Player Matchup

Jormungandr
Jormungandr
Clan-Jungle_Man
Jormungandr
Level 23
God Stats
1W - 1L
1,692 SR
Queue Stats
4W - 8L
1,331 Elo+
Solo
Ao Kuang
Ao Kuang
KingPSYCHO6000
Ao Kuang
Level 21
God Stats
6W - 7L
1,423 SR
Queue Stats
94W - 99L
1,325 Elo+
Solo
Neith
Neith
Levi SP93
Neith
Level 29
God Stats
94W - 69L
1,682 SR
Queue Stats
365W - 465L
1,419 Elo+
Solo
Sun Wukong
Sun Wukong
Nexus NO CHILL
Sun Wukong
Level 29
God Stats
1W - 11L
1,500 SR
Queue Stats
165W - 221L
1,326 Elo+
Solo
Apollo
Apollo
TNB-THE-ONLY-LDR
Apollo
Level 22
God Stats
75W - 104L
1,328 SR
Queue Stats
95W - 135L
1,281 Elo+
Solo
Team Averages
Level 25
1,525 SR
1,336 Elo+

VS

Team Averages
Level 16
1,438 SR
1,394 Elo+
Nu Wa
Nu Wa
BetaWolfyy
Nu Wa
Level 17
God Stats
26W - 24L
1,324 SR
Queue Stats
82W - 119L
1,236 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DemonWolfyy
Tsukuyomi
Level 26
God Stats
7W - 4L
1,500 SR
Queue Stats
91W - 116L
1,327 Elo+
Party 1
Medusa
Medusa
Sumerian006
Medusa
Level 11
God Stats
24W - 24L
1,364 SR
Queue Stats
33W - 38L
1,261 Elo+
Solo
Ymir
Ymir
dwight_spitz_
Ymir
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 10L
1,647 Elo+
Solo
Merlin
Merlin
fxcristian
Merlin
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Clan-Jungle_Man
Jormungandr
20
2 / 10 / 8
13,339
953
8,501
26,534
16,126
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ao Kuang
20
8 / 8 / 10
14,475
1,034
16,292
28,564
31,548
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Levi SP93
Neith
20
9 / 4 / 9
15,146
1,082
25,344
24,421
9,640
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
Nexus NO CHILL
Sun Wukong
20
7 / 10 / 9
14,491
1,035
16,344
30,201
25,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 13 / 12
13,806
986
13,413
26,927
10,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

50

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
8 / 7 / 15
14,631
1,045
32,349
15,360
6,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
DemonWolfyy
Tsukuyomi
20
14 / 6 / 19
16,314
1,165
31,567
23,365
11,738
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
20
14 / 3 / 15
16,435
1,174
26,034
10,784
4,866
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
9 / 4 / 25
17,408
1,243
26,335
25,033
41,060
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
fxcristian
Merlin
20
0 / 9 / 20
13,164
940
8,911
13,522
6,247

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
139
29
Kills
45
45
Deaths
29
48
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
8
7
15
2.21
L
Jormungandr
Clan-Jungle_Man
Jormungandr
2
10
8
0.6
W
Tsukuyomi
DemonWolfyy
Tsukuyomi
14
6
19
3.92
L
Ao Kuang
8
8
10
1.63
L
Neith
Levi SP93
Neith
9
4
9
3.38
L
Sun Wukong
Nexus NO CHILL
Sun Wukong
7
10
9
1.15
W
Medusa
14
3
15
7.17
L
3
13
12
0.69
W
9
4
25
5.38
W
Merlin
fxcristian
Merlin
0
9
20
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,894
Damage
125,196
136,647
Taken
88,064
93,184
Mitigated
70,161
17,967
Healing
6,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
32,349
11,035
0
0
15,360
6,250
0
3,896
11,339
50,994
0
L
Jormungandr
Clan-Jungle_Man
Jormungandr
8,501
2,901
0
1,260
26,534
16,126
0
10,566
15,968
45,959
0
W
Tsukuyomi
DemonWolfyy
Tsukuyomi
31,567
12,565
0
5,939
23,365
11,738
0
7,713
15,484
0
49,668
L
Ao Kuang
16,292
6,086
0
5,002
28,564
31,548
0
11,231
17,333
29,022
0
L
Neith
Levi SP93
Neith
25,344
12,520
960
2,502
24,421
9,640
0
13,814
10,607
0
48,424
L
Sun Wukong
Nexus NO CHILL
Sun Wukong
16,344
5,593
0
3,613
30,201
25,431
0
15,878
14,323
220
31,652
W
Medusa
26,034
18,337
0
0
10,784
4,866
0
3,103
7,585
0
54,560
L
13,413
7,770
0
4,630
26,927
10,439
0
16,106
10,821
0
65,215
W
26,335
7,103
0
963
25,033
41,060
0
4,834
19,907
54,480
0
W
Merlin
fxcristian
Merlin
8,911
1,412
0
0
13,522
6,247
0
5,422
8,025
25,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,257
Gold Earned
77,952
289
Minions Killed
225
7
Camps Cleared
8
1,077,891
Distance Traveled
1,130,316
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
14,631
1,045
31
2
3
214,951
0
L
Jormungandr
13,339
953
66
5
0
164,087
0
W
Tsukuyomi
16,314
1,165
38
3
1
243,996
0
L
Ao Kuang
14,475
1,034
32
2
1
239,480
0
L
Neith
15,146
1,082
42
3
3
243,336
0
L
Sun Wukong
14,491
1,035
30
2
2
248,896
1
W
Medusa
16,435
1,174
48
3
0
222,665
0
L
Apollo
13,806
986
119
9
1
182,092
2
W
Ymir
17,408
1,243
66
5
4
240,444
0
W
Merlin
13,164
940
42
3
0
208,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role