
Ganesha
0
4
15
1.88
W
Raijin
NinjaUnit
Raijin
3
2
10
4
L
3
3
3
1.5
L
Artemis
oMagyk
Artemis
2
5
5
0.9
W
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,263
Damage
37,882
42,761
Taken
44,387
26,021
Mitigated
23,592
12,028
Healing
3,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
4,223
160
0
213
5,398
1,908
0
1,251
4,122
16,949
0
L
9,464
3,015
0
70
9,516
3,133
0
2,598
6,843
0
21,973
W
Thanatos
Dandiro
Thanatos
8,926
2,552
0
7,290
7,900
3,533
0
1,923
5,977
0
27,910
W
Cupid
Elite282
Cupid
11,017
5,583
166
3,312
7,201
2,847
0
1,457
5,744
0
31,473
L
3,144
2,380
0
585
6,820
2,954
0
3,253
3,517
0
9,918
W
Ganesha
JRtevanlIon
Ganesha
7,845
1,540
0
1,030
13,321
10,482
0
3,356
9,965
12,188
0
W
Raijin
NinjaUnit
Raijin
7,457
764
0
0
6,960
2,594
0
1,628
5,332
30,011
0
L
6,674
963
0
0
11,074
9,777
0
4,138
6,815
17,275
0
L
Artemis
oMagyk
Artemis
14,377
9,344
0
2,468
11,579
5,820
0
4,062
7,427
0
24,712
W
5,018
1,451
0
230
7,379
6,565
0
2,533
4,846
0
14,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,893
Gold Earned
41,153
184
Minions Killed
114
10
Camps Cleared
3
838,775
Distance Traveled
630,996
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,897
877
32
4
0
74,895
3
L
Loki
8,717
969
23
3
1
190,925
0
W
Thanatos
10,317
1,146
49
5
6
172,316
1
W
Cupid
9,180
1,020
59
7
1
168,355
1
L
Neith
7,417
824
19
2
0
85,685
1
W
Ganesha
9,340
1,038
0
0
0
155,096
1
W
Raijin
9,041
1,005
41
5
0
165,991
1
L
Ares
8,509
945
19
2
2
161,297
0
L
Artemis
8,613
957
21
2
0
118,194
2
W
Odin
10,015
1,113
35
4
3
177,017
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role