Player Matchup

Neith
Neith
DoudouReaper
Neith
Level 6
God Stats
9W - 13L
1,508 SR
Queue Stats
9W - 16L
1,471 Elo+
Solo
Yemoja
Yemoja
ErunaSeeker
Yemoja
Level 18
God Stats
14W - 16L
1,575 SR
Queue Stats
834W - 808L
1,540 Elo+
Party 1
Hades
Hades
Figuinhas11
Hades
Level 17
God Stats
1W - 1L
1,697 SR
Queue Stats
18W - 18L
1,225 Elo+
Solo
Xbalanque
Xbalanque
GraceKnopka
Xbalanque
Level 7
God Stats
0W - 4L
1,500 SR
Queue Stats
4W - 10L
1,408 Elo+
Solo
Agni
Agni
Ioriia
Agni
Level 16
God Stats
4W - 10L
1,726 SR
Queue Stats
914W - 973L
1,444 Elo+
Party 1
Team Averages
Level 13
1,601 SR
1,417 Elo+

VS

Team Averages
Level 25
1,564 SR
1,482 Elo+
Artemis
Artemis
C3s4r1999
Artemis
Level 18
God Stats
3W - 2L
1,702 SR
Queue Stats
56W - 67L
1,397 Elo+
Solo
Nemesis
Nemesis
Domantas1
Nemesis
Level 26
God Stats
2W - 0L
1,543 SR
Queue Stats
7W - 7L
1,401 Elo+
Solo
Nike
Nike
Eiertollah
Nike
Level 24
God Stats
4W - 2L
1,475 SR
Queue Stats
139W - 143L
1,578 Elo+
Solo
Ares
Ares
Okanid
Ares
Level 27
God Stats
11W - 3L
1,701 SR
Queue Stats
49W - 44L
1,648 Elo+
Solo
Anubis
Anubis
Perillaloca
Anubis
Level 29
God Stats
49W - 68L
1,398 SR
Queue Stats
327W - 362L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 7
9,169
917
6,529
14,770
6,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
15
1 / 5 / 8
10,063
1,006
9,557
18,626
15,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
2 / 11 / 8
9,891
989
8,303
24,745
15,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
GraceKnopka
Xbalanque
15
3 / 8 / 7
9,741
974
12,890
16,107
6,176
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
Ioriia
Agni
14
3 / 17 / 3
9,188
919
9,224
21,172
6,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

0

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
C3s4r1999
Artemis
19
19 / 2 / 17
13,672
1,367
33,077
8,064
4,408
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
Domantas1
Nemesis
16
1 / 3 / 24
9,654
965
7,484
12,203
11,515
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
10 / 2 / 24
11,664
1,166
17,884
14,571
15,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ares
Okanid
Ares
19
8 / 2 / 30
12,418
1,242
15,300
15,087
18,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anubis
18
7 / 1 / 23
10,987
1,099
14,445
3,738
2,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
163
10
Kills
45
45
Deaths
10
33
Assists
118
Player
Kills
Deaths
Assists
KDA
W
Artemis
C3s4r1999
Artemis
19
2
17
13.75
W
Nemesis
Domantas1
Nemesis
1
3
24
4.33
L
1
4
7
1.13
W
10
2
24
11
L
Yemoja
1
5
8
1
L
2
11
8
0.55
L
Xbalanque
GraceKnopka
Xbalanque
3
8
7
0.81
L
Agni
Ioriia
Agni
3
17
3
0.26
W
Ares
Okanid
Ares
8
2
30
11.5
W
Anubis
7
1
23
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,503
Damage
88,190
95,420
Taken
53,663
49,697
Mitigated
52,386
10,125
Healing
8,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
C3s4r1999
Artemis
33,077
18,433
1,194
1,385
8,064
4,408
0
4,804
3,185
0
57,811
W
Nemesis
Domantas1
Nemesis
7,484
2,293
0
1,955
12,203
11,515
0
6,376
5,677
0
11,659
L
6,529
3,186
0
1,540
14,770
6,298
0
4,018
10,627
0
22,490
W
17,884
5,996
0
375
14,571
15,408
0
6,089
8,457
0
28,631
L
Yemoja
9,557
2,112
3,326
1,501
18,626
15,643
0
5,205
13,296
21,250
0
L
8,303
1,534
345
2,142
24,745
15,059
0
8,351
16,246
31,901
0
L
Xbalanque
GraceKnopka
Xbalanque
12,890
9,610
0
1,271
16,107
6,176
0
3,869
12,113
0
27,611
L
Agni
Ioriia
Agni
9,224
1,250
0
0
21,172
6,521
0
8,202
12,795
18,821
0
W
Ares
Okanid
Ares
15,300
1,066
0
1,793
15,087
18,943
0
7,650
7,287
19,223
0
W
Anubis
14,445
554
0
1,399
3,738
2,112
0
1,740
1,973
50,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,052
Gold Earned
58,395
159
Minions Killed
193
3
Camps Cleared
4
672,816
Distance Traveled
850,039
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,672
1,367
54
5
3
157,407
3
W
Nemesis
9,654
965
11
1
0
172,804
0
L
Neith
9,169
917
38
4
1
128,700
0
W
Nike
11,664
1,166
30
3
0
188,041
0
L
Yemoja
10,063
1,006
24
2
1
161,373
0
L
Hades
9,891
989
49
5
1
141,043
3
L
Xbalanque
9,741
974
24
2
0
127,154
1
L
Agni
9,188
919
24
2
0
114,546
0
W
Ares
12,418
1,242
2
0
0
191,587
0
W
Anubis
10,987
1,099
96
10
1
140,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role