Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
ErSg18
Skadi
Level 24
God Stats
4W - 0L
1,692 SR
Queue Stats
79W - 87L
1,523 Elo+
Party 1
Cerberus
Cerberus
PadiLLa22
Cerberus
Level 33
God Stats
2W - 0L
1,742 SR
Queue Stats
227W - 166L
1,637 Elo+
Party 1
Erlang Shen
Erlang Shen
Zurano_Gz
Erlang Shen
Level 112
God Stats
2W - 1L
1,277 SR
Queue Stats
218W - 182L
1,592 Elo+
Party 1
Zhong Kui
Zhong Kui
benji_657
Zhong Kui
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
244W - 184L
1,647 Elo+
Party 1
Team Averages
Level 89
1,542 SR
1,580 Elo+

VS

Team Averages
Level 84
1,506 SR
1,529 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
Jm1071
The Morrigan
Level 89
God Stats
4W - 2L
1,500 SR
Queue Stats
262W - 234L
1,569 Elo+
Party 2
Sun Wukong
Sun Wukong
neelsooon__
Sun Wukong
Level 119
God Stats
4W - 4L
1,521 SR
Queue Stats
232W - 193L
1,546 Elo+
Party 2
Ymir
Ymir
psyhcogunniboy
Ymir
Level 83
God Stats
254W - 218L
1,510 SR
Queue Stats
389W - 387L
1,419 Elo+
Solo
Ra
Ra
sergiquemalo
Ra
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 2L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
5 / 4 / 5
8,059
576
6,408
10,225
5,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
ErSg18
Skadi
12
3 / 5 / 2
7,314
522
4,606
9,826
2,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
PadiLLa22
Cerberus
15
3 / 0 / 2
8,515
608
7,436
9,390
6,429
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
Zurano_Gz
Erlang Shen
12
1 / 4 / 6
7,538
538
4,282
11,617
4,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Zhong Kui
benji_657
Zhong Kui
16
10 / 0 / 3
9,666
690
12,330
11,789
9,001
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
5 / 2 / 1
7,388
528
8,791
10,090
3,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Morrigan
Jm1071
The Morrigan
12
3 / 6 / 3
7,250
518
5,828
10,736
3,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
neelsooon__
Sun Wukong
14
2 / 2 / 1
8,221
587
7,192
12,315
5,053
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
2 / 6 / 4
6,935
495
6,751
10,537
5,758
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 6 / 7
6,729
481
6,283
7,931
3,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
28
22
Kills
12
13
Deaths
22
18
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
4
5
1.88
L
Hou Yi
 
Hou Yi
5
2
1
2.75
W
Skadi
ErSg18
Skadi
3
5
2
0.8
L
The Morrigan
Jm1071
The Morrigan
3
6
3
0.75
W
Cerberus
PadiLLa22
Cerberus
3
0
2
4
W
Erlang Shen
Zurano_Gz
Erlang Shen
1
4
6
1
W
Zhong Kui
benji_657
Zhong Kui
10
0
3
11.5
L
Sun Wukong
neelsooon__
Sun Wukong
2
2
1
1.25
L
2
6
4
0.67
L
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,062
Damage
34,845
52,847
Taken
51,609
27,978
Mitigated
20,890
21,466
Healing
16,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,408
716
0
2,352
10,225
5,336
0
4,538
5,463
35,529
0
L
Hou Yi
 
Hou Yi
8,791
3,636
0
5,060
10,090
3,435
0
1,986
8,104
0
46,786
W
Skadi
ErSg18
Skadi
4,606
2,489
0
2,516
9,826
2,969
0
2,885
6,905
0
33,414
L
The Morrigan
Jm1071
The Morrigan
5,828
1,934
0
3,546
10,736
3,626
0
7,442
3,294
45,364
0
W
Cerberus
PadiLLa22
Cerberus
7,436
829
0
5,362
9,390
6,429
464
1,452
7,938
58,582
0
W
Erlang Shen
Zurano_Gz
Erlang Shen
4,282
2,097
105
1,670
11,617
4,243
211
4,485
7,062
0
44,737
W
Zhong Kui
benji_657
Zhong Kui
12,330
3,152
0
9,461
11,789
9,001
76
4,842
6,617
69,470
0
L
Sun Wukong
neelsooon__
Sun Wukong
7,192
1,512
0
4,265
12,315
5,053
0
7,233
5,082
0
61,535
L
6,751
1,668
0
1,602
10,537
5,758
0
3,097
7,440
28,218
0
L
6,283
753
240
1,438
7,931
3,018
0
6,416
1,515
33,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,092
Gold Earned
36,523
448
Minions Killed
396
0
Camps Cleared
0
1,362,689
Distance Traveled
1,295,377
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,059
576
65
5
0
276,157
0
L
Hou Yi
7,388
528
73
5
0
230,966
4
W
Skadi
7,314
522
58
4
0
266,101
1
L
The Morrigan
7,250
518
81
6
0
263,280
1
W
Cerberus
8,515
608
126
9
0
249,666
4
W
Erlang Shen
7,538
538
73
5
0
297,055
1
W
Zhong Kui
9,666
690
126
9
0
273,710
2
L
Sun Wukong
8,221
587
130
9
0
298,425
4
L
Ymir
6,935
495
46
3
0
247,693
2
L
Ra
6,729
481
66
5
0
255,013
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role